Player Matchup

Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Capeca
Hachiman
Level 23
God Stats
4W - 0L
1,890 SR
Queue Stats
30W - 26L
1,464 Elo+
Party 2
Bellona
Bellona
EzTheHuntress
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 91L
1,381 Elo+
Solo
Ra
Ra
danield2007
Ra
Level 82
God Stats
3W - 2L
1,546 SR
Queue Stats
104W - 109L
1,456 Elo+
Solo
Team Averages
Level 68
1,587 SR
1,460 Elo+

VS

Team Averages
Level 85
1,455 SR
1,421 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Deimosaure
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,354 Elo+
Party 1
Ishtar
Ishtar
Fil0ux
Ishtar
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,354 Elo+
Party 1
Jormungandr
Jormungandr
JJRemy22
Jormungandr
Level 85
God Stats
0W - 6L
1,274 SR
Queue Stats
171W - 162L
1,485 Elo+
Solo
Chang'e
Chang'e
one-punch-man13k
Chang'e
Level 117
God Stats
5W - 6L
1,500 SR
Queue Stats
49W - 58L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 1 / 3
5,708
571
4,547
9,576
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
7
0 / 0 / 3
4,726
473
3,002
7,515
6,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Capeca
Hachiman
10
2 / 1 / 1
5,038
504
3,792
5,954
1,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
9
0 / 1 / 0
5,077
508
4,432
11,100
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 0
6,580
658
1,716
4,122
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 0
6,196
620
6,717
8,598
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Deimosaure
Bakasura
8
0 / 1 / 0
4,705
471
1,239
6,554
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Fil0ux
Ishtar
9
0 / 1 / 0
4,944
494
5,751
6,186
2,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
JJRemy22
Jormungandr
8
0 / 2 / 0
4,590
459
4,786
6,487
3,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

7
0 / 3 / 0
4,153
415
1,920
4,311
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
7
Kills
1
3
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
3
4.5
W
Athena
 
Athena
0
0
3
1.5
L
Guan Yu
 
Guan Yu
1
0
0
1
W
Hachiman
Capeca
Hachiman
2
1
1
2.5
L
Bakasura
Deimosaure
Bakasura
0
1
0
0
W
Bellona
0
1
0
0
L
Ishtar
Fil0ux
Ishtar
0
1
0
0
L
Jormungandr
JJRemy22
Jormungandr
0
2
0
0
W
2
0
0
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,489
Damage
20,413
38,267
Taken
32,136
21,912
Mitigated
15,488
15,512
Healing
8,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,547
1,278
0
3,935
9,576
3,567
0
1,685
7,570
0
42,924
W
Athena
 
Athena
3,002
661
0
2,402
7,515
6,394
0
1,886
5,619
15,554
0
L
Guan Yu
 
Guan Yu
6,717
646
0
3,248
8,598
5,415
0
416
8,182
0
53,904
W
Hachiman
Capeca
Hachiman
3,792
1,888
0
1,887
5,954
1,974
0
1,694
4,250
0
32,204
L
Bakasura
Deimosaure
Bakasura
1,239
863
0
841
6,554
2,594
0
136
6,418
0
20,006
W
Bellona
4,432
1,230
0
4,767
11,100
8,572
0
0
11,080
0
37,351
L
Ishtar
Fil0ux
Ishtar
5,751
3,706
0
2,198
6,186
2,263
336
1,243
4,943
0
31,254
L
Jormungandr
JJRemy22
Jormungandr
4,786
1,356
0
791
6,487
3,951
0
1,207
5,280
27,725
0
W
1,716
676
132
2,389
4,122
1,405
1,588
1,046
2,878
52,408
1,229
L
1,920
39
0
926
4,311
1,265
0
1,575
2,736
18,690
517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,129
Gold Earned
24,588
302
Minions Killed
246
0
Camps Cleared
0
931,991
Distance Traveled
829,565
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,708
571
79
8
0
214,954
0
W
Athena
4,726
473
21
2
0
199,457
1
L
Guan Yu
6,196
620
82
8
0
184,592
0
W
Hachiman
5,038
504
50
5
0
186,356
0
L
Bakasura
4,705
471
45
5
0
203,469
0
W
Bellona
5,077
508
65
7
0
164,763
0
L
Ishtar
4,944
494
49
5
0
174,546
0
L
Jormungandr
4,590
459
40
4
0
146,962
0
W
Ra
6,580
658
87
9
0
166,461
0
L
Chang'e
4,153
415
30
3
0
119,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role