Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
COFFEEBLACK V
Morgan Le Fay
Silver I
Level 172
God Stats
4W - 14L
1,167 SR
Queue Stats
202W - 204L
1,366 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Mythreindeer
Tsukuyomi
Bronze III
Level 127
God Stats
0W - 4L
1,493 SR
Queue Stats
62W - 58L
1,452 MMR
Solo
Shiva
Shiva
Gold III
RichysM
Shiva
Gold III
Level 131
God Stats
62W - 48L
1,605 SR
Queue Stats
121W - 130L
1,574 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
RnnzGoez
Baron Samedi
Gold III
Level 158
God Stats
2W - 4L
1,512 SR
Queue Stats
221W - 229L
1,464 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
Voyaged
Ah Muzen Cab
Gold V
Level 107
God Stats
30W - 28L
1,582 SR
Queue Stats
94W - 101L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,472 SR
1,433 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,549 SR
1,434 MMR
Jormungandr
Jormungandr
Bronze III
AiGirlfriend
Jormungandr
Bronze III
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 30L
1,600 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
CharlyLaxo
Bake Kujira
Gold IV
Level 145
God Stats
2W - 1L
1,413 SR
Queue Stats
86W - 85L
1,329 MMR
Solo
Hachiman
Hachiman
Gold V
EisModeloTime
Hachiman
Gold V
Level 87
God Stats
13W - 17L
1,469 SR
Queue Stats
123W - 130L
1,295 MMR
Solo
Thor
Thor
Bronze III
PainAgonyEven
Thor
Bronze III
Level 46
God Stats
3W - 1L
1,798 SR
Queue Stats
9W - 6L
1,454 MMR
Party 2
Ix Chel
Ix Chel
Bronze III
xSaschimi
Ix Chel
Bronze III
Level 149
God Stats
1W - 0L
1,565 SR
Queue Stats
21W - 18L
1,494 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
COFFEEBLACK V
Morgan Le Fay
17
1 / 3 / 6
11,417
423
9,317
20,771
28,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Mythreindeer
Tsukuyomi
20
4 / 7 / 4
13,162
487
12,509
24,664
11,174
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shiva
RichysM
Shiva
20
2 / 2 / 4
13,019
482
19,363
28,971
29,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
RnnzGoez
Baron Samedi
17
0 / 7 / 3
11,536
427
17,378
27,033
12,677
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Voyaged
Ah Muzen Cab
20
4 / 4 / 2
13,124
486
13,995
16,270
7,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosAgniArachne

VS

Bans
Ne ZhaBellonaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AiGirlfriend
Jormungandr
20
2 / 2 / 8
15,432
572
21,020
29,784
36,488
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bake Kujira
CharlyLaxo
Bake Kujira
18
2 / 4 / 11
14,115
523
14,545
33,518
51,580
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
EisModeloTime
Hachiman
20
2 / 2 / 4
15,692
581
8,890
19,057
9,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 1 / 5
16,804
622
30,038
22,177
11,885
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
xSaschimi
Ix Chel
20
3 / 2 / 10
14,280
529
17,736
15,835
7,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
11
Kills
23
23
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AiGirlfriend
Jormungandr
2
2
8
3
L
Morgan Le Fay
COFFEEBLACK V
Morgan Le Fay
1
3
6
1.33
W
Bake Kujira
CharlyLaxo
Bake Kujira
2
4
11
1.88
W
Hachiman
EisModeloTime
Hachiman
2
2
4
2
L
Tsukuyomi
Mythreindeer
Tsukuyomi
4
7
4
0.86
W
14
1
5
16.5
L
Shiva
RichysM
Shiva
2
2
4
2
L
Baron Samedi
RnnzGoez
Baron Samedi
0
7
3
0.21
L
Ah Muzen Cab
Voyaged
Ah Muzen Cab
4
4
2
1.25
W
Ix Chel
xSaschimi
Ix Chel
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,562
Damage
92,229
117,709
Taken
120,371
89,543
Mitigated
117,484
27,401
Healing
47,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AiGirlfriend
Jormungandr
21,020
4,324
0
9,883
29,784
36,488
845
4,708
25,076
130,975
2,422
L
Morgan Le Fay
COFFEEBLACK V
Morgan Le Fay
9,317
682
0
3,112
20,771
28,969
0
10,289
10,186
47,505
392
W
Bake Kujira
CharlyLaxo
Bake Kujira
14,545
7,122
102
7,815
33,518
51,580
668
12,122
21,396
62,135
0
W
Hachiman
EisModeloTime
Hachiman
8,890
4,491
0
9,704
19,057
9,718
9,649
2,889
16,168
0
176,127
L
Tsukuyomi
Mythreindeer
Tsukuyomi
12,509
3,146
0
8,024
24,664
11,174
0
7,119
17,165
0
117,891
W
30,038
5,304
0
11,582
22,177
11,885
1,980
2,760
19,347
0
162,079
L
Shiva
RichysM
Shiva
19,363
2,830
0
5,661
28,971
29,372
0
16,305
12,512
12,533
116,126
L
Baron Samedi
RnnzGoez
Baron Samedi
17,378
1,629
1,048
7,418
27,033
12,677
395
13,061
13,511
101,954
5,641
L
Ah Muzen Cab
Voyaged
Ah Muzen Cab
13,995
4,457
0
2,138
16,270
7,351
364
5,161
11,061
0
96,828
W
Ix Chel
xSaschimi
Ix Chel
17,736
1,638
4,324
4,461
15,835
7,813
552
6,904
8,931
94,512
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,258
Gold Earned
76,323
750
Minions Killed
800
0
Camps Cleared
0
2,605,887
Distance Traveled
2,784,184
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,432
572
180
7
0
547,741
8
L
Morgan Le Fay
11,417
423
41
2
0
482,806
2
W
Bake Kujira
14,115
523
46
2
0
565,735
9
W
Hachiman
15,692
581
221
8
0
519,819
1
L
Tsukuyomi
13,162
487
165
6
0
586,121
3
W
Thor
16,804
622
200
7
0
597,353
0
L
Shiva
13,019
482
200
7
0
582,541
0
L
Baron Samedi
11,536
427
164
6
0
446,764
0
L
Ah Muzen Cab
13,124
486
180
7
0
507,655
0
W
Ix Chel
14,280
529
153
6
0
553,536
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role