Player Matchup

Vulcan
Vulcan
Blurrymemes
Vulcan
Level 108
God Stats
7W - 10L
1,435 SR
Queue Stats
250W - 245L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Kawa11Turtle
Guan Yu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 81L
1,455 Elo+
Party 1
Ishtar
Ishtar
TheSteppa
Ishtar
Level 48
God Stats
4W - 6L
1,515 SR
Queue Stats
10W - 12L
1,398 Elo+
Solo
Jormungandr
Jormungandr
Tómyris
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 86L
1,447 Elo+
Party 1
Nemesis
Nemesis
pitttiger
Nemesis
Level 154
God Stats
11W - 13L
1,598 SR
Queue Stats
661W - 679L
1,488 Elo+
Solo
Team Averages
Level 110
1,510 SR
1,454 Elo+

VS

Team Averages
Level 135
1,468 SR
1,485 Elo+
Guan Yu
Guan Yu
AntonFree30
Guan Yu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 107L
1,456 Elo+
Solo
Jormungandr
Jormungandr
CHEFchris562
Jormungandr
Level 167
God Stats
1W - 2L
1,249 SR
Queue Stats
305W - 296L
1,508 Elo+
Solo
Charybdis
Charybdis
DMARAY2
Charybdis
Level 96
God Stats
3W - 4L
1,536 SR
Queue Stats
111W - 100L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Karma_BM
Nu Wa
Level 123
God Stats
14W - 11L
1,562 SR
Queue Stats
20W - 28L
1,397 Elo+
Solo
Mercury
Mercury
xLazyNinjax3
Mercury
Level 158
God Stats
25W - 33L
1,494 SR
Queue Stats
488W - 506L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 3 / 2
9,603
565
13,645
11,782
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Kawa11Turtle
Guan Yu
11
0 / 4 / 4
7,155
421
3,615
15,433
13,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
TheSteppa
Ishtar
13
1 / 5 / 0
7,996
470
8,036
11,926
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Tómyris
Jormungandr
15
3 / 5 / 1
8,821
519
11,530
17,012
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
pitttiger
Nemesis
13
0 / 5 / 1
7,322
431
3,802
16,872
6,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AntonFree30
Guan Yu
14
2 / 1 / 11
8,312
489
5,452
15,012
9,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jormungandr
CHEFchris562
Jormungandr
15
6 / 3 / 5
10,293
605
8,463
19,968
11,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
DMARAY2
Charybdis
16
7 / 1 / 7
9,916
583
10,207
11,223
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Karma_BM
Nu Wa
15
4 / 4 / 13
9,255
544
18,878
8,204
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xLazyNinjax3
Mercury
18
3 / 0 / 9
9,821
578
6,541
13,833
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
67
9
Kills
22
22
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AntonFree30
Guan Yu
2
1
11
7.5
L
Vulcan
5
3
2
2
W
Jormungandr
CHEFchris562
Jormungandr
6
3
5
2.83
W
Charybdis
DMARAY2
Charybdis
7
1
7
10.5
W
Nu Wa
Karma_BM
Nu Wa
4
4
13
2.63
L
Guan Yu
Kawa11Turtle
Guan Yu
0
4
4
0.5
L
Ishtar
TheSteppa
Ishtar
1
5
0
0.2
L
Jormungandr
Tómyris
Jormungandr
3
5
1
0.7
L
Nemesis
pitttiger
Nemesis
0
5
1
0.1
W
Mercury
xLazyNinjax3
Mercury
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,628
Damage
49,541
73,025
Taken
68,240
36,355
Mitigated
35,951
12,517
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AntonFree30
Guan Yu
5,452
1,138
1,173
3,743
15,012
9,494
0
1,580
13,141
0
36,543
L
Vulcan
13,645
782
0
2,970
11,782
4,537
145
6,940
4,587
68,395
370
W
Jormungandr
CHEFchris562
Jormungandr
8,463
2,110
0
5,919
19,968
11,802
519
10,804
8,284
66,551
4,195
W
Charybdis
DMARAY2
Charybdis
10,207
5,344
0
5,314
11,223
4,541
3,150
2,226
8,847
0
75,164
W
Nu Wa
Karma_BM
Nu Wa
18,878
4,199
362
384
8,204
3,193
201
5,423
2,533
54,710
783
L
Guan Yu
Kawa11Turtle
Guan Yu
3,615
494
401
3,235
15,433
13,705
0
3,047
12,080
0
36,936
L
Ishtar
TheSteppa
Ishtar
8,036
4,839
0
1,502
11,926
3,653
516
2,941
8,744
0
56,546
L
Jormungandr
Tómyris
Jormungandr
11,530
2,441
0
3,841
17,012
8,042
0
6,876
9,752
83,068
2,168
L
Nemesis
pitttiger
Nemesis
3,802
504
0
568
16,872
6,418
0
5,739
10,697
0
58,954
W
Mercury
xLazyNinjax3
Mercury
6,541
2,252
0
2,325
13,833
6,921
211
4,111
9,475
0
104,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
47,597
460
Minions Killed
522
0
Camps Cleared
0
1,612,860
Distance Traveled
1,682,345
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,312
489
59
3
0
356,901
9
L
Vulcan
9,603
565
112
7
0
336,258
0
W
Jormungandr
10,293
605
110
6
0
285,962
0
W
Charybdis
9,916
583
119
7
0
313,409
2
W
Nu Wa
9,255
544
98
6
0
301,076
9
L
Guan Yu
7,155
421
45
3
0
358,040
0
L
Ishtar
7,996
470
87
5
0
302,536
2
L
Jormungandr
8,821
519
141
8
0
301,882
2
L
Nemesis
7,322
431
75
4
0
314,144
0
W
Mercury
9,821
578
136
8
0
424,997
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role