Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
B1RotaryEngine
Kumbhakarna
Gold IV
Level 157
God Stats
5W - 5L
1,486 SR
Queue Stats
73W - 78L
1,411 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Donowo
Zhong Kui
Silver I
Level 158
God Stats
1W - 0L
1,700 SR
Queue Stats
74W - 71L
1,439 MMR
Solo
Artemis
Artemis
Gold III
Staramis
Artemis
Gold III
Level 221
God Stats
39W - 37L
1,564 SR
Queue Stats
49W - 47L
1,448 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,550 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,534 SR
1,432 MMR
Hachiman
Hachiman
Gold V
EisModeloTime
Hachiman
Gold V
Level 87
God Stats
13W - 17L
1,491 SR
Queue Stats
123W - 130L
1,341 MMR
Solo
Athena
Athena
Bronze III
Mythreindeer
Athena
Bronze III
Level 127
God Stats
25W - 18L
1,579 SR
Queue Stats
61W - 57L
1,407 MMR
Solo
Lancelot
Lancelot
Gold III
RichysM
Lancelot
Gold III
Level 131
God Stats
12W - 11L
1,620 SR
Queue Stats
121W - 130L
1,528 MMR
Party 1
Osiris
Osiris
Gold III
RnnzGoez
Osiris
Gold III
Level 158
God Stats
7W - 11L
1,443 SR
Queue Stats
221W - 229L
1,418 MMR
Party 1
Poseidon
Poseidon
Gold III
UnshodEmpress59
Poseidon
Gold III
Level 148
God Stats
6W - 10L
1,537 SR
Queue Stats
186W - 203L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 0
3,581
716
1,273
1,903
506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
 
Zeus
6
0 / 1 / 0
3,255
651
617
1,853
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kumbhakarna
B1RotaryEngine
Kumbhakarna
5
0 / 0 / 1
3,535
707
500
2,902
1,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Donowo
Zhong Kui
7
0 / 0 / 1
3,509
702
993
3,140
1,565
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Artemis
Staramis
Artemis
6
1 / 0 / 0
3,252
650
1,753
2,775
874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnubisNutBacchus

VS

Bans
ArachneErlang ShenBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EisModeloTime
Hachiman
1
0 / 0 / 0
2,430
486
0
0
0
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Athena
6
0 / 0 / 0
3,431
686
569
2,407
1,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
RichysM
Lancelot
6
0 / 1 / 0
3,311
662
657
3,691
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
RnnzGoez
Osiris
6
0 / 1 / 0
3,561
712
1,550
3,292
2,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
7
1 / 0 / 0
3,875
775
909
2,538
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
W
Zeus
 
Zeus
0
1
0
0
W
Kumbhakarna
B1RotaryEngine
Kumbhakarna
0
0
1
0.5
W
Zhong Kui
Donowo
Zhong Kui
0
0
1
0.5
L
Hachiman
EisModeloTime
Hachiman
0
0
0
0
L
Athena
0
0
0
0
L
Lancelot
RichysM
Lancelot
0
1
0
0
L
Osiris
RnnzGoez
Osiris
0
1
0
0
W
Artemis
Staramis
Artemis
1
0
0
1
L
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,136
Damage
3,685
12,573
Taken
11,928
4,671
Mitigated
5,745
4,958
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,273
1,183
0
1,342
1,903
506
0
30
1,873
0
22,489
W
Zeus
 
Zeus
617
54
0
90
1,853
502
0
781
986
14,483
0
W
Kumbhakarna
B1RotaryEngine
Kumbhakarna
500
97
0
820
2,902
1,224
0
539
2,363
9,785
0
W
Zhong Kui
Donowo
Zhong Kui
993
194
0
2,018
3,140
1,565
0
0
2,782
19,660
0
L
Hachiman
EisModeloTime
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Athena
569
231
0
1,094
2,407
1,594
0
282
2,125
11,168
1,058
L
Lancelot
RichysM
Lancelot
657
54
0
2,287
3,691
1,183
0
218
3,473
0
15,602
L
Osiris
RnnzGoez
Osiris
1,550
51
0
876
3,292
2,336
0
993
2,299
0
18,309
W
Artemis
Staramis
Artemis
1,753
948
0
688
2,775
874
0
26
2,733
0
14,621
L
Poseidon
909
246
0
1,246
2,538
632
0
617
1,921
19,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,132
Gold Earned
16,608
139
Minions Killed
117
0
Camps Cleared
0
443,290
Distance Traveled
434,134
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,581
716
38
8
0
80,115
0
W
Zeus
3,255
651
30
6
0
87,885
1
W
Kumbhakarna
3,535
707
10
2
0
99,508
0
W
Zhong Kui
3,509
702
37
7
0
87,939
3
L
Hachiman
2,430
486
0
0
0
0
0
L
Athena
3,431
686
18
4
0
112,978
0
L
Lancelot
3,311
662
39
8
0
122,521
0
L
Osiris
3,561
712
29
6
0
91,132
0
W
Artemis
3,252
650
24
5
0
87,843
0
L
Poseidon
3,875
775
31
6
0
107,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role