Player Matchup

Bellona
Bellona
 
Bellona
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Esicrot
Hel
Level 86
God Stats
4W - 6L
1,514 SR
Queue Stats
116W - 110L
1,537 Elo+
Party 1
Olorun
Olorun
HarryPjotr
Olorun
Level 145
God Stats
4W - 3L
1,583 SR
Queue Stats
490W - 480L
1,512 Elo+
Solo
Lancelot
Lancelot
Jordiokpro
Lancelot
Level 150
God Stats
17W - 18L
1,546 SR
Queue Stats
135W - 141L
1,501 Elo+
Solo
Jormungandr
Jormungandr
PMCJB
Jormungandr
Level 100
God Stats
2W - 1L
1,704 SR
Queue Stats
166W - 165L
1,529 Elo+
Party 1
Team Averages
Level 137
1,569 SR
1,516 Elo+

VS

Team Averages
Level 162
1,556 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Luskentyre
Skadi
Level 149
God Stats
1W - 5L
1,500 SR
Queue Stats
170W - 172L
1,537 Elo+
Solo
Olorun
Olorun
Suverre
Olorun
Level 162
God Stats
2W - 1L
1,674 SR
Queue Stats
224W - 174L
1,635 Elo+
Solo
Surtr
Surtr
nyctalgia
Surtr
Level 158
God Stats
28W - 31L
1,606 SR
Queue Stats
359W - 338L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 2
5,378
448
5,281
10,065
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
10
1 / 6 / 1
5,790
483
2,344
9,622
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
HarryPjotr
Olorun
10
0 / 4 / 0
5,859
488
7,659
9,109
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
Jordiokpro
Lancelot
10
2 / 2 / 1
5,814
485
5,692
11,247
5,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
PMCJB
Jormungandr
12
0 / 3 / 0
6,560
547
9,457
12,655
8,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 5
7,537
628
6,621
10,910
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
 
Charon
11
0 / 1 / 3
6,559
547
5,906
9,419
7,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
12
3 / 1 / 0
6,368
531
5,723
6,591
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
Suverre
Olorun
14
5 / 0 / 4
8,681
723
11,195
9,557
4,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
nyctalgia
Surtr
13
2 / 0 / 2
7,607
634
9,182
15,477
11,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
2
1
W
Arachne
 
Arachne
6
1
5
8.5
W
Charon
 
Charon
0
1
3
1.5
L
Hel
1
6
1
0.25
L
Olorun
HarryPjotr
Olorun
0
4
0
0
L
Lancelot
Jordiokpro
Lancelot
2
2
1
1.25
W
Skadi
3
1
0
3
L
Jormungandr
PMCJB
Jormungandr
0
3
0
0
W
Olorun
Suverre
Olorun
5
0
4
7
W
Surtr
nyctalgia
Surtr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,433
Damage
38,627
52,698
Taken
51,954
30,467
Mitigated
29,942
16,995
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,281
1,396
0
2,846
10,065
8,201
0
2,776
7,289
0
31,290
W
Arachne
 
Arachne
6,621
3,949
0
6,522
10,910
4,113
0
980
9,913
0
46,921
W
Charon
 
Charon
5,906
1,046
0
2,010
9,419
7,803
388
3,295
6,124
23,814
966
L
Hel
2,344
93
438
2,260
9,622
4,016
0
6,464
3,158
32,381
0
L
Olorun
HarryPjotr
Olorun
7,659
4,581
180
2,710
9,109
3,998
0
3,917
5,192
47,108
3,316
L
Lancelot
Jordiokpro
Lancelot
5,692
1,035
0
4,047
11,247
5,523
0
3,405
7,842
0
47,035
W
Skadi
5,723
2,222
0
840
6,591
2,377
391
2,188
4,403
0
50,396
L
Jormungandr
PMCJB
Jormungandr
9,457
2,222
0
4,514
12,655
8,729
0
610
12,045
59,408
3,807
W
Olorun
Suverre
Olorun
11,195
5,699
180
6,262
9,557
4,281
760
3,467
6,090
79,374
6,519
W
Surtr
nyctalgia
Surtr
9,182
4,049
0
7,377
15,477
11,368
0
7,986
6,622
1,028
58,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
36,752
389
Minions Killed
386
0
Camps Cleared
0
1,210,766
Distance Traveled
1,206,300
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,378
448
41
3
0
259,215
5
W
Arachne
7,537
628
65
5
0
296,437
1
W
Charon
6,559
547
30
3
0
219,564
7
L
Hel
5,790
483
71
6
0
229,831
2
L
Olorun
5,859
488
87
7
0
210,092
0
L
Lancelot
5,814
485
88
7
0
298,185
3
W
Skadi
6,368
531
75
6
0
241,048
0
L
Jormungandr
6,560
547
102
9
0
213,443
0
W
Olorun
8,681
723
125
10
0
225,889
2
W
Surtr
7,607
634
91
8
0
223,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role