Player Matchup

Anubis
Anubis
Feed Me Narcs
Anubis
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,399 Elo+
Solo
Neith
Neith
Roughly9Fish
Neith
Level 140
God Stats
2W - 2L
1,859 SR
Queue Stats
44W - 52L
1,471 Elo+
Solo
Olorun
Olorun
Tremonte__
Olorun
Level 68
God Stats
9W - 9L
1,235 SR
Queue Stats
181W - 186L
1,364 Elo+
Solo
Ymir
Ymir
Verniou
Ymir
Level 165
God Stats
2W - 1L
1,604 SR
Queue Stats
40W - 28L
1,642 Elo+
Solo
Loki
Loki
YourGmasLover
Loki
Level 66
God Stats
10W - 12L
1,943 SR
Queue Stats
191W - 179L
1,473 Elo+
Solo
Team Averages
Level 104
1,628 SR
1,470 Elo+

VS

Team Averages
Level 115
1,530 SR
1,488 Elo+
Hun Batz
Hun Batz
GamerTechnician
Hun Batz
Level 60
God Stats
13W - 12L
1,473 SR
Queue Stats
152W - 122L
1,493 Elo+
Solo
Horus
Horus
Jeferson_Braga
Horus
Level 156
God Stats
49W - 29L
1,639 SR
Queue Stats
227W - 222L
1,579 Elo+
Solo
Bellona
Bellona
WhoSlipzz
Bellona
Level 88
God Stats
4W - 5L
1,399 SR
Queue Stats
75W - 69L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
snagglepvss9
Morgan Le Fay
Level 122
God Stats
2W - 1L
1,525 SR
Queue Stats
73W - 71L
1,525 Elo+
Solo
Skadi
Skadi
wyd_stepbro699
Skadi
Level 151
God Stats
56W - 43L
1,613 SR
Queue Stats
903W - 873L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,089
381
3,000
7,488
2,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 3 / 1
8,625
539
10,934
10,231
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Tremonte__
Olorun
16
2 / 3 / 1
9,061
566
4,390
10,727
4,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ymir
Verniou
Ymir
13
1 / 4 / 3
8,150
509
4,848
17,451
15,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 3 / 1
7,149
447
4,893
11,367
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
2 / 1 / 5
8,660
541
5,070
11,140
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 7
8,221
514
7,072
10,722
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
WhoSlipzz
Bellona
15
2 / 1 / 1
8,919
557
4,578
12,910
11,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
snagglepvss9
Morgan Le Fay
16
6 / 0 / 1
9,366
585
12,418
6,451
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
5 / 2 / 2
9,721
608
8,510
7,558
3,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
17
17
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Hun Batz
2
1
5
4.5
W
2
1
7
5.5
L
1
3
1
0.5
L
Olorun
Tremonte__
Olorun
2
3
1
0.83
L
Ymir
Verniou
Ymir
1
4
3
0.63
W
Bellona
WhoSlipzz
Bellona
2
1
1
2.5
L
1
3
1
0.5
W
Morgan Le Fay
snagglepvss9
Morgan Le Fay
6
0
1
6.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
37,648
57,264
Taken
48,781
30,088
Mitigated
33,059
15,958
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,000
159
178
1,816
7,488
2,638
0
4,043
3,077
30,526
0
W
Hun Batz
5,070
1,187
0
6,556
11,140
4,986
0
1,477
9,663
0
75,122
W
7,072
2,739
1,829
4,407
10,722
10,036
0
5,057
5,665
0
17,726
L
10,934
3,340
0
2,521
10,231
3,300
349
2,790
6,892
0
69,960
L
Olorun
Tremonte__
Olorun
4,390
2,400
180
4,913
10,727
4,493
0
0
10,727
75,894
1,290
L
Ymir
Verniou
Ymir
4,848
1,643
0
1,871
17,451
15,843
0
3,219
13,850
44,455
0
W
Bellona
WhoSlipzz
Bellona
4,578
1,287
0
3,752
12,910
11,664
242
688
12,047
0
64,430
L
4,893
1,443
0
4,479
11,367
3,814
0
1,296
9,773
0
50,690
W
Morgan Le Fay
snagglepvss9
Morgan Le Fay
12,418
967
0
773
6,451
2,713
0
1,607
4,844
68,139
1,483
W
8,510
2,826
0
450
7,558
3,660
586
3,542
4,016
0
96,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,074
Gold Earned
44,887
438
Minions Killed
528
0
Camps Cleared
0
1,370,188
Distance Traveled
1,683,279
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,089
381
47
3
0
201,201
4
W
Hun Batz
8,660
541
120
8
0
367,035
5
W
Horus
8,221
514
18
1
0
330,824
8
L
Neith
8,625
539
124
8
0
266,437
4
L
Olorun
9,061
566
140
9
0
277,889
0
L
Ymir
8,150
509
53
3
0
285,765
2
W
Bellona
8,919
557
112
7
0
335,397
0
L
Loki
7,149
447
74
5
0
338,896
5
W
Morgan Le Fay
9,366
585
125
8
0
353,205
4
W
Skadi
9,721
608
153
10
0
296,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role