Player Matchup

Bastet
Bastet
 
Bastet
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DogeGoesBork69
Olorun
Level 125
God Stats
30W - 25L
1,509 SR
Queue Stats
192W - 206L
1,538 Elo+
Party 2
Fenrir
Fenrir
Líquid
Fenrir
Level 39
God Stats
4W - 4L
1,660 SR
Queue Stats
18W - 18L
1,539 Elo+
Solo
Janus
Janus
ShinShoRyuGuile
Janus
Level 148
God Stats
49W - 57L
1,583 SR
Queue Stats
567W - 614L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
ladiesman711
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 134L
1,510 Elo+
Party 2
Team Averages
Level 128
1,550 SR
1,509 Elo+

VS

Team Averages
Level 135
1,614 SR
1,542 Elo+
Medusa
Medusa
IsThatPancakes
Medusa
Level 94
God Stats
2W - 2L
1,602 SR
Queue Stats
139W - 154L
1,490 Elo+
Solo
Sylvanus
Sylvanus
JIN-Wt
Sylvanus
Level 180
God Stats
19W - 25L
1,610 SR
Queue Stats
253W - 257L
1,540 Elo+
Solo
Cernunnos
Cernunnos
Otonno
Cernunnos
Level 121
God Stats
4W - 4L
1,595 SR
Queue Stats
55W - 47L
1,604 Elo+
Solo
Nu Wa
Nu Wa
PapaMattTTV
Nu Wa
Level 164
God Stats
5W - 0L
1,765 SR
Queue Stats
130W - 128L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
ZeroSkill8442
Jormungandr
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 103L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 2 / 3
7,525
470
10,006
17,604
9,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
7,116
445
9,265
12,206
4,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Líquid
Fenrir
12
1 / 3 / 2
6,525
408
7,082
15,716
13,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 0
9,429
589
6,693
10,723
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
ladiesman711
Erlang Shen
13
0 / 5 / 2
7,751
484
9,749
19,873
13,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,999
500
6,726
13,924
6,521
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Sylvanus
JIN-Wt
Sylvanus
14
2 / 0 / 5
9,206
575
8,892
17,746
15,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
Otonno
Cernunnos
16
3 / 1 / 3
8,898
556
11,463
11,765
5,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 7
9,220
576
13,459
12,889
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
ZeroSkill8442
Jormungandr
15
5 / 2 / 4
8,476
530
9,655
12,519
7,688
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
14
14
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
3
2.25
L
1
3
0
0.33
W
1
3
1
0.5
W
Sylvanus
JIN-Wt
Sylvanus
2
0
5
4.5
L
Fenrir
Líquid
Fenrir
1
3
2
0.67
W
Cernunnos
Otonno
Cernunnos
3
1
3
4.5
W
3
3
7
2.17
L
4
1
0
4
W
Jormungandr
ZeroSkill8442
Jormungandr
5
2
4
3.5
L
Erlang Shen
ladiesman711
Erlang Shen
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,795
Damage
50,195
76,122
Taken
68,843
45,178
Mitigated
40,629
28,526
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,006
3,291
0
8,380
17,604
9,767
0
7,016
10,469
0
53,426
L
9,265
5,152
720
5,215
12,206
4,446
0
4,068
8,096
59,307
0
W
6,726
3,574
275
4,391
13,924
6,521
1,223
949
12,935
0
53,913
W
Sylvanus
JIN-Wt
Sylvanus
8,892
2,317
5,175
7,595
17,746
15,800
586
5,480
12,144
29,812
4,009
L
Fenrir
Líquid
Fenrir
7,082
1,789
0
2,565
15,716
13,642
0
6,669
8,890
0
26,380
W
Cernunnos
Otonno
Cernunnos
11,463
6,875
0
5,241
11,765
5,578
2,315
3,693
8,072
0
94,563
W
13,459
4,787
0
650
12,889
5,042
0
4,809
7,712
61,075
1,829
L
6,693
240
0
3,090
10,723
3,866
0
7,892
2,738
98,318
1,006
W
Jormungandr
ZeroSkill8442
Jormungandr
9,655
2,618
0
634
12,519
7,688
0
966
11,553
63,801
0
L
Erlang Shen
ladiesman711
Erlang Shen
9,749
5,182
0
8,556
19,873
13,457
0
5,018
14,828
0
59,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,346
Gold Earned
43,799
454
Minions Killed
449
0
Camps Cleared
0
1,496,597
Distance Traveled
1,472,755
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,525
470
61
4
0
343,288
0
L
Olorun
7,116
445
88
6
0
269,285
0
W
Medusa
7,999
500
81
5
0
291,054
12
W
Sylvanus
9,206
575
47
3
0
289,754
4
L
Fenrir
6,525
408
31
2
0
308,323
3
W
Cernunnos
8,898
556
129
8
0
290,257
0
W
Nu Wa
9,220
576
102
6
0
298,513
0
L
Janus
9,429
589
191
12
0
330,817
6
W
Jormungandr
8,476
530
90
6
0
303,177
0
L
Erlang Shen
7,751
484
83
5
0
244,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role