Player Matchup

Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BIGGY 0 BOY
Gilgamesh
Level 260
God Stats
14W - 18L
1,593 SR
Queue Stats
916W - 841L
1,584 Elo+
Solo
Poseidon
Poseidon
CalmedCalamity
Poseidon
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 35L
1,613 Elo+
Solo
Cabrakan
Cabrakan
Gordopilo
Cabrakan
Level 124
God Stats
28W - 25L
1,512 SR
Queue Stats
718W - 632L
1,595 Elo+
Solo
Fenrir
Fenrir
Ult is down
Fenrir
Level 46
God Stats
1W - 4L
1,367 SR
Queue Stats
806W - 793L
1,468 Elo+
Solo
Team Averages
Level 127
1,494 SR
1,552 Elo+

VS

Team Averages
Level 111
1,553 SR
1,583 Elo+
Hou Yi
Hou Yi
Eclιpse
Hou Yi
Level 63
God Stats
3W - 2L
1,517 SR
Queue Stats
44W - 47L
1,571 Elo+
Party 1
Camazotz
Camazotz
FN7ㅤ
Camazotz
Level 139
God Stats
1W - 0L
1,737 SR
Queue Stats
72W - 65L
1,491 Elo+
Solo
Vulcan
Vulcan
Sir loco117
Vulcan
Level 80
God Stats
7W - 2L
1,742 SR
Queue Stats
217W - 185L
1,570 Elo+
Solo
Bellona
Bellona
Yoshiikazu
Bellona
Level 146
God Stats
2W - 1L
1,301 SR
Queue Stats
34W - 21L
1,668 Elo+
Party 1
Jormungandr
Jormungandr
longvols
Jormungandr
Level 127
God Stats
2W - 4L
1,467 SR
Queue Stats
107W - 101L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 3 / 0
7,039
469
4,736
8,374
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
BIGGY 0 BOY
Gilgamesh
14
1 / 2 / 1
8,470
565
13,158
18,555
11,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
13
4 / 5 / 1
7,756
517
10,148
10,564
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Gordopilo
Cabrakan
11
0 / 2 / 5
7,061
471
5,275
14,290
16,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
1 / 5 / 1
7,185
479
5,802
15,653
7,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eclιpse
Hou Yi
15
4 / 1 / 0
8,694
580
7,313
8,147
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
FN7ㅤ
Camazotz
16
8 / 0 / 6
8,957
597
13,471
15,191
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
13
2 / 3 / 3
7,952
530
8,495
7,114
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
Yoshiikazu
Bellona
13
3 / 2 / 8
7,255
484
9,151
14,338
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
longvols
Jormungandr
14
0 / 2 / 3
7,826
522
9,402
15,491
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
8
Kills
17
17
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
0
0.67
L
Gilgamesh
BIGGY 0 BOY
Gilgamesh
1
2
1
0.75
L
Poseidon
4
5
1
0.9
W
Hou Yi
Eclιpse
Hou Yi
4
1
0
4
W
Camazotz
FN7ㅤ
Camazotz
8
0
6
11
L
Cabrakan
Gordopilo
Cabrakan
0
2
5
1.25
W
Vulcan
2
3
3
1.17
L
Fenrir
1
5
1
0.3
W
Bellona
Yoshiikazu
Bellona
3
2
8
3.5
W
Jormungandr
longvols
Jormungandr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,119
Damage
47,832
67,436
Taken
60,281
41,952
Mitigated
41,904
16,566
Healing
24,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,736
1,430
0
1,176
8,374
3,137
0
419
7,685
0
47,151
L
Gilgamesh
BIGGY 0 BOY
Gilgamesh
13,158
4,719
0
6,810
18,555
11,669
0
6,478
10,837
0
77,279
L
Poseidon
10,148
1,580
0
821
10,564
3,825
0
3,455
6,934
55,025
0
W
Hou Yi
Eclιpse
Hou Yi
7,313
3,421
0
4,542
8,147
3,382
0
459
7,688
0
79,609
W
Camazotz
FN7ㅤ
Camazotz
13,471
4,763
0
10,304
15,191
6,498
0
4,111
10,771
0
67,368
L
Cabrakan
Gordopilo
Cabrakan
5,275
930
0
1,765
14,290
16,294
0
3,948
9,920
18,496
770
W
Vulcan
8,495
312
0
560
7,114
2,862
384
4,483
2,153
60,076
463
L
Fenrir
5,802
1,849
0
5,994
15,653
7,027
0
1,186
14,394
0
70,431
W
Bellona
Yoshiikazu
Bellona
9,151
2,341
0
3,855
14,338
13,204
0
4,541
9,511
0
30,714
W
Jormungandr
longvols
Jormungandr
9,402
1,556
0
5,101
15,491
15,958
0
1,024
13,481
56,103
3,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
40,684
420
Minions Killed
470
0
Camps Cleared
0
1,398,572
Distance Traveled
1,424,922
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,039
469
81
5
0
226,082
1
L
Gilgamesh
8,470
565
114
8
0
279,076
0
L
Poseidon
7,756
517
97
6
0
287,541
1
W
Hou Yi
8,694
580
114
8
0
269,736
0
W
Camazotz
8,957
597
96
6
0
356,644
0
L
Cabrakan
7,061
471
28
2
0
300,593
5
W
Vulcan
7,952
530
106
7
0
265,564
0
L
Fenrir
7,185
479
100
7
0
305,280
0
W
Bellona
7,255
484
45
3
0
294,935
3
W
Jormungandr
7,826
522
109
7
0
238,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role