Player Matchup

Neith
Neith
BobbiRoss
Neith
Level 128
God Stats
23W - 9L
1,787 SR
Queue Stats
410W - 378L
1,535 Elo+
Party 3
Shiva
Shiva
CALLMEPAPATRUMP
Shiva
Level 155
God Stats
18W - 19L
1,473 SR
Queue Stats
172W - 171L
1,495 Elo+
Party 2
Osiris
Osiris
IDontAutomobile
Osiris
Level 154
God Stats
9W - 14L
1,417 SR
Queue Stats
167W - 178L
1,425 Elo+
Party 2
Thanatos
Thanatos
PGOVasi
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 70L
1,439 Elo+
Party 2
Zeus
Zeus
Torvalt
Zeus
Level 179
God Stats
14W - 5L
1,780 SR
Queue Stats
220W - 180L
1,560 Elo+
Party 3
Team Averages
Level 152
1,591 SR
1,491 Elo+

VS

Team Averages
Level 95
1,593 SR
1,543 Elo+
Agni
Agni
 
Agni
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GoldViper1999
Sun Wukong
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 124L
1,609 Elo+
Party 1
Xbalanque
Xbalanque
Sh4RPSh00T3R002
Xbalanque
Level 105
God Stats
3W - 1L
1,901 SR
Queue Stats
53W - 53L
1,568 Elo+
Party 1
Yemoja
Yemoja
Yung-Gunna-X8
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
shmeglet69
Erlang Shen
Level 118
God Stats
9W - 13L
1,563 SR
Queue Stats
162W - 162L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BobbiRoss
Neith
14
3 / 2 / 5
7,994
500
6,965
8,892
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 6
7,057
441
9,957
14,975
12,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 2 / 4
8,915
557
15,144
18,526
19,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
PGOVasi
Thanatos
13
4 / 4 / 3
7,832
490
8,811
15,830
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zeus
Torvalt
Zeus
15
3 / 4 / 3
8,903
556
10,799
11,521
3,624
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
7 / 3 / 4
8,849
553
15,920
11,978
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
GoldViper1999
Sun Wukong
13
2 / 3 / 6
7,485
468
8,797
16,751
11,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Sh4RPSh00T3R002
Xbalanque
14
3 / 1 / 5
7,786
487
11,524
11,997
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 5
5,545
347
1,162
9,548
7,653
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Erlang Shen
shmeglet69
Erlang Shen
13
2 / 4 / 6
7,377
461
10,907
21,761
12,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
16
Kills
14
14
Deaths
16
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
7
3
4
3
W
Neith
BobbiRoss
Neith
3
2
5
2.75
W
1
2
6
2
L
Sun Wukong
GoldViper1999
Sun Wukong
2
3
6
1.67
W
5
2
4
3.5
W
Thanatos
PGOVasi
Thanatos
4
4
3
1.38
L
Xbalanque
Sh4RPSh00T3R002
Xbalanque
3
1
5
5.5
W
Zeus
Torvalt
Zeus
3
4
3
1.13
L
0
5
5
0.5
L
Erlang Shen
shmeglet69
Erlang Shen
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,676
Damage
48,310
69,744
Taken
72,035
45,672
Mitigated
40,662
23,225
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,920
1,204
0
3,368
11,978
4,454
0
4,736
7,093
64,416
0
W
Neith
BobbiRoss
Neith
6,965
2,625
0
2,241
8,892
3,578
67
413
8,461
0
67,410
W
9,957
996
340
1,432
14,975
12,220
0
3,497
11,264
72
38,177
L
Sun Wukong
GoldViper1999
Sun Wukong
8,797
1,237
0
1,721
16,751
11,542
0
2,056
13,727
0
46,468
W
15,144
5,490
0
5,045
18,526
19,219
0
2,908
15,448
0
67,745
W
Thanatos
PGOVasi
Thanatos
8,811
1,445
0
11,487
15,830
7,031
0
2,715
12,837
0
55,541
L
Xbalanque
Sh4RPSh00T3R002
Xbalanque
11,524
5,251
0
3,103
11,997
4,512
0
1,041
10,861
0
63,627
W
Zeus
Torvalt
Zeus
10,799
681
0
2,680
11,521
3,624
0
6,353
4,652
79,392
1,489
L
1,162
509
178
65
9,548
7,653
0
1,360
7,909
6,558
0
L
Erlang Shen
shmeglet69
Erlang Shen
10,907
6,352
0
9,621
21,761
12,501
0
1,678
19,853
0
72,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
37,042
440
Minions Killed
357
0
Camps Cleared
0
1,501,861
Distance Traveled
1,505,959
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,849
553
103
6
0
305,392
0
W
Neith
7,994
500
89
6
0
292,030
0
W
Shiva
7,057
441
58
4
0
319,162
3
L
Sun Wukong
7,485
468
56
4
0
313,917
0
W
Osiris
8,915
557
84
5
0
274,286
0
W
Thanatos
7,832
490
82
5
0
334,579
6
L
Xbalanque
7,786
487
88
6
0
299,373
0
W
Zeus
8,903
556
127
8
0
281,804
3
L
Yemoja
5,545
347
13
1
0
229,736
0
L
Erlang Shen
7,377
461
97
6
0
357,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role