Player Matchup

Awilix
Awilix
Platinum IV
CartmanG
Awilix
Platinum IV
Level 150
God Stats
16W - 11L
1,625 SR
Queue Stats
99W - 81L
1,865 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
K__Nuckles
Xing Tian
Diamond V
Level 125
God Stats
13W - 19L
1,513 SR
Queue Stats
240W - 215L
1,985 MMR
Solo
Osiris
Osiris
Diamond V
M3rgo
Osiris
Diamond V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 117L
2,024 MMR
Party 1
Agni
Agni
Platinum II
OutgrowPeace
Agni
Platinum II
Level 100
God Stats
15W - 12L
1,604 SR
Queue Stats
126W - 117L
1,877 MMR
Solo
Skadi
Skadi
Diamond V
eLegX
Skadi
Diamond V
Level 147
God Stats
4W - 3L
1,634 SR
Queue Stats
311W - 302L
1,939 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,575 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,539 SR
1,931 MMR
Rama
Rama
Diamond V
Karakz
Rama
Diamond V
Level 105
God Stats
24W - 14L
1,649 SR
Queue Stats
229W - 216L
1,969 MMR
Solo
Vulcan
Vulcan
Platinum II
MrMaster9
Vulcan
Platinum II
Level 154
God Stats
3W - 1L
1,737 SR
Queue Stats
101W - 88L
1,972 MMR
Party 2
Kali
Kali
Platinum I
Reverse8
Kali
Platinum I
Level 153
God Stats
3W - 4L
1,610 SR
Queue Stats
97W - 84L
1,916 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
ji哥哥
Sun Wukong
Platinum II
Level 153
God Stats
44W - 39L
1,582 SR
Queue Stats
184W - 175L
1,927 MMR
Solo
Ganesha
Ganesha
Gold I
sherlock1800284
Ganesha
Gold I
Level 140
God Stats
0W - 3L
1,119 SR
Queue Stats
33W - 38L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CartmanG
Awilix
11
3 / 1 / 5
6,656
605
7,232
9,427
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
K__Nuckles
Xing Tian
11
3 / 0 / 6
6,804
619
7,122
10,286
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
M3rgo
Osiris
13
4 / 1 / 0
7,716
701
5,235
10,426
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 4
6,820
620
7,001
5,084
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
eLegX
Skadi
12
1 / 0 / 1
6,687
608
4,629
3,867
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorKuzenboThanatosSusano

VS

Bans
LancelotTyrAresNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Karakz
Rama
11
0 / 2 / 0
5,626
511
3,133
6,126
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
MrMaster9
Vulcan
9
0 / 2 / 0
5,279
480
5,582
6,587
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
10
0 / 3 / 0
5,173
470
3,136
11,301
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ji哥哥
Sun Wukong
10
1 / 4 / 1
5,656
514
4,158
9,828
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
5,119
465
3,026
11,641
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
1
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
CartmanG
Awilix
3
1
5
5.5
W
Xing Tian
K__Nuckles
Xing Tian
3
0
6
6
L
Rama
Karakz
Rama
0
2
0
0
W
Osiris
M3rgo
Osiris
4
1
0
4
L
Vulcan
MrMaster9
Vulcan
0
2
0
0
W
3
0
4
5
L
Kali
0
3
0
0
W
Skadi
eLegX
Skadi
1
0
1
1.5
L
Sun Wukong
ji哥哥
Sun Wukong
1
4
1
0.38
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,219
Damage
19,035
39,090
Taken
45,483
20,415
Mitigated
22,397
13,867
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
CartmanG
Awilix
7,232
3,163
0
1,511
9,427
3,670
0
2,159
7,088
0
54,243
W
Xing Tian
K__Nuckles
Xing Tian
7,122
578
0
2,570
10,286
7,185
0
3,340
6,831
21,338
2,106
L
Rama
Karakz
Rama
3,133
2,547
0
2,872
6,126
2,158
0
1,592
4,534
0
49,620
W
Osiris
M3rgo
Osiris
5,235
1,418
0
7,718
10,426
6,632
355
177
10,241
0
61,278
L
Vulcan
MrMaster9
Vulcan
5,582
1,601
0
1,545
6,587
2,528
0
4,156
2,426
32,584
0
W
7,001
1,341
0
734
5,084
1,677
0
1,738
3,144
50,512
1,570
L
Kali
3,136
1,010
0
5,950
11,301
4,273
0
1,817
9,484
0
39,759
W
Skadi
eLegX
Skadi
4,629
1,412
0
1,334
3,867
1,251
0
708
3,159
0
57,419
L
Sun Wukong
ji哥哥
Sun Wukong
4,158
708
0
1,876
9,828
5,260
0
538
9,290
0
36,432
L
3,026
74
0
2,094
11,641
8,178
0
5,222
6,413
16,072
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,683
Gold Earned
26,853
386
Minions Killed
315
0
Camps Cleared
0
1,141,038
Distance Traveled
1,066,435
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,656
605
84
8
0
257,102
0
W
Xing Tian
6,804
619
19
2
0
232,104
0
L
Rama
5,626
511
101
9
0
198,846
0
W
Osiris
7,716
701
103
9
0
214,705
1
L
Vulcan
5,279
480
79
7
0
209,833
2
W
Agni
6,820
620
85
8
0
232,907
2
L
Kali
5,173
470
71
6
0
240,242
4
W
Skadi
6,687
608
95
9
0
204,220
2
L
Sun Wukong
5,656
514
63
6
0
215,510
5
L
Ganesha
5,119
465
1
0
0
202,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role