Player Matchup

Agni
Agni
DayvKong
Agni
Level 9
God Stats
16W - 8L
1,664 SR
Queue Stats
17W - 19L
1,481 Elo+
Party 1
Mulan
Mulan
ReeceNuada
Mulan
Level 134
God Stats
11W - 2L
1,985 SR
Queue Stats
17W - 20L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
smallfryal
Danzaburou
Level 8
God Stats
8W - 8L
1,735 SR
Queue Stats
12W - 11L
1,481 Elo+
Party 1
Team Averages
Level 50
1,795 SR
1,481 Elo+

VS

Team Averages
Level 101
1,573 SR
1,423 Elo+
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
IRushChamps
Odin
Level 69
God Stats
1W - 2L
1,365 SR
Queue Stats
31W - 35L
1,382 Elo+
Party 2
Raijin
Raijin
waterlung
Raijin
Level 106
God Stats
0W - 1L
1,855 SR
Queue Stats
31W - 37L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
4 / 3 / 7
10,346
796
11,056
7,974
2,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
18
9 / 0 / 5
11,730
902
16,348
15,313
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
smallfryal
Danzaburou
13
2 / 2 / 5
9,565
736
5,766
12,061
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 4 / 3
8,305
639
6,284
9,821
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 6 / 4
7,500
577
2,287
16,757
13,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
waterlung
Raijin
14
3 / 5 / 2
8,766
674
13,451
13,385
5,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
15
Kills
5
5
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
3
0.88
W
Agni
4
3
7
2.5
L
0
6
4
0.33
W
Mulan
9
0
5
11.5
W
Danzaburou
smallfryal
Danzaburou
2
2
5
2.25
L
Raijin
waterlung
Raijin
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,170
Damage
22,022
35,348
Taken
39,963
20,863
Mitigated
23,215
10,719
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,284
5,241
0
661
9,821
4,405
103
3,131
6,288
0
19,527
W
Agni
11,056
1,173
0
1,332
7,974
2,414
877
3,702
4,263
30,522
0
L
2,287
391
0
1,000
16,757
13,151
0
4,317
10,946
81
5,327
W
Mulan
16,348
1,689
0
6,577
15,313
14,971
567
2,848
12,447
0
53,178
W
Danzaburou
smallfryal
Danzaburou
5,766
2,908
0
2,810
12,061
3,478
564
6,949
5,112
0
42,760
L
Raijin
waterlung
Raijin
13,451
476
0
549
13,385
5,659
0
3,519
9,493
43,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,641
Gold Earned
24,571
187
Minions Killed
91
0
Camps Cleared
0
683,404
Distance Traveled
597,462
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,305
639
25
2
0
181,546
1
W
Agni
10,346
796
46
4
0
221,632
0
L
Odin
7,500
577
6
0
0
225,620
0
W
Mulan
11,730
902
71
5
0
255,329
2
W
Danzaburou
9,565
736
70
5
0
206,443
0
L
Raijin
8,766
674
60
5
0
190,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role