Player Matchup

Ares
Ares
Gold II
Dizzygirl
Ares
Gold II
Level 206
God Stats
6W - 7L
1,639 SR
Queue Stats
72W - 69L
1,726 MMR
Party 1
Serqet
Serqet
Gold III
EXF Alaba
Serqet
Gold III
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,575 MMR
Solo
Tiamat
Tiamat
Gold I
PluT0NYum
Tiamat
Gold I
Level 188
God Stats
9W - 12L
1,545 SR
Queue Stats
127W - 120L
1,577 MMR
Solo
Mulan
Mulan
Gold IV
kookiemunst3r
Mulan
Gold IV
Level 155
God Stats
3W - 3L
1,498 SR
Queue Stats
51W - 42L
1,540 MMR
Solo
Medusa
Medusa
Gold III
你们慢慢送
Medusa
Gold III
Level 105
God Stats
44W - 36L
1,607 SR
Queue Stats
478W - 488L
1,451 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 168
1,558 SR
1,574 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,620 SR
1,573 MMR
Osiris
Osiris
Platinum IV
AroSpar
Osiris
Platinum IV
Level 149
God Stats
8W - 8L
1,637 SR
Queue Stats
281W - 289L
1,531 MMR
Solo
Hun Batz
Hun Batz
Silver II
Rafasama31
Hun Batz
Silver II
Level 83
God Stats
2W - 1L
1,609 SR
Queue Stats
8W - 8L
1,532 MMR
Solo
Izanami
Izanami
Gold III
Saphyyr
Izanami
Gold III
Level 143
God Stats
3W - 1L
1,670 SR
Queue Stats
64W - 49L
1,678 MMR
Solo
Terra
Terra
Silver II
deepacc
Terra
Silver II
Level 45
God Stats
3W - 1L
1,613 SR
Queue Stats
29W - 19L
1,525 MMR
Solo
Scylla
Scylla
Bronze III
timejolly
Scylla
Bronze III
Level 44
God Stats
25W - 19L
1,573 SR
Queue Stats
110W - 111L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 2 / 7
7,840
461
8,896
14,425
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
EXF Alaba
Serqet
14
3 / 6 / 1
8,188
482
5,627
16,997
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tiamat
PluT0NYum
Tiamat
15
2 / 3 / 2
9,078
534
9,605
8,787
6,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 4 / 1
8,467
498
9,765
15,594
12,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 1 / 0
9,884
581
10,924
11,130
5,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SusanoThanatosBellonaCernunnos

VS

Bans
Ao KuangCthulhuSurtrVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AroSpar
Osiris
17
4 / 2 / 5
10,138
596
12,690
15,788
19,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Rafasama31
Hun Batz
15
2 / 1 / 8
8,354
491
8,579
14,637
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Saphyyr
Izanami
17
3 / 4 / 1
10,227
602
8,483
12,617
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
deepacc
Terra
13
3 / 2 / 5
8,700
512
7,352
19,418
18,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
timejolly
Scylla
17
4 / 1 / 6
9,642
567
8,501
9,615
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
10
Kills
16
16
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
AroSpar
Osiris
4
2
5
3.25
L
Ares
0
2
7
1.75
L
Serqet
EXF Alaba
Serqet
3
6
1
0.58
L
Tiamat
PluT0NYum
Tiamat
2
3
2
1
W
Hun Batz
Rafasama31
Hun Batz
2
1
8
6
W
Izanami
Saphyyr
Izanami
3
4
1
0.88
W
Terra
deepacc
Terra
3
2
5
2.75
L
1
4
1
0.38
W
Scylla
timejolly
Scylla
4
1
6
7
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,817
Damage
45,605
66,933
Taken
72,075
47,172
Mitigated
54,555
14,627
Healing
26,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AroSpar
Osiris
12,690
5,541
0
6,386
15,788
19,950
159
1,104
14,235
0
81,797
L
Ares
8,896
376
0
2,569
14,425
14,248
0
5,127
8,938
20,140
330
L
Serqet
EXF Alaba
Serqet
5,627
1,826
0
569
16,997
8,242
0
2,595
14,032
0
59,677
L
Tiamat
PluT0NYum
Tiamat
9,605
1,613
0
2,191
8,787
6,646
0
4,687
3,797
76,246
0
W
Hun Batz
Rafasama31
Hun Batz
8,579
2,073
0
7,967
14,637
6,867
0
2,104
12,533
0
79,535
W
Izanami
Saphyyr
Izanami
8,483
6,098
0
2,755
12,617
4,807
0
1,125
10,966
0
94,912
W
Terra
deepacc
Terra
7,352
1,687
3,011
4,903
19,418
18,905
0
8,847
9,784
29,290
4,921
L
9,765
1,735
0
4,445
15,594
12,660
0
1,239
13,534
515
63,459
W
Scylla
timejolly
Scylla
8,501
1,678
0
1,816
9,615
4,026
263
5,050
4,212
83,792
0
L
10,924
4,403
0
4,853
11,130
5,376
199
1,090
10,040
0
107,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,457
Gold Earned
47,061
536
Minions Killed
583
0
Camps Cleared
0
1,624,869
Distance Traveled
1,614,258
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,138
596
106
6
0
306,429
2
L
Ares
7,840
461
12
1
0
314,127
6
L
Serqet
8,188
482
74
4
0
361,460
0
L
Tiamat
9,078
534
151
9
0
310,887
2
W
Hun Batz
8,354
491
116
7
0
367,131
2
W
Izanami
10,227
602
175
10
0
314,618
6
W
Terra
8,700
512
40
2
0
317,322
0
L
Mulan
8,467
498
118
7
0
312,539
5
W
Scylla
9,642
567
146
9
0
308,758
0
L
Medusa
9,884
581
181
11
0
325,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role