Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Derzzie
Cu Chulainn
Level 156
God Stats
105W - 80L
1,503 SR
Queue Stats
494W - 448L
1,570 Elo+
Solo
Athena
Athena
NoahClaps
Athena
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,632 Elo+
Solo
Ra
Ra
SunKitsune
Ra
Level 95
God Stats
251W - 191L
1,597 SR
Queue Stats
413W - 380L
1,558 Elo+
Solo
Izanami
Izanami
jimmy23330
Izanami
Level 143
God Stats
8W - 5L
1,500 SR
Queue Stats
516W - 466L
1,566 Elo+
Solo
Team Averages
Level 159
1,520 SR
1,565 Elo+

VS

Team Averages
Level 142
1,629 SR
1,471 Elo+
Arachne
Arachne
 
Arachne
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Anastasia333
Aphrodite
Level 82
God Stats
92W - 80L
1,566 SR
Queue Stats
260W - 245L
1,510 Elo+
Solo
Ra
Ra
ChefboyRT
Ra
Level 68
God Stats
4W - 4L
1,645 SR
Queue Stats
24W - 32L
1,297 Elo+
Solo
Terra
Terra
Icantdienow
Terra
Level 242
God Stats
0W - 1L
1,734 SR
Queue Stats
78W - 79L
1,528 Elo+
Solo
Skadi
Skadi
Jailorgohome
Skadi
Level 137
God Stats
21W - 14L
1,700 SR
Queue Stats
226W - 212L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
2 / 0 / 6
6,006
601
4,624
6,647
2,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Derzzie
Cu Chulainn
12
3 / 0 / 1
7,209
721
5,111
7,362
5,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
NoahClaps
Athena
10
0 / 0 / 5
6,191
619
1,873
5,775
4,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 2
7,233
723
8,677
5,108
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
jimmy23330
Izanami
12
4 / 0 / 0
6,741
674
4,918
4,002
1,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 4 / 0
4,767
477
3,260
9,032
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
Anastasia333
Aphrodite
10
0 / 3 / 0
5,345
535
1,757
7,452
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
4,977
498
2,624
5,777
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
4,740
474
3,110
10,803
7,174
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

11
0 / 2 / 0
5,413
541
2,442
5,491
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
0
6
5
L
Arachne
 
Arachne
0
4
0
0
L
Aphrodite
Anastasia333
Aphrodite
0
3
0
0
L
0
4
0
0
W
Cu Chulainn
Derzzie
Cu Chulainn
3
0
1
3.5
L
0
2
0
0
L
0
2
0
0
W
Athena
NoahClaps
Athena
0
0
5
2.5
W
6
0
2
7
W
Izanami
jimmy23330
Izanami
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,203
Damage
13,193
28,894
Taken
38,555
16,783
Mitigated
16,396
10,858
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,624
1,097
0
1,304
6,647
2,890
357
617
6,030
0
45,243
L
Arachne
 
Arachne
3,260
2,107
0
3,008
9,032
3,076
0
1,046
7,864
0
32,277
L
Aphrodite
Anastasia333
Aphrodite
1,757
280
0
3,359
7,452
2,660
0
246
7,166
38,040
615
L
2,624
219
264
1,094
5,777
1,832
0
2,334
3,123
41,157
0
W
Cu Chulainn
Derzzie
Cu Chulainn
5,111
692
0
1,701
7,362
5,998
160
1,416
5,946
0
50,161
L
3,110
470
802
2,331
10,803
7,174
0
4,957
5,370
19,805
0
L
2,442
920
0
802
5,491
1,654
0
819
4,672
0
43,476
W
Athena
NoahClaps
Athena
1,873
678
81
1,475
5,775
4,151
121
1,421
4,240
14,262
2,290
W
8,677
1,204
1,252
3,349
5,108
2,216
180
3,242
1,866
55,259
1,362
W
Izanami
jimmy23330
Izanami
4,918
3,560
0
1,696
4,002
1,528
820
598
3,404
0
60,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
25,242
399
Minions Killed
313
0
Camps Cleared
0
1,006,662
Distance Traveled
956,014
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,006
601
61
6
0
227,342
3
L
Arachne
4,767
477
64
6
0
216,271
0
L
Aphrodite
5,345
535
69
7
0
149,027
0
L
Ra
4,977
498
76
8
0
191,295
1
W
Cu Chulainn
7,209
721
86
9
0
206,388
0
L
Terra
4,740
474
30
3
0
216,439
0
L
Skadi
5,413
541
74
7
0
182,982
0
W
Athena
6,191
619
30
3
0
193,306
0
W
Ra
7,233
723
108
11
0
208,893
2
W
Izanami
6,741
674
114
11
0
170,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role