Player Matchup

Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond I
 
Hercules
Diamond I
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond I
CalebWilliamsSZN
Ra
Diamond I
Level 85
God Stats
13W - 11L
1,476 SR
Queue Stats
369W - 284L
2,684 MMR
Party 2
Vamana
Vamana
Diamond I
Inbowned
Vamana
Diamond I
Level 212
God Stats
9W - 5L
1,820 SR
Queue Stats
426W - 330L
2,541 MMR
Party 2
Thor
Thor
Diamond I
Thunderboltnj
Thor
Diamond I
Level 110
God Stats
58W - 46L
1,781 SR
Queue Stats
286W - 233L
2,824 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 165
1,615 SR
2,210 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,616 SR
2,342 MMR
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Diamond I
LexiHoward
Charybdis
Diamond I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 137L
2,557 MMR
Party 1
Fafnir
Fafnir
Diamond I
Siretir
Fafnir
Diamond I
Level 177
God Stats
34W - 28L
1,661 SR
Queue Stats
227W - 203L
2,345 MMR
Solo
Surtr
Surtr
Diamond I
Snaddy
Surtr
Diamond I
Level 210
God Stats
17W - 13L
1,761 SR
Queue Stats
457W - 351L
2,960 MMR
Solo
Tyr
Tyr
Diamond I
Staakk
Tyr
Diamond I
Level 106
God Stats
12W - 16L
1,659 SR
Queue Stats
612W - 597L
2,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 0 / 1
8,942
639
7,286
6,881
3,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
 
Hercules
13
2 / 0 / 2
8,049
575
5,522
9,251
8,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 1 / 4
9,506
679
11,303
6,187
2,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Inbowned
Vamana
15
1 / 1 / 1
8,924
637
7,881
13,541
11,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 2 / 5
7,827
559
7,346
11,755
5,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
Da JiBastetBellonaAphrodite

VS

Bans
LancelotMorgan Le FayJormungandrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 2 / 1
7,158
511
5,236
11,554
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
LexiHoward
Charybdis
13
0 / 1 / 0
7,119
509
3,870
8,424
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Siretir
Fafnir
11
0 / 1 / 1
6,852
489
3,017
10,834
10,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Snaddy
Surtr
14
1 / 1 / 2
8,140
581
10,028
12,822
12,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
Staakk
Tyr
12
0 / 5 / 3
6,881
492
3,098
13,366
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
4
4
Deaths
10
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
1
1.5
W
Hercules
 
Hercules
2
0
2
3
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
W
4
1
4
6
W
Vamana
Inbowned
Vamana
1
1
1
1.5
L
Charybdis
LexiHoward
Charybdis
0
1
0
0
L
Fafnir
Siretir
Fafnir
0
1
1
0.5
L
Surtr
Snaddy
Surtr
1
1
2
2
L
Tyr
Staakk
Tyr
0
5
3
0.3
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,338
Damage
25,249
47,615
Taken
57,000
31,227
Mitigated
35,995
25,459
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,286
4,448
240
5,867
6,881
3,201
313
1,374
5,507
100,738
4,622
W
Hercules
 
Hercules
5,522
2,235
0
4,151
9,251
8,369
0
1,382
7,869
0
22,611
L
Ao Kuang
 
Ao Kuang
5,236
650
0
1,591
11,554
4,753
0
2,332
8,984
57,418
0
W
11,303
1,265
1,154
1,819
6,187
2,580
142
2,823
3,364
76,746
399
W
Vamana
Inbowned
Vamana
7,881
4,301
0
7,013
13,541
11,775
444
1,875
11,666
0
82,496
L
Charybdis
LexiHoward
Charybdis
3,870
1,928
0
3,749
8,424
3,135
0
4,690
3,734
0
68,282
L
Fafnir
Siretir
Fafnir
3,017
654
0
3,288
10,834
10,767
0
4,052
6,508
15,102
0
L
Surtr
Snaddy
Surtr
10,028
4,177
0
3,156
12,822
12,607
16
1,351
11,345
3,114
71,301
L
Tyr
Staakk
Tyr
3,098
65
0
3,137
13,366
4,733
0
4,982
7,988
0
61,395
W
7,346
1,593
0
5,215
11,755
5,302
0
1,997
9,758
0
69,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
36,150
630
Minions Killed
475
0
Camps Cleared
0
1,540,028
Distance Traveled
1,485,585
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,942
639
184
13
0
276,176
1
W
Hercules
8,049
575
28
2
0
327,326
6
L
Ao Kuang
7,158
511
94
7
0
329,196
0
W
Ra
9,506
679
159
11
0
328,602
2
W
Vamana
8,924
637
167
12
0
290,422
1
L
Charybdis
7,119
509
143
10
0
268,875
0
L
Fafnir
6,852
489
10
1
0
327,374
1
L
Surtr
8,140
581
118
8
0
260,628
0
L
Tyr
6,881
492
110
8
0
299,512
0
W
Thor
7,827
559
92
7
0
317,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role