Player Matchup

Serqet
Serqet
 
Serqet
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
J0SH247
Charon
Level 109
God Stats
3W - 0L
1,806 SR
Queue Stats
16W - 19L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
Merkey
Hou Yi
Level 128
God Stats
5W - 1L
1,572 SR
Queue Stats
19W - 19L
1,656 Elo+
Party 2
Anubis
Anubis
Whybrowser
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
elloelloeloo
Jormungandr
Level 149
God Stats
6W - 5L
1,982 SR
Queue Stats
238W - 202L
1,550 Elo+
Solo
Team Averages
Level 140
1,672 SR
1,551 Elo+

VS

Team Averages
Level 129
1,558 SR
1,534 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Clap_Duwuchan_07
Vamana
Level 109
God Stats
2W - 1L
1,862 SR
Queue Stats
274W - 256L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
MasterEMV
Baron Samedi
Level 89
God Stats
13W - 10L
1,563 SR
Queue Stats
149W - 146L
1,500 Elo+
Party 1
Anhur
Anhur
MouseyPineapple
Anhur
Level 103
God Stats
1W - 1L
1,594 SR
Queue Stats
237W - 230L
1,537 Elo+
Party 1
Fafnir
Fafnir
PJsutnop
Fafnir
Level 141
God Stats
4W - 8L
1,273 SR
Queue Stats
210W - 194L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
5 / 2 / 5
8,163
583
11,535
14,675
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
J0SH247
Charon
12
2 / 1 / 4
7,805
558
9,167
9,679
8,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Merkey
Hou Yi
13
4 / 1 / 2
7,488
535
12,462
9,491
4,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Whybrowser
Anubis
12
3 / 3 / 2
7,064
505
4,648
8,591
4,614
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
elloelloeloo
Jormungandr
15
2 / 1 / 0
9,584
685
6,309
9,549
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 3 / 0
6,270
448
9,458
14,823
10,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 4 / 3
7,163
512
5,794
14,321
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MasterEMV
Baron Samedi
13
0 / 4 / 3
6,858
490
5,487
11,045
4,760
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
6,598
471
4,966
13,705
8,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
PJsutnop
Fafnir
13
2 / 2 / 1
7,267
519
6,038
12,517
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
16
Kills
7
8
Deaths
16
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
5
3.75
L
Jormungandr
 
Jormungandr
2
3
0
0.67
L
3
4
3
1.13
W
Charon
J0SH247
Charon
2
1
4
4
L
Baron Samedi
MasterEMV
Baron Samedi
0
4
3
0.38
W
Hou Yi
Merkey
Hou Yi
4
1
2
5
L
0
3
2
0.33
L
Fafnir
PJsutnop
Fafnir
2
2
1
1.25
W
Anubis
Whybrowser
Anubis
3
3
2
1.33
W
Jormungandr
elloelloeloo
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
31,743
51,985
Taken
66,411
29,774
Mitigated
43,039
18,893
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,535
3,701
0
6,854
14,675
6,685
14
3,770
10,851
0
61,036
L
Jormungandr
 
Jormungandr
9,458
2,847
0
3,861
14,823
10,805
0
5,478
9,345
42,091
2,838
L
5,794
3,159
0
3,296
14,321
7,015
0
2,560
11,411
0
52,898
W
Charon
J0SH247
Charon
9,167
3,100
340
2,328
9,679
8,581
111
3,335
6,344
33,158
0
L
Baron Samedi
MasterEMV
Baron Samedi
5,487
187
396
4,322
11,045
4,760
0
2,918
7,462
56,528
2,623
W
Hou Yi
Merkey
Hou Yi
12,462
6,650
0
3,192
9,491
4,093
717
4,099
5,392
0
59,533
L
4,966
2,833
0
3,602
13,705
8,628
266
3,120
10,477
0
46,215
L
Fafnir
PJsutnop
Fafnir
6,038
2,001
0
4,276
12,517
11,831
0
5,005
6,963
38,458
2,506
W
Anubis
Whybrowser
Anubis
4,648
92
0
3,131
8,591
4,614
150
5,332
3,212
42,071
0
W
Jormungandr
elloelloeloo
Jormungandr
6,309
1,328
0
3,048
9,549
5,801
1,137
3,135
5,859
70,058
5,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,104
Gold Earned
34,156
418
Minions Killed
365
0
Camps Cleared
0
1,323,687
Distance Traveled
1,363,065
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,163
583
90
6
0
353,657
0
L
Jormungandr
6,270
448
44
3
0
285,741
6
L
Vamana
7,163
512
84
6
0
328,501
0
W
Charon
7,805
558
35
3
0
263,723
1
L
Baron Samedi
6,858
490
98
7
0
238,264
0
W
Hou Yi
7,488
535
94
7
0
264,691
2
L
Anhur
6,598
471
82
6
0
246,820
1
L
Fafnir
7,267
519
57
4
0
263,739
1
W
Anubis
7,064
505
57
4
0
207,098
3
W
Jormungandr
9,584
685
142
10
0
234,518
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role