Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DamnThySouls
Cthulhu
Level 128
God Stats
24W - 9L
1,706 SR
Queue Stats
354W - 366L
1,533 Elo+
Solo
Danzaburou
Danzaburou
DeviousFalcon
Danzaburou
Level 134
God Stats
10W - 8L
1,501 SR
Queue Stats
342W - 327L
1,488 Elo+
Solo
Mulan
Mulan
RavanaOPmain
Mulan
Level 81
God Stats
6W - 7L
1,500 SR
Queue Stats
341W - 402L
1,447 Elo+
Solo
Ra
Ra
Striixkez
Ra
Level 77
God Stats
27W - 18L
1,659 SR
Queue Stats
293W - 279L
1,489 Elo+
Solo
Team Averages
Level 104
1,573 SR
1,491 Elo+

VS

Team Averages
Level 88
1,504 SR
1,482 Elo+
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
AlinitysFeet
Bake Kujira
Level 109
God Stats
18W - 20L
1,450 SR
Queue Stats
108W - 103L
1,434 Elo+
Solo
Hera
Hera
Elmo694893
Hera
Level 147
God Stats
21W - 38L
1,416 SR
Queue Stats
712W - 713L
1,476 Elo+
Solo
Thanatos
Thanatos
SOB Herbo
Thanatos
Level 31
God Stats
7W - 9L
1,570 SR
Queue Stats
26W - 29L
1,487 Elo+
Solo
Hachiman
Hachiman
Teijii
Hachiman
Level 65
God Stats
9W - 6L
1,582 SR
Queue Stats
392W - 379L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
1 / 0 / 2
5,248
525
643
5,995
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
DamnThySouls
Cthulhu
10
3 / 1 / 2
5,953
595
5,603
9,610
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
DeviousFalcon
Danzaburou
10
3 / 1 / 0
6,335
634
5,874
6,206
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
5,818
582
5,438
8,858
5,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 2
5,113
511
2,398
6,212
2,151
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
1
0 / 0 / 0
1,930
193
0
0
0
Bake Kujira
AlinitysFeet
Bake Kujira
9
0 / 2 / 1
5,190
519
3,637
10,291
7,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 1 / 0
6,314
631
3,270
5,540
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SOB Herbo
Thanatos
9
1 / 3 / 1
5,127
513
3,751
7,802
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Teijii
Hachiman
10
1 / 3 / 1
5,117
512
3,717
8,929
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
6
6
Deaths
9
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
1
0
2
2
L
Chaac
 
Chaac
0
0
0
0
L
Bake Kujira
AlinitysFeet
Bake Kujira
0
2
1
0.25
W
Cthulhu
DamnThySouls
Cthulhu
3
1
2
4
W
Danzaburou
DeviousFalcon
Danzaburou
3
1
0
3
L
4
1
0
4
W
2
1
2
3
L
Thanatos
SOB Herbo
Thanatos
1
3
1
0.5
W
0
3
2
0.33
L
Hachiman
Teijii
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,956
Damage
14,375
36,881
Taken
32,562
16,383
Mitigated
14,827
10,409
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
643
77
0
4,039
5,995
1,947
0
300
5,695
0
25,773
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
Bake Kujira
AlinitysFeet
Bake Kujira
3,637
1,994
123
1,972
10,291
7,064
0
430
9,843
30,671
398
W
Cthulhu
DamnThySouls
Cthulhu
5,603
432
0
1,389
9,610
4,764
0
39
9,571
28,242
1,039
W
Danzaburou
DeviousFalcon
Danzaburou
5,874
2,909
0
2,065
6,206
2,315
186
1,165
5,021
0
44,402
L
3,270
904
0
625
5,540
1,798
0
1,374
4,032
44,456
1,234
W
5,438
788
0
1,603
8,858
5,206
0
2,269
6,589
0
28,001
L
Thanatos
SOB Herbo
Thanatos
3,751
408
0
4,754
7,802
2,831
0
4,128
3,236
0
23,912
W
2,398
214
251
1,062
6,212
2,151
39
2,752
3,272
30,098
0
L
Hachiman
Teijii
Hachiman
3,717
1,604
0
4,294
8,929
3,134
0
1,231
7,577
0
35,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
23,678
267
Minions Killed
251
0
Camps Cleared
0
926,488
Distance Traveled
749,731
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,248
525
52
5
0
162,149
1
L
Chaac
1,930
193
0
0
0
0
0
L
Bake Kujira
5,190
519
60
6
0
192,998
5
W
Cthulhu
5,953
595
63
6
0
208,386
0
W
Danzaburou
6,335
634
59
6
0
192,181
0
L
Hera
6,314
631
90
9
0
174,150
0
W
Mulan
5,818
582
44
4
0
206,663
2
L
Thanatos
5,127
513
40
4
0
216,334
0
W
Ra
5,113
511
49
5
0
157,109
0
L
Hachiman
5,117
512
61
6
0
166,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role