Player Matchup

Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dark_Nips_Rises
Mulan
Level 202
God Stats
2W - 2L
1,176 SR
Queue Stats
109W - 131L
1,441 Elo+
Solo
Charon
Charon
LiLxChIcKeN
Charon
Level 63
God Stats
24W - 30L
1,473 SR
Queue Stats
159W - 176L
1,391 Elo+
Party 2
Neith
Neith
NF_Loca__
Neith
Level 87
God Stats
27W - 30L
1,454 SR
Queue Stats
216W - 227L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
iNSaNITY427
Kukulkan
Level 100
God Stats
3W - 1L
1,335 SR
Queue Stats
82W - 96L
1,416 Elo+
Solo
Team Averages
Level 120
1,387 SR
1,438 Elo+

VS

Team Averages
Level 93
1,493 SR
1,450 Elo+
Kukulkan
Kukulkan
Demonat
Kukulkan
Level 158
God Stats
0W - 1L
1,309 SR
Queue Stats
29W - 20L
1,589 Elo+
Solo
Danzaburou
Danzaburou
DividedPr1mE
Danzaburou
Level 5
God Stats
1W - 2L
1,453 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Surtr
Surtr
IEnvy_CrAzy247
Surtr
Level 124
God Stats
23W - 14L
1,697 SR
Queue Stats
284W - 301L
1,453 Elo+
Solo
Vulcan
Vulcan
LordUltimus2
Vulcan
Level 112
God Stats
18W - 9L
1,706 SR
Queue Stats
374W - 359L
1,359 Elo+
Party 1
Serqet
Serqet
xXReapingAngelXx
Serqet
Level 68
God Stats
0W - 2L
1,299 SR
Queue Stats
68W - 62L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 1 / 0
9,788
612
11,398
17,025
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
3 / 0 / 1
9,139
571
8,598
15,204
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
12
1 / 1 / 3
8,018
501
4,794
10,499
9,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
NF_Loca__
Neith
14
1 / 2 / 1
8,152
510
4,906
10,113
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
iNSaNITY427
Kukulkan
13
0 / 2 / 2
8,200
513
4,169
7,371
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Demonat
Kukulkan
14
1 / 1 / 2
7,949
497
6,994
8,899
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DividedPr1mE
Danzaburou
12
0 / 1 / 4
7,031
439
3,594
6,221
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 2
7,574
473
8,645
14,851
15,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
13
4 / 2 / 0
8,027
502
7,265
7,143
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
6,823
426
3,627
12,578
5,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
6
6
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
0
2
W
3
0
1
3.5
L
Kukulkan
Demonat
Kukulkan
1
1
2
2
L
Danzaburou
DividedPr1mE
Danzaburou
0
1
4
2
L
0
1
2
1
W
Charon
1
1
3
2.5
L
Vulcan
4
2
0
2
W
Neith
NF_Loca__
Neith
1
2
1
0.75
W
Kukulkan
iNSaNITY427
Kukulkan
0
2
2
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
30,125
60,212
Taken
49,692
40,026
Mitigated
29,894
27,284
Healing
9,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,398
1,675
0
7,178
17,025
15,171
0
789
14,916
0
91,787
W
8,598
1,026
0
10,921
15,204
8,246
0
3,032
12,151
0
102,136
L
Kukulkan
Demonat
Kukulkan
6,994
547
0
926
8,899
3,737
0
3,388
5,511
64,747
0
L
Danzaburou
DividedPr1mE
Danzaburou
3,594
1,895
0
1,230
6,221
2,504
246
1,923
4,298
0
30,439
L
8,645
2,386
0
2,996
14,851
15,164
0
544
13,111
1,399
49,014
W
Charon
4,794
288
0
1,996
10,499
9,205
398
3,606
6,533
24,522
1,262
L
Vulcan
7,265
105
0
250
7,143
2,902
364
2,368
4,721
45,496
0
W
Neith
NF_Loca__
Neith
4,906
2,319
254
5,240
10,113
4,202
2,453
4,109
6,004
0
68,349
W
Kukulkan
iNSaNITY427
Kukulkan
4,169
304
70
1,625
7,371
3,202
549
3,972
3,321
59,919
0
L
3,627
762
0
4,229
12,578
5,587
0
588
11,893
0
45,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,297
Gold Earned
37,404
538
Minions Killed
394
0
Camps Cleared
0
1,584,458
Distance Traveled
1,588,059
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,788
612
130
8
0
334,167
1
W
Mulan
9,139
571
156
10
0
355,955
2
L
Kukulkan
7,949
497
103
6
0
321,908
0
L
Danzaburou
7,031
439
66
4
0
313,525
0
L
Surtr
7,574
473
80
5
0
290,232
0
W
Charon
8,018
501
29
2
0
321,980
4
L
Vulcan
8,027
502
73
5
0
327,312
0
W
Neith
8,152
510
123
8
0
275,334
5
W
Kukulkan
8,200
513
100
6
0
297,022
3
L
Serqet
6,823
426
72
5
0
335,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role