Player Matchup

Scylla
Scylla
 
Scylla
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
KaptenFeStiS
Ymir
Level 146
God Stats
213W - 183L
1,588 SR
Queue Stats
340W - 329L
1,546 Elo+
Solo
Thor
Thor
PeioArrupe31
Thor
Level 82
God Stats
2W - 1L
1,640 SR
Queue Stats
48W - 50L
1,491 Elo+
Solo
Hachiman
Hachiman
SharpshooterMKD
Hachiman
Level 109
God Stats
6W - 7L
1,218 SR
Queue Stats
112W - 136L
1,241 Elo+
Solo
Team Averages
Level 128
1,489 SR
1,455 Elo+

VS

Team Averages
Level 81
1,525 SR
1,528 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Chechar118
Vamana
Level 82
God Stats
135W - 103L
1,647 SR
Queue Stats
760W - 754L
1,487 Elo+
Solo
Mercury
Mercury
Lauriderlange
Mercury
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,523 Elo+
Party 1
Sol
Sol
Superkuba07
Sol
Level 43
God Stats
25W - 20L
1,692 SR
Queue Stats
34W - 26L
1,560 Elo+
Party 1
Ganesha
Ganesha
zimzoune13
Ganesha
Level 123
God Stats
1W - 2L
1,289 SR
Queue Stats
223W - 213L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 3 / 2
6,379
638
5,654
6,362
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
9
2 / 1 / 7
6,038
604
4,444
8,503
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 5
6,956
696
5,347
7,527
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
8 / 0 / 3
7,360
736
6,073
7,171
2,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
10
2 / 2 / 6
5,729
573
5,360
6,985
2,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 4 / 1
6,575
658
5,490
7,918
3,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Chechar118
Vamana
4
0 / 3 / 0
3,980
398
1,826
4,581
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
10
3 / 3 / 1
5,842
584
1,951
6,356
2,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 3
5,014
501
7,977
6,524
2,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
zimzoune13
Ganesha
8
0 / 3 / 4
5,390
539
3,422
10,265
8,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
17
Kills
7
7
Deaths
17
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
3
2
1.33
W
Bacchus
 
Bacchus
2
1
7
5.5
L
Anubis
 
Anubis
3
4
1
0.88
L
Vamana
Chechar118
Vamana
0
3
0
0
W
2
1
5
4.5
L
Mercury
3
3
1
1.17
W
8
0
3
9.5
W
Hachiman
2
2
6
2.5
L
1
4
3
0.63
L
Ganesha
zimzoune13
Ganesha
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
20,666
36,548
Taken
35,644
19,437
Mitigated
19,430
10,388
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,654
526
0
750
6,362
1,685
0
3,909
2,453
40,881
1,090
W
Bacchus
 
Bacchus
4,444
520
0
1,574
8,503
8,655
0
4,754
3,749
18,072
0
L
Anubis
 
Anubis
5,490
317
0
2,573
7,918
3,521
0
5,305
2,567
41,562
808
L
Vamana
Chechar118
Vamana
1,826
955
0
747
4,581
2,410
0
2,670
1,685
0
10,079
W
5,347
1,781
0
1,949
7,527
3,733
0
2,674
4,687
49,475
0
L
Mercury
1,951
1,350
0
0
6,356
2,424
459
764
5,592
0
30,846
W
6,073
2,023
0
3,846
7,171
2,851
0
2,098
5,041
0
47,832
W
Hachiman
5,360
3,428
0
2,269
6,985
2,513
0
3,801
3,184
0
38,766
L
7,977
3,547
0
637
6,524
2,331
0
2,599
3,895
32,038
0
L
Ganesha
zimzoune13
Ganesha
3,422
383
0
2,504
10,265
8,744
0
3,535
6,632
16,017
1,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
26,801
317
Minions Killed
211
0
Camps Cleared
0
961,807
Distance Traveled
842,569
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,379
638
68
7
0
187,708
2
W
Bacchus
6,038
604
28
3
0
206,190
0
L
Anubis
6,575
658
66
7
0
177,382
0
L
Vamana
3,980
398
19
2
0
67,503
0
W
Ymir
6,956
696
87
9
0
161,785
2
L
Mercury
5,842
584
54
5
0
220,458
0
W
Thor
7,360
736
79
8
0
230,235
0
W
Hachiman
5,729
573
55
6
0
175,889
0
L
Sol
5,014
501
71
7
0
188,323
0
L
Ganesha
5,390
539
1
0
0
188,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role