Player Matchup

Kuzenbo
Kuzenbo
Silver IV
Alexguima2b
Kuzenbo
Silver IV
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 61L
823 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
BeatinShmeat585
Tsukuyomi
Gold II
Level 129
God Stats
12W - 11L
1,468 SR
Queue Stats
262W - 256L
1,506 MMR
Solo
Jing Wei
Jing Wei
Silver V
InchOverAvg
Jing Wei
Silver V
Level 152
God Stats
19W - 24L
1,500 SR
Queue Stats
274W - 327L
575 MMR
Solo
Neith
Neith
Gold V
new-36823430
Neith
Gold V
Level 138
God Stats
15W - 9L
1,656 SR
Queue Stats
54W - 57L
1,430 MMR
Solo
Vulcan
Vulcan
Bronze I
slinkymalinky
Vulcan
Bronze I
Level 126
God Stats
1W - 0L
1,742 SR
Queue Stats
6W - 12L
495 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,573 SR
966 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,564 SR
1,096 MMR
Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold IV
Irvinnnn-
Anubis
Gold IV
Level 120
God Stats
11W - 20L
1,804 SR
Queue Stats
287W - 297L
1,465 MMR
Solo
Hachiman
Hachiman
Bronze I
Worldpower442
Hachiman
Bronze I
Level 92
God Stats
15W - 19L
1,442 SR
Queue Stats
745W - 863L
351 MMR
Solo
Kali
Kali
Silver I
Y0UNG FRASS
Kali
Silver I
Level 130
God Stats
23W - 16L
1,525 SR
Queue Stats
71W - 80L
1,259 MMR
Solo
Bacchus
Bacchus
Silver IV
lWolverienl
Bacchus
Silver IV
Level 155
God Stats
13W - 10L
1,550 SR
Queue Stats
44W - 69L
906 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alexguima2b
Kuzenbo
11
3 / 2 / 3
7,886
526
3,114
11,057
12,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
BeatinShmeat585
Tsukuyomi
15
8 / 2 / 5
9,057
604
13,440
15,006
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
InchOverAvg
Jing Wei
15
1 / 1 / 2
8,824
588
4,118
6,483
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 4
9,144
610
7,205
5,711
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 3 / 6
8,874
592
7,572
7,689
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ArachneAwilixSkadiAthena

VS

Bans
Bake KujiraDanzaburouThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 0 / 1
7,809
521
3,349
7,697
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Irvinnnn-
Anubis
14
4 / 5 / 1
8,273
552
8,036
12,002
4,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Worldpower442
Hachiman
13
0 / 2 / 0
6,654
444
1,977
9,757
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 1
7,087
472
7,593
17,347
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
lWolverienl
Bacchus
9
0 / 4 / 1
5,720
381
6,166
10,461
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
8
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
0
1
0.5
W
Kuzenbo
Alexguima2b
Kuzenbo
3
2
3
2.25
W
Tsukuyomi
BeatinShmeat585
Tsukuyomi
8
2
5
5.25
W
Jing Wei
InchOverAvg
Jing Wei
1
1
2
2
L
Anubis
Irvinnnn-
Anubis
4
5
1
0.9
L
Hachiman
Worldpower442
Hachiman
0
2
0
0
L
4
7
1
0.64
L
Bacchus
lWolverienl
Bacchus
0
4
1
0.13
W
3
0
4
5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,449
Damage
27,121
45,946
Taken
57,264
25,341
Mitigated
34,724
15,132
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,349
1,105
132
3,557
7,697
7,543
0
120
7,577
41,622
13,953
W
Kuzenbo
Alexguima2b
Kuzenbo
3,114
1,610
0
1,722
11,057
12,036
0
4,096
6,634
22,385
155
W
Tsukuyomi
BeatinShmeat585
Tsukuyomi
13,440
3,747
0
7,897
15,006
5,998
0
4,167
10,712
0
72,251
W
Jing Wei
InchOverAvg
Jing Wei
4,118
3,038
0
1,898
6,483
2,660
0
2,262
4,221
0
57,445
L
Anubis
Irvinnnn-
Anubis
8,036
313
0
5,128
12,002
4,727
0
4,607
6,943
70,766
0
L
Hachiman
Worldpower442
Hachiman
1,977
970
0
3,356
9,757
3,266
0
617
9,140
0
48,290
L
7,593
3,876
0
5,518
17,347
8,964
12
982
16,322
0
56,171
L
Bacchus
lWolverienl
Bacchus
6,166
572
250
2,103
10,461
10,224
0
3,703
6,655
21,358
1,871
W
7,205
2,051
0
2,865
5,711
2,178
657
1,752
3,587
0
82,714
W
7,572
3,283
0
750
7,689
2,469
182
4,463
3,099
51,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,785
Gold Earned
35,543
459
Minions Killed
407
0
Camps Cleared
0
1,521,018
Distance Traveled
1,301,193
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,809
521
107
7
0
244,568
0
W
Kuzenbo
7,886
526
22
1
0
263,876
4
W
Tsukuyomi
9,057
604
93
6
0
363,266
6
W
Jing Wei
8,824
588
96
6
0
305,644
0
L
Anubis
8,273
552
106
7
0
252,033
5
L
Hachiman
6,654
444
82
5
0
249,674
4
L
Kali
7,087
472
76
5
0
265,086
4
L
Bacchus
5,720
381
36
2
0
289,832
0
W
Neith
9,144
610
153
10
0
266,591
2
W
Vulcan
8,874
592
95
6
0
321,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role