Player Matchup

Da Ji
Da Ji
Silver V
Fallen Anomoly
Da Ji
Silver V
Level 171
God Stats
2W - 1L
1,558 SR
Queue Stats
6W - 11L
1,208 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Rhino Vanderz
Kuzenbo
Silver I
Level 135
God Stats
5W - 7L
1,211 SR
Queue Stats
462W - 517L
1,127 MMR
Solo
Agni
Agni
Silver I
SMITE_Banned_14
Agni
Silver I
Level 104
God Stats
32W - 31L
1,512 SR
Queue Stats
617W - 696L
1,232 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,427 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,585 SR
1,311 MMR
Xing Tian
Xing Tian
Silver III
 
Xing Tian
Silver III
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze I
JakeTheSnake5344
Poseidon
Bronze I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,301 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Trillavelli
Erlang Shen
Silver I
Level 129
God Stats
2W - 2L
1,754 SR
Queue Stats
198W - 214L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
10,373
741
13,849
11,445
7,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
16
1 / 0 / 8
9,962
712
11,841
12,267
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 1 / 4
10,289
735
15,405
5,464
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothChaacNe ZhaHades

VS

Bans
AchillesCabrakanAresAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
16
2 / 1 / 0
9,977
713
7,335
17,814
16,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 8 / 2
9,078
648
4,069
12,313
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
Trillavelli
Erlang Shen
15
0 / 2 / 2
9,010
644
8,462
18,807
18,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
1
0
2
W
6
1
4
8
L
0
8
2
0.13
W
Kuzenbo
1
0
8
5
W
4
1
4
6
L
Erlang Shen
Trillavelli
Erlang Shen
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,095
Damage
19,866
29,176
Taken
48,934
26,474
Mitigated
38,959
4,810
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,335
407
366
887
17,814
16,133
0
8,621
8,133
30,476
1,493
W
13,849
2,763
0
1,474
11,445
7,816
0
4,578
6,867
0
40,004
L
4,069
459
0
0
12,313
4,058
172
7,116
4,614
42,203
0
W
Kuzenbo
11,841
2,993
0
3,336
12,267
15,957
120
4,325
7,928
35,110
4,543
W
15,405
867
0
0
5,464
2,701
90
2,387
3,077
54,548
0
L
Erlang Shen
Trillavelli
Erlang Shen
8,462
4,309
0
5,912
18,807
18,768
0
8,753
9,108
0
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
28,065
193
Minions Killed
179
0
Camps Cleared
0
821,620
Distance Traveled
772,608
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,977
713
51
4
0
273,675
3
W
Da Ji
10,373
741
57
4
0
266,461
0
L
Poseidon
9,078
648
76
5
0
232,121
0
W
Kuzenbo
9,962
712
70
5
0
264,431
3
W
Agni
10,289
735
66
5
0
290,728
5
L
Erlang Shen
9,010
644
52
4
0
266,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role