Player Matchup

Charon
Charon
ATIENZANAVAS
Charon
Level 93
God Stats
4W - 2L
1,829 SR
Queue Stats
12W - 12L
1,456 Elo+
Solo
Poseidon
Poseidon
BellaLestrange98
Poseidon
Level 109
God Stats
1W - 5L
1,261 SR
Queue Stats
442W - 404L
1,495 Elo+
Party 1
Ullr
Ullr
Paradox95
Ullr
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
321W - 321L
1,466 Elo+
Party 1
Bellona
Bellona
TheDarkSouls7
Bellona
Level 148
God Stats
11W - 4L
1,603 SR
Queue Stats
100W - 90L
1,490 Elo+
Party 2
Fenrir
Fenrir
tercergrado
Fenrir
Level 118
God Stats
2W - 1L
1,263 SR
Queue Stats
25W - 22L
1,515 Elo+
Party 2
Team Averages
Level 124
1,491 SR
1,484 Elo+

VS

Team Averages
Level 92
1,517 SR
1,503 Elo+
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
FrEsHmEaTbOy
Horus
Level 147
God Stats
1W - 2L
1,547 SR
Queue Stats
290W - 279L
1,408 Elo+
Solo
Medusa
Medusa
Idk4anios
Medusa
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 217L
1,489 Elo+
Party 4
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 84
God Stats
228W - 195L
1,539 SR
Queue Stats
264W - 235L
1,533 Elo+
Party 4
Ah Puch
Ah Puch
kefzka
Ah Puch
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
73W - 61L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 1 / 2
5,399
540
3,720
6,049
4,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
4,923
492
1,983
5,650
1,822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ullr
11
0 / 1 / 2
5,463
546
5,539
6,320
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
11
4 / 1 / 4
6,348
635
6,097
7,332
6,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
11
7 / 2 / 3
6,595
660
5,803
8,879
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 1 / 2
5,698
570
4,256
6,755
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 0 / 0
5,609
561
3,459
6,746
4,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Idk4anios
Medusa
9
1 / 5 / 1
5,263
526
3,769
8,498
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Tusc0
Gilgamesh
9
3 / 5 / 0
5,702
570
4,774
10,127
4,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
kefzka
Ah Puch
11
0 / 0 / 1
5,933
593
3,949
3,853
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
2
1
W
Charon
0
1
2
1
W
0
1
0
0
L
2
0
0
2
L
Medusa
Idk4anios
Medusa
1
5
1
0.3
W
Ullr
0
1
2
1
W
Bellona
4
1
4
6
L
Gilgamesh
Tusc0
Gilgamesh
3
5
0
0.6
L
Ah Puch
kefzka
Ah Puch
0
0
1
0.5
W
Fenrir
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
20,207
34,230
Taken
35,979
19,014
Mitigated
16,035
10,132
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,256
2,688
300
3,358
6,755
2,873
0
535
6,220
46,891
8,574
W
Charon
3,720
468
0
1,320
6,049
4,024
64
2,303
3,746
16,474
0
W
1,983
152
0
2,797
5,650
1,822
0
3,026
2,624
36,418
0
L
3,459
1,640
500
3,578
6,746
4,706
40
1,591
5,155
0
15,030
L
Medusa
Idk4anios
Medusa
3,769
1,035
0
1,022
8,498
2,733
0
253
7,722
0
26,798
W
Ullr
5,539
2,440
0
1,537
6,320
2,222
0
2,111
4,209
0
47,125
W
Bellona
6,097
1,707
0
2,905
7,332
6,984
0
0
7,332
0
37,500
L
Gilgamesh
Tusc0
Gilgamesh
4,774
1,884
0
2,340
10,127
4,221
0
539
9,428
0
37,658
L
Ah Puch
kefzka
Ah Puch
3,949
214
0
1,729
3,853
1,502
0
2,785
1,068
44,972
1,826
W
Fenrir
5,803
1,909
0
1,573
8,879
3,962
0
248
8,631
0
30,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
28,205
281
Minions Killed
288
0
Camps Cleared
0
964,349
Distance Traveled
995,354
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,698
570
84
8
0
187,137
0
W
Charon
5,399
540
18
2
0
199,453
0
W
Poseidon
4,923
492
74
7
0
194,742
0
L
Horus
5,609
561
18
2
0
217,706
1
L
Medusa
5,263
526
49
5
0
173,741
0
W
Ullr
5,463
546
80
8
0
180,840
0
W
Bellona
6,348
635
61
6
0
171,525
2
L
Gilgamesh
5,702
570
56
6
0
210,778
0
L
Ah Puch
5,933
593
81
8
0
205,992
1
W
Fenrir
6,595
660
48
5
0
217,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role