Player Matchup

Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
FatReaqz_217
Jormungandr
Level 120
God Stats
3W - 3L
1,336 SR
Queue Stats
498W - 502L
1,567 Elo+
Solo
Hun Batz
Hun Batz
Flank_Butcher
Hun Batz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,483 Elo+
Solo
Tiamat
Tiamat
Szczerbiec
Tiamat
Level 149
God Stats
4W - 4L
1,521 SR
Queue Stats
204W - 169L
1,546 Elo+
Solo
King Arthur
King Arthur
Zeyrak
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,636 Elo+
Solo
Team Averages
Level 126
1,471 SR
1,546 Elo+

VS

Team Averages
Level 141
1,479 SR
1,534 Elo+
Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Mr_sakis
Maman Brigitte
Level 156
God Stats
13W - 14L
1,500 SR
Queue Stats
451W - 488L
1,490 Elo+
Solo
Osiris
Osiris
NeX xiPaCo gL
Osiris
Level 239
God Stats
12W - 15L
1,271 SR
Queue Stats
1,466W - 1,501L
1,513 Elo+
Solo
Izanami
Izanami
Raclette53
Izanami
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 143L
1,493 Elo+
Solo
Nox
Nox
Zazo032
Nox
Level 109
God Stats
5W - 1L
1,624 SR
Queue Stats
219W - 93L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 1 / 1
4,522
904
1,870
2,401
763
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
FatReaqz_217
Jormungandr
12
4 / 3 / 2
6,767
1,353
7,464
7,748
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Flank_Butcher
Hun Batz
8
0 / 4 / 4
5,045
1,009
5,107
6,042
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Szczerbiec
Tiamat
13
2 / 2 / 3
6,501
1,300
6,581
4,701
4,113
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Zeyrak
King Arthur
5
0 / 1 / 1
4,524
905
561
1,556
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 1 / 5
6,408
1,282
5,160
3,731
1,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
Mr_sakis
Maman Brigitte
11
2 / 3 / 7
6,050
1,210
3,146
7,057
3,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 8
5,763
1,153
5,313
6,896
7,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Raclette53
Izanami
12
4 / 1 / 6
6,695
1,339
4,347
5,043
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
9
1 / 2 / 6
5,949
1,190
2,592
4,910
2,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
11
11
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
1
0.5
W
Bastet
 
Bastet
4
1
5
6.5
L
Jormungandr
FatReaqz_217
Jormungandr
4
3
2
1.67
L
Hun Batz
Flank_Butcher
Hun Batz
0
4
4
0.5
W
Maman Brigitte
Mr_sakis
Maman Brigitte
2
3
7
1.83
W
0
2
8
2
W
Izanami
Raclette53
Izanami
4
1
6
7
L
Tiamat
Szczerbiec
Tiamat
2
2
3
1.75
W
Nox
1
2
6
2
L
King Arthur
Zeyrak
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
20,558
22,448
Taken
27,637
15,741
Mitigated
16,563
3,855
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,870
182
73
591
2,401
763
0
545
1,818
0
2,768
W
Bastet
 
Bastet
5,160
1,417
1,340
566
3,731
1,588
116
2,125
1,457
0
7,871
L
Jormungandr
FatReaqz_217
Jormungandr
7,464
901
147
793
7,748
6,763
0
1,745
5,759
12,303
1,015
L
Hun Batz
Flank_Butcher
Hun Batz
5,107
1,046
71
412
6,042
2,931
0
1,656
4,221
0
6,807
W
Maman Brigitte
Mr_sakis
Maman Brigitte
3,146
465
0
891
7,057
3,090
189
2,528
4,394
4,893
0
W
5,313
677
0
683
6,896
7,325
270
2,631
3,843
0
9,194
W
Izanami
Raclette53
Izanami
4,347
2,888
245
1,397
5,043
2,048
684
2,481
2,315
0
17,971
L
Tiamat
Szczerbiec
Tiamat
6,581
399
845
697
4,701
4,113
0
1,332
3,122
14,539
500
W
Nox
2,592
195
723
614
4,910
2,512
264
2,352
2,221
8,168
0
L
King Arthur
Zeyrak
King Arthur
561
96
144
82
1,556
1,171
0
460
1,059
0
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
30,865
48
Minions Killed
69
0
Camps Cleared
0
404,772
Distance Traveled
552,504
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,522
904
3
1
0
49,596
0
W
Bastet
6,408
1,282
6
1
0
118,956
0
L
Jormungandr
6,767
1,353
18
4
0
113,267
0
L
Hun Batz
5,045
1,009
5
1
0
106,000
0
W
Maman Brigitte
6,050
1,210
8
2
0
118,054
0
W
Osiris
5,763
1,153
12
2
0
114,100
0
W
Izanami
6,695
1,339
34
7
0
98,062
0
L
Tiamat
6,501
1,300
20
4
0
97,425
0
W
Nox
5,949
1,190
9
2
0
103,332
0
L
King Arthur
4,524
905
2
0
0
38,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role