Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AbusedLuck
Zeus
Level 156
God Stats
2W - 0L
1,594 SR
Queue Stats
12W - 5L
1,682 Elo+
Party 2
Zhong Kui
Zhong Kui
Babananaaaaa
Zhong Kui
Level 107
God Stats
10W - 3L
1,909 SR
Queue Stats
51W - 30L
1,522 Elo+
Solo
Fenrir
Fenrir
CarlFenrir
Fenrir
Level 107
God Stats
17W - 21L
1,535 SR
Queue Stats
208W - 195L
1,484 Elo+
Solo
Ganesha
Ganesha
UnlimitedReact
Ganesha
Level 119
God Stats
7W - 1L
1,789 SR
Queue Stats
13W - 4L
1,726 Elo+
Party 2
Team Averages
Level 129
1,665 SR
1,583 Elo+

VS

Team Averages
Level 125
1,464 SR
1,549 Elo+
Shiva
Shiva
Cadillacavill
Shiva
Level 156
God Stats
0W - 2L
1,267 SR
Queue Stats
57W - 63L
1,488 Elo+
Party 1
Medusa
Medusa
Gunnerzplay
Medusa
Level 49
God Stats
29W - 23L
1,578 SR
Queue Stats
119W - 139L
1,470 Elo+
Solo
Kali
Kali
amazedyet737
Kali
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,510 Elo+
Party 1
Janus
Janus
lCOMBOl
Janus
Level 157
God Stats
6W - 6L
1,475 SR
Queue Stats
147W - 140L
1,473 Elo+
Solo
Sylvanus
Sylvanus
youwouldgiveup
Sylvanus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 2 / 0
7,899
564
2,360
9,702
3,789
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 3
8,721
623
8,284
5,242
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Babananaaaaa
Zhong Kui
15
3 / 1 / 4
8,669
619
12,701
11,384
10,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
CarlFenrir
Fenrir
13
3 / 0 / 3
7,812
558
6,108
12,738
6,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 0 / 4
7,309
522
3,879
9,113
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,069
505
4,892
14,192
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
12
1 / 1 / 0
6,467
462
3,524
4,912
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,369
455
3,434
11,636
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Janus
lCOMBOl
Janus
14
0 / 1 / 1
7,648
546
5,246
6,880
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
11
1 / 1 / 1
6,921
494
6,355
14,840
14,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
10
Kills
4
4
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
0
1
W
2
1
3
3.5
W
Zhong Kui
Babananaaaaa
Zhong Kui
3
1
4
5
L
1
5
0
0.2
W
Fenrir
CarlFenrir
Fenrir
3
0
3
4.5
L
Medusa
1
1
0
1
W
0
0
4
2
L
1
2
1
0.75
L
Janus
lCOMBOl
Janus
0
1
1
0.5
L
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
23,451
48,179
Taken
52,460
28,456
Mitigated
31,159
14,822
Healing
15,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,360
1,101
0
2,947
9,702
3,789
432
2,257
7,405
0
57,235
W
8,284
530
0
1,110
5,242
1,867
0
1,957
3,217
81,025
247
W
Zhong Kui
Babananaaaaa
Zhong Kui
12,701
3,772
0
5,547
11,384
10,347
0
1,759
9,513
62,996
9,988
L
4,892
788
110
2,014
14,192
7,600
0
8,442
5,750
0
47,485
W
Fenrir
CarlFenrir
Fenrir
6,108
1,160
0
2,340
12,738
6,133
57
2,791
9,837
0
56,319
L
Medusa
3,524
982
0
857
4,912
1,880
0
938
3,974
0
43,736
W
3,879
485
0
2,878
9,113
6,320
90
2,355
6,646
34,135
1,956
L
3,434
1,259
0
4,370
11,636
4,889
0
4,934
6,702
0
41,318
L
Janus
lCOMBOl
Janus
5,246
0
0
1,642
6,880
2,311
0
4,033
2,847
74,169
773
L
Sylvanus
6,355
1,570
912
5,885
14,840
14,479
0
5,231
9,609
25,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
34,474
496
Minions Killed
394
0
Camps Cleared
0
1,402,249
Distance Traveled
1,387,962
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,899
564
126
9
0
253,823
0
W
Zeus
8,721
623
162
12
0
268,237
3
W
Zhong Kui
8,669
619
112
8
0
254,478
4
L
Shiva
7,069
505
89
6
0
243,584
0
W
Fenrir
7,812
558
81
6
0
352,244
0
L
Medusa
6,467
462
72
5
0
245,433
4
W
Ganesha
7,309
522
15
1
0
273,467
1
L
Kali
6,369
455
64
5
0
311,257
2
L
Janus
7,648
546
143
10
0
318,188
0
L
Sylvanus
6,921
494
26
2
0
269,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role