Player Matchup

Arachne
Arachne
DevsNerfedMe
Arachne
Level 82
God Stats
10W - 5L
1,651 SR
Queue Stats
67W - 66L
1,490 Elo+
Solo
Sylvanus
Sylvanus
DrK Lith
Sylvanus
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 100L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Luwes1087
Nu Wa
Level 163
God Stats
32W - 22L
1,768 SR
Queue Stats
55W - 55L
1,517 Elo+
Solo
Medusa
Medusa
Sh00terMcStabin
Medusa
Level 152
God Stats
11W - 8L
1,504 SR
Queue Stats
186W - 186L
1,481 Elo+
Solo
Shiva
Shiva
Tessla75
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 79L
1,596 Elo+
Solo
Team Averages
Level 125
1,585 SR
1,516 Elo+

VS

Team Averages
Level 88
1,473 SR
1,388 Elo+
Ares
Ares
BiStormZ
Ares
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,397 Elo+
Solo
Arachne
Arachne
Exodus3002
Arachne
Level 89
God Stats
0W - 1L
1,411 SR
Queue Stats
12W - 12L
1,517 Elo+
Solo
Merlin
Merlin
GoonyLad
Merlin
Level 31
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 12L
1,109 Elo+
Solo
Ishtar
Ishtar
j_escott-beast
Ishtar
Level 146
God Stats
17W - 31L
1,225 SR
Queue Stats
813W - 791L
1,404 Elo+
Solo
Xing Tian
Xing Tian
xXTheDomoXx
Xing Tian
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
118W - 121L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DevsNerfedMe
Arachne
11
7 / 1 / 0
7,486
624
3,170
8,033
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
DrK Lith
Sylvanus
13
0 / 2 / 2
7,309
609
4,389
6,741
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Luwes1087
Nu Wa
11
2 / 2 / 3
6,727
561
5,074
6,113
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 2
6,909
576
4,738
4,538
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shiva
Tessla75
Shiva
10
1 / 1 / 5
6,549
546
4,459
9,466
6,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 2 / 2
5,379
448
2,808
10,937
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
Exodus3002
Arachne
5
0 / 1 / 0
4,361
363
1,730
2,929
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
GoonyLad
Merlin
10
1 / 5 / 0
5,633
469
3,838
8,601
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
5,218
435
2,050
5,364
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
xXTheDomoXx
Xing Tian
12
5 / 1 / 1
6,941
578
7,209
10,804
6,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
6
6
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
2
0.5
W
Arachne
DevsNerfedMe
Arachne
7
1
0
7
W
Sylvanus
DrK Lith
Sylvanus
0
2
2
0.5
L
Arachne
Exodus3002
Arachne
0
1
0
0
L
Merlin
GoonyLad
Merlin
1
5
0
0.2
W
Nu Wa
Luwes1087
Nu Wa
2
2
3
1.75
W
1
0
2
2
W
Shiva
Tessla75
Shiva
1
1
5
3.5
L
0
2
1
0.25
L
Xing Tian
xXTheDomoXx
Xing Tian
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,830
Damage
17,635
34,891
Taken
38,635
16,449
Mitigated
17,538
13,342
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,808
362
0
1,008
10,937
5,646
0
579
10,358
30,519
0
W
Arachne
DevsNerfedMe
Arachne
3,170
2,643
0
4,204
8,033
2,785
374
2,021
5,826
0
28,447
W
Sylvanus
DrK Lith
Sylvanus
4,389
1,086
0
2,735
6,741
3,187
0
3,099
3,642
41,712
11,624
L
Arachne
Exodus3002
Arachne
1,730
1,107
0
825
2,929
886
0
933
1,996
0
11,838
L
Merlin
GoonyLad
Merlin
3,838
207
0
0
8,601
2,939
0
2,670
5,931
33,660
0
W
Nu Wa
Luwes1087
Nu Wa
5,074
1,065
0
1,871
6,113
2,095
397
3,561
2,258
39,970
0
W
4,738
1,403
0
2,144
4,538
1,619
1,242
907
3,421
0
48,933
W
Shiva
Tessla75
Shiva
4,459
1,114
0
2,388
9,466
6,763
0
3,142
6,100
0
26,308
L
2,050
1,058
0
868
5,364
1,889
0
541
4,823
0
24,157
L
Xing Tian
xXTheDomoXx
Xing Tian
7,209
544
341
2,073
10,804
6,178
0
4,530
6,274
36,833
2,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,980
Gold Earned
27,532
342
Minions Killed
244
0
Camps Cleared
0
1,188,462
Distance Traveled
941,422
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,379
448
50
4
0
239,814
2
W
Arachne
7,486
624
52
4
0
273,920
4
W
Sylvanus
7,309
609
90
8
0
200,522
0
L
Arachne
4,361
363
27
2
0
96,824
0
L
Merlin
5,633
469
70
6
0
206,610
0
W
Nu Wa
6,727
561
72
6
0
209,963
4
W
Medusa
6,909
576
89
7
0
257,644
0
W
Shiva
6,549
546
39
3
0
246,413
0
L
Ishtar
5,218
435
35
3
0
158,726
0
L
Xing Tian
6,941
578
62
5
0
239,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role