Player Matchup

Zeus
Zeus
ReynixTV
Zeus
Level 105
God Stats
0W - 2L
1,290 SR
Queue Stats
66W - 72L
1,522 Elo+
Party 1
Hercules
Hercules
SarayRuN
Hercules
Level 150
God Stats
50W - 56L
1,598 SR
Queue Stats
388W - 363L
1,633 Elo+
Solo
Lancelot
Lancelot
Szauce
Lancelot
Level 99
God Stats
9W - 11L
1,507 SR
Queue Stats
86W - 85L
1,536 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,564 Elo+

VS

Team Averages
Level 134
1,535 SR
1,541 Elo+
Nox
Nox
BadGirlKimK
Nox
Level 165
God Stats
24W - 34L
1,480 SR
Queue Stats
140W - 149L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
GdiScorpion
Gilgamesh
Level 149
God Stats
34W - 31L
1,546 SR
Queue Stats
121W - 121L
1,577 Elo+
Solo
Rama
Rama
Skizzy42
Rama
Level 89
God Stats
22W - 15L
1,581 SR
Queue Stats
251W - 266L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 6 / 1
9,783
652
9,284
10,153
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SarayRuN
Hercules
14
0 / 3 / 4
9,095
606
11,989
19,360
11,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Szauce
Lancelot
17
3 / 4 / 1
10,547
703
8,024
15,587
8,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
12,245
816
14,141
9,096
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GdiScorpion
Gilgamesh
18
7 / 2 / 6
12,194
813
19,242
21,342
24,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
16
1 / 1 / 4
10,705
714
6,170
10,893
4,862
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
13
13
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Gilgamesh
GdiScorpion
Gilgamesh
7
2
6
5
L
Zeus
1
6
1
0.25
L
Hercules
SarayRuN
Hercules
0
3
4
0.67
W
Rama
1
1
4
3
L
Lancelot
Szauce
Lancelot
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,297
Damage
39,553
45,100
Taken
41,331
24,046
Mitigated
34,416
9,618
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,141
1,156
0
1,406
9,096
4,901
60
1,336
7,728
71,561
1,074
W
Gilgamesh
GdiScorpion
Gilgamesh
19,242
5,548
0
3,477
21,342
24,653
238
5,427
15,872
0
46,508
L
Zeus
9,284
506
0
500
10,153
4,213
0
3,105
7,027
40,840
913
L
Hercules
SarayRuN
Hercules
11,989
1,901
0
5,946
19,360
11,306
0
5,529
13,810
0
35,072
W
Rama
6,170
4,623
0
3,943
10,893
4,862
1,921
2,499
8,394
0
41,350
L
Lancelot
Szauce
Lancelot
8,024
1,389
0
3,172
15,587
8,527
0
5,493
10,087
0
39,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,425
Gold Earned
35,144
170
Minions Killed
226
0
Camps Cleared
0
874,528
Distance Traveled
850,368
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,245
816
100
7
0
323,528
0
W
Gilgamesh
12,194
813
39
3
0
256,218
0
L
Zeus
9,783
652
78
5
0
248,465
0
L
Hercules
9,095
606
43
3
0
297,200
1
W
Rama
10,705
714
87
6
0
270,622
0
L
Lancelot
10,547
703
49
3
0
328,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role