Player Matchup

Chang'e
Chang'e
AvG TACOMAN
Chang'e
Level 158
God Stats
2W - 2L
1,633 SR
Queue Stats
82W - 79L
1,533 Elo+
Solo
Chronos
Chronos
EraxusPB
Chronos
Level 123
God Stats
0W - 1L
1,195 SR
Queue Stats
25W - 22L
1,584 Elo+
Party 2
Mercury
Mercury
SlaadM
Mercury
Level 124
God Stats
0W - 4L
1,136 SR
Queue Stats
253W - 251L
1,449 Elo+
Solo
Geb
Geb
ThreeSp00ky5Me
Geb
Level 64
God Stats
2W - 1L
1,908 SR
Queue Stats
7W - 5L
1,700 Elo+
Party 2
Xbalanque
Xbalanque
mepluspie
Xbalanque
Level 142
God Stats
6W - 1L
1,809 SR
Queue Stats
68W - 42L
1,631 Elo+
Party 2
Team Averages
Level 122
1,536 SR
1,579 Elo+

VS

Team Averages
Level 157
1,604 SR
1,542 Elo+
Kuzenbo
Kuzenbo
Djawsome3219
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,503 Elo+
Party 1
Cliodhna
Cliodhna
Dramark
Cliodhna
Level 201
God Stats
9W - 3L
1,798 SR
Queue Stats
297W - 272L
1,614 Elo+
Party 3
Ra
Ra
Sedated22
Ra
Level 167
God Stats
6W - 8L
1,396 SR
Queue Stats
218W - 214L
1,484 Elo+
Party 1
Ymir
Ymir
jarocho
Ymir
Level 149
God Stats
13W - 3L
1,760 SR
Queue Stats
66W - 48L
1,553 Elo+
Solo
Horus
Horus
trey808hi
Horus
Level 139
God Stats
30W - 30L
1,565 SR
Queue Stats
178W - 167L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AvG TACOMAN
Chang'e
12
0 / 5 / 0
7,837
435
7,537
12,600
4,382
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
EraxusPB
Chronos
15
2 / 6 / 2
9,589
533
11,268
13,754
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Mercury
SlaadM
Mercury
14
2 / 7 / 3
8,950
497
5,850
18,611
7,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

13
3 / 4 / 3
8,621
479
6,104
17,186
19,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xbalanque
mepluspie
Xbalanque
16
3 / 6 / 5
10,180
566
20,016
20,175
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Djawsome3219
Kuzenbo
14
1 / 3 / 14
8,532
474
6,067
18,567
20,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Dramark
Cliodhna
19
10 / 1 / 4
11,902
661
15,324
18,419
10,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 3 / 10
9,960
553
8,245
11,425
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
jarocho
Ymir
16
8 / 2 / 3
10,963
609
13,330
15,478
8,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Horus
trey808hi
Horus
17
6 / 1 / 11
11,126
618
12,928
15,595
15,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
10
Kills
28
28
Deaths
10
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AvG TACOMAN
Chang'e
0
5
0
0
W
Kuzenbo
Djawsome3219
Kuzenbo
1
3
14
2.67
W
Cliodhna
Dramark
Cliodhna
10
1
4
12
L
Chronos
EraxusPB
Chronos
2
6
2
0.5
W
3
3
10
2.67
L
Mercury
SlaadM
Mercury
2
7
3
0.5
L
3
4
3
1.13
W
Ymir
jarocho
Ymir
8
2
3
4.75
L
Xbalanque
mepluspie
Xbalanque
3
6
5
0.92
W
Horus
trey808hi
Horus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,775
Damage
55,894
82,326
Taken
79,484
45,308
Mitigated
60,790
18,380
Healing
28,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AvG TACOMAN
Chang'e
7,537
352
214
4,358
12,600
4,382
0
1,873
10,543
47,375
0
W
Kuzenbo
Djawsome3219
Kuzenbo
6,067
2,066
0
2,774
18,567
20,874
562
5,061
13,364
28,110
0
W
Cliodhna
Dramark
Cliodhna
15,324
2,963
0
5,395
18,419
10,338
521
3,662
14,645
0
123,287
L
Chronos
EraxusPB
Chronos
11,268
3,904
0
2,656
13,754
5,682
661
7,232
5,735
66,493
0
W
8,245
930
2,569
3,778
11,425
5,004
1,867
1,536
9,863
67,854
0
L
Mercury
SlaadM
Mercury
5,850
2,434
0
3,296
18,611
7,520
115
4,991
13,280
0
64,018
L
6,104
790
0
1,197
17,186
19,426
0
4,805
11,611
39,092
3,242
W
Ymir
jarocho
Ymir
13,330
1,980
0
4,071
15,478
8,977
1,328
7,502
7,503
68,974
3,482
L
Xbalanque
mepluspie
Xbalanque
20,016
10,316
0
6,659
20,175
8,298
571
5,745
13,678
0
93,698
W
Horus
trey808hi
Horus
12,928
4,280
1,358
8,578
15,595
15,597
99
6,491
9,002
0
64,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,177
Gold Earned
52,483
479
Minions Killed
512
0
Camps Cleared
0
1,599,348
Distance Traveled
1,862,377
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,837
435
77
4
0
263,956
3
W
Kuzenbo
8,532
474
28
2
0
361,553
0
W
Cliodhna
11,902
661
151
8
0
455,963
0
L
Chronos
9,589
533
127
7
0
301,707
1
W
Ra
9,960
553
116
6
0
354,497
0
L
Mercury
8,950
497
99
6
0
392,272
1
L
Geb
8,621
479
40
2
0
345,641
4
W
Ymir
10,963
609
127
7
0
356,746
0
L
Xbalanque
10,180
566
136
8
0
295,772
3
W
Horus
11,126
618
90
5
0
333,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role