Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GoCrazyTriz
Hera
Level 86
God Stats
6W - 12L
1,559 SR
Queue Stats
18W - 44L
1,321 Elo+
Party 2
Kuzenbo
Kuzenbo
ItToLate
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,711 Elo+
Party 2
Neith
Neith
Smashyyy3985
Neith
Level 11
God Stats
1W - 4L
1,430 SR
Queue Stats
8W - 23L
1,363 Elo+
Party 2
Loki
Loki
YUCKKie
Loki
Level 157
God Stats
64W - 56L
1,536 SR
Queue Stats
99W - 128L
1,523 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,484 Elo+

VS

Team Averages
Level 131
1,506 SR
1,431 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CANUCK IT UP
Eset
Level 125
God Stats
0W - 2L
1,357 SR
Queue Stats
459W - 471L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Fresh Kang
Jormungandr
Level 196
God Stats
1W - 5L
1,636 SR
Queue Stats
6W - 30L
1,296 Elo+
Party 1
Guan Yu
Guan Yu
HxC Hoffmann
Guan Yu
Level 146
God Stats
3W - 3L
1,534 SR
Queue Stats
11W - 17L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Morjawn
Kukulkan
Level 83
God Stats
4W - 5L
1,504 SR
Queue Stats
53W - 70L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 0 / 3
6,273
1,255
2,884
2,465
1,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 4
5,844
1,169
2,684
1,487
543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
ItToLate
Kuzenbo
10
0 / 0 / 6
5,548
1,110
4,012
5,874
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 2
6,585
1,317
1,947
3,291
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
YUCKKie
Loki
11
1 / 0 / 5
6,107
1,221
4,629
2,581
967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

400

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,135
1,027
256
1,478
536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
0 / 3 / 0
5,223
1,045
1,968
5,852
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Fresh Kang
Jormungandr
10
0 / 0 / 0
5,638
1,128
3,398
3,205
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
HxC Hoffmann
Guan Yu
10
0 / 2 / 0
5,228
1,046
3,955
4,357
4,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Morjawn
Kukulkan
10
0 / 1 / 0
5,469
1,094
2,479
3,835
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
7
Kills
0
0
Deaths
7
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
L
Izanami
 
Izanami
0
1
0
0
L
0
3
0
0
L
Jormungandr
Fresh Kang
Jormungandr
0
0
0
0
W
1
0
4
3
L
Guan Yu
HxC Hoffmann
Guan Yu
0
2
0
0
W
Kuzenbo
ItToLate
Kuzenbo
0
0
6
3
L
Kukulkan
Morjawn
Kukulkan
0
1
0
0
W
3
0
2
4
W
Loki
YUCKKie
Loki
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,156
Damage
12,056
15,698
Taken
18,727
10,216
Mitigated
10,886
2,478
Healing
2,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,884
957
0
549
2,465
1,277
0
848
1,479
0
10,672
L
Izanami
 
Izanami
256
236
0
39
1,478
536
0
0
1,478
0
2,476
L
1,968
35
0
166
5,852
2,000
0
1,848
3,813
6,326
0
L
Jormungandr
Fresh Kang
Jormungandr
3,398
682
0
0
3,205
2,635
0
1,224
1,853
14,482
169
W
2,684
935
46
381
1,487
543
0
580
863
10,800
0
L
Guan Yu
HxC Hoffmann
Guan Yu
3,955
265
574
1,428
4,357
4,231
0
1,145
2,973
0
7,687
W
Kuzenbo
ItToLate
Kuzenbo
4,012
1,310
0
1,209
5,874
6,271
0
3,350
2,368
9,615
470
L
Kukulkan
Morjawn
Kukulkan
2,479
244
0
0
3,835
1,484
0
1,823
1,867
16,190
0
W
1,947
607
0
285
3,291
1,158
0
1,498
1,601
0
12,803
W
Loki
YUCKKie
Loki
4,629
1,217
0
8
2,581
967
0
971
1,586
0
11,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
26,693
82
Minions Killed
89
8
Camps Cleared
3
487,953
Distance Traveled
339,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,273
1,255
18
4
4
102,108
0
L
Izanami
5,135
1,027
6
1
0
18,354
0
L
Eset
5,223
1,045
10
2
1
70,841
0
L
Jormungandr
5,638
1,128
35
7
1
74,826
0
W
Hera
5,844
1,169
13
3
0
85,825
0
L
Guan Yu
5,228
1,046
8
2
0
100,480
0
W
Kuzenbo
5,548
1,110
13
3
1
91,287
0
L
Kukulkan
5,469
1,094
30
6
1
75,432
0
W
Neith
6,585
1,317
31
6
1
107,117
0
W
Loki
6,107
1,221
7
1
2
101,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role