Player Matchup

Ra
Ra
BobbiRoss
Ra
Level 128
God Stats
10W - 12L
1,574 SR
Queue Stats
410W - 378L
1,546 Elo+
Party 2
Vamana
Vamana
Impellus
Vamana
Level 167
God Stats
3W - 6L
1,366 SR
Queue Stats
409W - 391L
1,425 Elo+
Solo
Ares
Ares
Torvalt
Ares
Level 179
God Stats
4W - 6L
1,559 SR
Queue Stats
220W - 180L
1,572 Elo+
Party 2
Apollo
Apollo
goldyartss
Apollo
Level 77
God Stats
290W - 262L
1,519 SR
Queue Stats
413W - 396L
1,522 Elo+
Solo
Izanami
Izanami
painki11er30
Izanami
Level 124
God Stats
88W - 85L
1,549 SR
Queue Stats
623W - 601L
1,571 Elo+
Solo
Team Averages
Level 135
1,513 SR
1,527 Elo+

VS

Team Averages
Level 104
1,693 SR
1,530 Elo+
Sobek
Sobek
BigDiddle
Sobek
Level 107
God Stats
2W - 0L
1,738 SR
Queue Stats
77W - 56L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
Huggabl3PANDA
Jing Wei
Level 87
God Stats
2W - 0L
1,741 SR
Queue Stats
47W - 45L
1,476 Elo+
Party 1
Surtr
Surtr
OutcastGhandii
Surtr
Level 108
God Stats
6W - 7L
1,533 SR
Queue Stats
91W - 87L
1,512 Elo+
Party 1
Anubis
Anubis
SaarmGoblin_2000
Anubis
Level 141
God Stats
27W - 24L
1,629 SR
Queue Stats
293W - 275L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ViewLesstwo5
Morgan Le Fay
Level 79
God Stats
6W - 1L
1,826 SR
Queue Stats
159W - 139L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,419
495
7,384
8,443
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Impellus
Vamana
13
1 / 4 / 0
7,314
488
5,614
14,574
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Torvalt
Ares
10
1 / 7 / 1
6,807
454
6,427
17,500
16,492
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
goldyartss
Apollo
14
1 / 1 / 1
7,583
506
2,248
9,351
3,571
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
painki11er30
Izanami
14
0 / 3 / 2
7,721
515
4,751
7,342
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BigDiddle
Sobek
12
4 / 1 / 10
8,196
546
5,107
11,751
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Huggabl3PANDA
Jing Wei
14
1 / 2 / 2
8,293
553
4,704
8,026
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 10
8,420
561
8,726
12,635
7,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 0 / 2
9,959
664
10,675
10,324
5,355
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
ViewLesstwo5
Morgan Le Fay
16
5 / 0 / 5
9,601
640
8,793
6,612
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
4
Kills
18
19
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
BigDiddle
Sobek
4
1
10
9
L
1
4
0
0.25
W
Jing Wei
Huggabl3PANDA
Jing Wei
1
2
2
1
L
Vamana
Impellus
Vamana
1
4
0
0.25
W
5
1
10
10
W
3
0
2
4
L
Ares
Torvalt
Ares
1
7
1
0.21
W
Morgan Le Fay
ViewLesstwo5
Morgan Le Fay
5
0
5
7.5
L
Apollo
goldyartss
Apollo
1
1
1
1.5
L
Izanami
painki11er30
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,424
Damage
38,005
57,210
Taken
49,348
35,066
Mitigated
29,564
11,587
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BigDiddle
Sobek
5,107
679
0
4,071
11,751
10,826
210
3,788
7,606
16,337
0
L
7,384
558
396
963
8,443
3,184
0
5,223
2,928
54,811
1,071
W
Jing Wei
Huggabl3PANDA
Jing Wei
4,704
2,826
0
3,507
8,026
3,538
320
2,083
5,864
0
68,129
L
Vamana
Impellus
Vamana
5,614
2,193
0
5,090
14,574
9,022
0
8,536
5,998
0
51,330
W
8,726
3,634
0
3,146
12,635
7,250
556
3,324
9,065
436
57,452
W
10,675
704
0
6,801
10,324
5,355
240
709
8,960
90,059
0
L
Ares
Torvalt
Ares
6,427
564
0
1,617
17,500
16,492
0
5,899
11,378
20,314
0
W
Morgan Le Fay
ViewLesstwo5
Morgan Le Fay
8,793
918
0
1,108
6,612
2,595
388
3,142
3,099
73,186
2,639
L
Apollo
goldyartss
Apollo
2,248
1,147
0
2,612
9,351
3,571
640
2,046
7,247
0
55,585
L
Izanami
painki11er30
Izanami
4,751
3,181
0
909
7,342
2,797
0
2,451
4,885
0
69,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
44,469
492
Minions Killed
485
0
Camps Cleared
0
1,478,246
Distance Traveled
1,528,756
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,196
546
11
1
0
356,093
0
L
Ra
7,419
495
122
8
0
300,151
1
W
Jing Wei
8,293
553
124
8
0
279,283
4
L
Vamana
7,314
488
91
6
0
292,092
1
W
Surtr
8,420
561
74
5
0
346,990
2
W
Anubis
9,959
664
139
9
0
235,108
0
L
Ares
6,807
454
28
2
0
299,833
2
W
Morgan Le Fay
9,601
640
137
9
0
311,282
1
L
Apollo
7,583
506
116
8
0
323,486
0
L
Izanami
7,721
515
135
9
0
262,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role