Player Matchup

Bakasura
Bakasura
Diamond V
 
Bakasura
Diamond V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
Davonte105
Kuzenbo
Platinum III
Level 177
God Stats
9W - 11L
1,485 SR
Queue Stats
213W - 210L
1,841 MMR
Solo
Xing Tian
Xing Tian
Platinum III
LegibleToast
Xing Tian
Platinum III
Level 112
God Stats
0W - 1L
1,797 SR
Queue Stats
167W - 154L
1,820 MMR
Solo
Agni
Agni
Platinum III
banananstorm
Agni
Platinum III
Level 158
God Stats
2W - 3L
1,679 SR
Queue Stats
123W - 117L
1,824 MMR
Solo
Anhur
Anhur
Platinum III
hebernz
Anhur
Platinum III
Level 162
God Stats
3W - 3L
1,558 SR
Queue Stats
259W - 257L
1,823 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,604 SR
1,761 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,631 SR
1,710 MMR
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond V
Garcón
Neith
Diamond V
Level 143
God Stats
2W - 0L
1,888 SR
Queue Stats
73W - 63L
1,854 MMR
Party 1
Bastet
Bastet
Platinum I
MarioMach
Bastet
Platinum I
Level 140
God Stats
10W - 7L
1,666 SR
Queue Stats
80W - 70L
1,879 MMR
Party 1
Janus
Janus
Platinum III
NukeMasterr69
Janus
Platinum III
Level 123
God Stats
48W - 35L
1,600 SR
Queue Stats
185W - 160L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 3 / 0
5,064
506
2,276
9,468
3,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Davonte105
Kuzenbo
10
0 / 2 / 0
5,240
524
1,855
7,509
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
LegibleToast
Xing Tian
9
1 / 1 / 1
5,544
554
3,261
9,295
6,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 0
5,384
538
2,006
5,846
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
hebernz
Anhur
9
1 / 4 / 1
5,270
527
4,039
7,389
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoThorBellonaOdinRama

VS

Bans
LancelotAwilixLokiGebOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 3
6,813
681
3,966
7,033
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
 
Bacchus
9
2 / 1 / 5
5,692
569
5,067
8,831
6,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Garcón
Neith
11
0 / 0 / 3
6,120
612
3,454
5,853
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
MarioMach
Bastet
11
4 / 1 / 5
6,211
621
6,256
8,392
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 0 / 4
7,561
756
5,438
3,941
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
14
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Kuzenbo
Davonte105
Kuzenbo
0
2
0
0
W
Neith
Garcón
Neith
0
0
3
1.5
L
Xing Tian
LegibleToast
Xing Tian
1
1
1
1.5
W
Bastet
MarioMach
Bastet
4
1
5
6.5
W
7
0
4
9
L
0
4
0
0
L
Anhur
hebernz
Anhur
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,437
Damage
24,181
39,507
Taken
34,050
18,721
Mitigated
15,869
7,598
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,276
1,817
0
1,997
9,468
3,995
0
1,968
7,376
0
28,520
W
Cthulhu
 
Cthulhu
3,966
192
4
2,360
7,033
3,895
0
1,661
5,178
44,498
1,158
W
Bacchus
 
Bacchus
5,067
702
0
1,742
8,831
6,027
0
1,718
7,113
17,515
1,721
L
Kuzenbo
Davonte105
Kuzenbo
1,855
838
0
865
7,509
4,148
0
3,896
3,119
28,849
0
W
Neith
Garcón
Neith
3,454
1,673
0
1,777
5,853
1,986
10
988
4,755
0
56,664
L
Xing Tian
LegibleToast
Xing Tian
3,261
357
0
2,001
9,295
6,338
0
2,196
7,059
21,124
83
W
Bastet
MarioMach
Bastet
6,256
1,693
0
2,806
8,392
2,689
0
1,723
6,639
0
37,249
W
5,438
157
0
658
3,941
1,272
0
654
3,122
50,918
214
L
2,006
0
0
721
5,846
1,729
0
2,799
2,855
39,460
1,241
L
Anhur
hebernz
Anhur
4,039
2,291
0
2,014
7,389
2,511
0
2,399
4,960
0
36,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
32,397
302
Minions Killed
371
0
Camps Cleared
0
1,046,600
Distance Traveled
1,155,341
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,064
506
70
7
0
255,820
1
W
Cthulhu
6,813
681
84
8
0
210,724
2
W
Bacchus
5,692
569
30
3
0
239,300
0
L
Kuzenbo
5,240
524
57
6
0
203,372
0
W
Neith
6,120
612
91
9
0
202,503
4
L
Xing Tian
5,544
554
20
2
0
213,127
0
W
Bastet
6,211
621
56
6
0
259,198
0
W
Janus
7,561
756
110
11
0
243,616
2
L
Agni
5,384
538
86
9
0
203,356
1
L
Anhur
5,270
527
69
7
0
170,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role