Player Matchup

Hercules
Hercules
AmesticaFr4nc0
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
Avyn
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 50L
1,412 Elo+
Party 1
Tiamat
Tiamat
LightingDark
Tiamat
Level 106
God Stats
3W - 0L
1,694 SR
Queue Stats
64W - 62L
1,388 Elo+
Party 2
Sun Wukong
Sun Wukong
St0len profile
Sun Wukong
Level 168
God Stats
2W - 1L
1,737 SR
Queue Stats
350W - 346L
1,523 Elo+
Solo
Artio
Artio
Zësty
Artio
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 38L
1,401 Elo+
Party 1
Team Averages
Level 83
1,586 SR
1,406 Elo+

VS

Team Averages
Level 113
1,432 SR
1,356 Elo+
Geb
Geb
AlLeCol
Geb
Level 153
God Stats
1W - 3L
1,403 SR
Queue Stats
45W - 91L
1,330 Elo+
Solo
Chiron
Chiron
HellsKnight_FIRE
Chiron
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,252 Elo+
Party 3
Gilgamesh
Gilgamesh
Pander679
Gilgamesh
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,334 Elo+
Party 3
Janus
Janus
Reefa
Janus
Level 158
God Stats
5W - 5L
1,531 SR
Queue Stats
248W - 265L
1,442 Elo+
Solo
Artio
Artio
Tree061702
Artio
Level 109
God Stats
0W - 2L
1,223 SR
Queue Stats
21W - 31L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 2 / 14
7,997
800
9,465
22,650
17,358
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Avyn
Danzaburou
16
12 / 5 / 5
10,530
1,053
15,578
12,720
6,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tiamat
14
2 / 3 / 10
7,968
797
10,860
9,559
5,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
St0len profile
Sun Wukong
14
4 / 2 / 11
8,092
809
10,041
13,298
15,365
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Zësty
Artio
13
0 / 2 / 14
8,049
805
6,354
12,320
11,293
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
15
5 / 3 / 5
8,350
835
18,238
10,193
6,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
0 / 5 / 7
6,959
696
8,197
10,462
5,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Pander679
Gilgamesh
14
4 / 3 / 8
8,343
834
14,286
13,718
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Reefa
Janus
14
3 / 4 / 5
8,173
817
12,591
8,272
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
14
2 / 4 / 9
8,660
866
7,943
15,531
18,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
19
Kills
14
14
Deaths
19
54
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Geb
5
3
5
2.5
W
Hercules
1
2
14
4
W
Danzaburou
Avyn
Danzaburou
12
5
5
2.9
L
0
5
7
0.7
W
Tiamat
2
3
10
2.33
L
Gilgamesh
Pander679
Gilgamesh
4
3
8
2.67
L
Janus
Reefa
Janus
3
4
5
1.38
W
Sun Wukong
St0len profile
Sun Wukong
4
2
11
4.75
L
Artio
2
4
9
1.63
W
Artio
Zësty
Artio
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,298
Damage
61,255
70,547
Taken
58,176
56,674
Mitigated
48,832
33,280
Healing
17,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
18,238
495
362
1,548
10,193
6,580
0
2,669
7,524
34,564
294
W
Hercules
9,465
2,807
1,399
11,838
22,650
17,358
209
11,262
10,636
0
15,096
W
Danzaburou
Avyn
Danzaburou
15,578
7,229
2,576
2,842
12,720
6,748
576
8,102
4,245
0
27,322
L
8,197
4,666
1,052
1,164
10,462
5,255
0
3,385
7,077
0
14,115
W
Tiamat
10,860
1,529
1,297
2,368
9,559
5,910
180
4,520
4,902
24,188
0
L
Gilgamesh
Pander679
Gilgamesh
14,286
3,766
343
1,366
13,718
14,321
0
3,170
10,548
0
19,399
L
Janus
Reefa
Janus
12,591
474
1,034
1,207
8,272
4,413
0
2,479
5,793
21,880
0
W
Sun Wukong
St0len profile
Sun Wukong
10,041
1,211
455
1,714
13,298
15,365
0
6,025
6,747
0
20,806
L
Artio
7,943
875
5,379
4,331
15,531
18,263
0
5,142
10,389
13,185
1,231
W
Artio
Zësty
Artio
6,354
234
5,358
3,433
12,320
11,293
155
7,059
4,755
9,102
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,636
Gold Earned
40,485
106
Minions Killed
105
0
Camps Cleared
0
975,557
Distance Traveled
923,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,350
835
31
3
0
184,015
0
W
Hercules
7,997
800
14
1
0
215,439
0
W
Danzaburou
10,530
1,053
30
3
0
157,865
0
L
Chiron
6,959
696
17
2
0
148,384
0
W
Tiamat
7,968
797
28
3
0
209,181
0
L
Gilgamesh
8,343
834
15
2
0
208,455
0
L
Janus
8,173
817
29
3
0
176,644
0
W
Sun Wukong
8,092
809
27
3
0
197,907
0
L
Artio
8,660
866
13
1
0
206,116
0
W
Artio
8,049
805
7
1
0
195,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role