Player Matchup

Surtr
Surtr
 
Surtr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CMAL
Olorun
Level 155
God Stats
5W - 3L
1,708 SR
Queue Stats
215W - 189L
1,546 Elo+
Solo
Jing Wei
Jing Wei
DammitRam
Jing Wei
Level 101
God Stats
1W - 3L
1,174 SR
Queue Stats
214W - 215L
1,542 Elo+
Solo
Sol
Sol
MiniGunner
Sol
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,545 Elo+
Solo
Rama
Rama
ONTHEBOAT
Rama
Level 83
God Stats
2W - 3L
1,522 SR
Queue Stats
84W - 108L
1,452 Elo+
Solo
Team Averages
Level 119
1,481 SR
1,517 Elo+

VS

Team Averages
Level 129
1,516 SR
1,497 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
PrinceChronos
Artio
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,510 Elo+
Party 1
Artemis
Artemis
Pxblo
Artemis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,493 Elo+
Party 1
Odin
Odin
SimmetosX
Odin
Level 139
God Stats
2W - 0L
1,576 SR
Queue Stats
41W - 52L
1,486 Elo+
Solo
Sol
Sol
xXikarosXxGc
Sol
Level 218
God Stats
2W - 4L
1,503 SR
Queue Stats
114W - 118L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 5 / 8
6,734
842
3,979
11,321
9,957
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
CMAL
Olorun
15
4 / 3 / 4
8,000
1,000
7,461
8,252
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Jing Wei
DammitRam
Jing Wei
10
1 / 4 / 4
6,359
795
5,260
7,793
2,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 2
7,039
880
10,430
8,973
3,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
11
0 / 6 / 3
6,251
781
6,942
9,972
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
5 / 2 / 11
8,361
1,045
12,666
8,225
4,101
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 11
8,622
1,078
5,440
12,001
13,776
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Pxblo
Artemis
13
2 / 2 / 12
7,586
948
8,270
8,190
3,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
14
1 / 2 / 17
7,942
993
3,641
9,682
11,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 2 / 12
9,091
1,136
13,535
7,530
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
7
Kills
21
22
Deaths
10
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
8
0.8
W
Ne Zha
 
Ne Zha
5
2
11
5.25
L
Olorun
CMAL
Olorun
4
3
4
2
L
Jing Wei
DammitRam
Jing Wei
1
4
4
0.75
L
2
4
2
0.75
L
Rama
0
6
3
0.25
W
5
2
11
5.25
W
Artemis
Pxblo
Artemis
2
2
12
4
W
Odin
1
2
17
4.75
W
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,072
Damage
43,552
46,311
Taken
45,628
23,726
Mitigated
36,967
10,893
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,979
1,097
431
775
11,321
9,957
0
3,491
7,830
99
6,692
W
Ne Zha
 
Ne Zha
12,666
1,102
613
1,563
8,225
4,101
929
3,602
4,623
0
23,431
L
Olorun
CMAL
Olorun
7,461
3,436
2,115
2,082
8,252
4,043
0
3,378
4,874
23,238
659
L
Jing Wei
DammitRam
Jing Wei
5,260
3,546
465
1,142
7,793
2,859
0
3,523
4,270
0
8,746
L
10,430
2,833
837
1,927
8,973
3,306
0
3,699
5,274
20,963
673
L
Rama
6,942
4,899
358
761
9,972
3,561
179
3,794
6,178
0
13,612
W
5,440
263
2,734
4,807
12,001
13,776
58
4,234
7,767
10,149
1,938
W
Artemis
Pxblo
Artemis
8,270
4,643
1,467
2,455
8,190
3,823
1,752
4,555
3,635
0
14,178
W
Odin
3,641
750
506
1,041
9,682
11,882
355
2,955
6,727
0
10,610
W
13,535
1,994
1,346
2,741
7,530
3,385
1,770
2,097
5,433
28,977
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,383
Gold Earned
41,602
99
Minions Killed
115
0
Camps Cleared
0
662,060
Distance Traveled
826,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,734
842
8
1
0
146,433
0
W
Ne Zha
8,361
1,045
23
3
0
159,193
0
L
Olorun
8,000
1,000
36
5
0
134,834
0
L
Jing Wei
6,359
795
9
1
0
131,006
0
L
Sol
7,039
880
29
4
0
130,328
0
L
Rama
6,251
781
17
2
0
119,459
0
W
Artio
8,622
1,078
22
3
0
181,759
0
W
Artemis
7,586
948
13
2
0
157,157
0
W
Odin
7,942
993
9
1
0
159,845
0
W
Sol
9,091
1,136
48
6
0
168,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role