Player Matchup

Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kaito567567
Anhur
Level 66
God Stats
2W - 0L
1,713 SR
Queue Stats
220W - 247L
1,514 Elo+
Solo
Horus
Horus
Paganific
Horus
Level 133
God Stats
10W - 5L
1,649 SR
Queue Stats
137W - 127L
1,515 Elo+
Solo
Ah Puch
Ah Puch
SargentWood
Ah Puch
Level 171
God Stats
2W - 0L
1,734 SR
Queue Stats
90W - 70L
1,460 Elo+
Solo
Mercury
Mercury
Tererè
Mercury
Level 159
God Stats
2W - 1L
1,568 SR
Queue Stats
161W - 154L
1,475 Elo+
Solo
Team Averages
Level 129
1,633 SR
1,493 Elo+

VS

Team Averages
Level 129
1,486 SR
1,486 Elo+
Arachne
Arachne
Gatoporro
Arachne
Level 125
God Stats
11W - 4L
1,444 SR
Queue Stats
122W - 124L
1,469 Elo+
Party 1
Hades
Hades
KaitenSilk
Hades
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,435 Elo+
Solo
Charybdis
Charybdis
SmolMozi
Charybdis
Level 139
God Stats
4W - 4L
1,520 SR
Queue Stats
114W - 121L
1,473 Elo+
Party 1
Zeus
Zeus
cartu7
Zeus
Level 155
God Stats
7W - 4L
1,557 SR
Queue Stats
154W - 108L
1,606 Elo+
Solo
Cu Chulainn
Cu Chulainn
epsilonga
Cu Chulainn
Level 140
God Stats
3W - 5L
1,410 SR
Queue Stats
85W - 100L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 0 / 2
6,929
630
7,958
10,378
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 2 / 1
5,844
531
1,728
7,703
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Paganific
Horus
10
2 / 1 / 8
5,633
512
5,702
10,784
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
SargentWood
Ah Puch
11
4 / 0 / 2
6,606
601
7,977
5,666
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Tererè
Mercury
12
5 / 0 / 2
6,761
615
3,501
9,399
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gatoporro
Arachne
9
0 / 1 / 0
5,098
463
2,143
7,647
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
8
0 / 6 / 2
5,333
485
3,363
10,639
7,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SmolMozi
Charybdis
10
0 / 3 / 0
5,486
499
4,189
9,155
3,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
cartu7
Zeus
11
2 / 2 / 0
6,118
556
6,958
4,341
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
epsilonga
Cu Chulainn
10
0 / 4 / 0
5,865
533
8,010
11,728
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
16
Kills
2
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
0
2
5
L
Arachne
Gatoporro
Arachne
0
1
0
0
L
Hades
0
6
2
0.17
W
1
2
1
0.75
W
Horus
Paganific
Horus
2
1
8
6
W
Ah Puch
SargentWood
Ah Puch
4
0
2
5
L
Charybdis
SmolMozi
Charybdis
0
3
0
0
W
Mercury
Tererè
Mercury
5
0
2
6
L
Zeus
cartu7
Zeus
2
2
0
1
L
Cu Chulainn
epsilonga
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,866
Damage
24,663
43,930
Taken
43,510
24,680
Mitigated
22,594
22,683
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,958
2,865
0
6,273
10,378
7,756
0
0
10,378
0
45,820
L
Arachne
Gatoporro
Arachne
2,143
1,281
0
4,161
7,647
2,700
0
1,428
6,175
0
38,897
L
Hades
3,363
562
320
1,572
10,639
7,457
12
2,271
7,999
17,382
0
W
1,728
915
0
2,250
7,703
2,996
0
4,346
3,357
0
40,628
W
Horus
Paganific
Horus
5,702
2,548
1,081
5,626
10,784
8,126
9
4,605
6,179
221
19,269
W
Ah Puch
SargentWood
Ah Puch
7,977
365
0
1,378
5,666
2,442
0
846
4,820
48,115
894
L
Charybdis
SmolMozi
Charybdis
4,189
2,285
0
2,727
9,155
3,447
0
4,292
4,661
0
40,783
W
Mercury
Tererè
Mercury
3,501
2,095
0
6,075
9,399
3,360
0
524
8,875
0
48,890
L
Zeus
cartu7
Zeus
6,958
1,999
0
1,080
4,341
1,081
34
0
4,204
44,774
0
L
Cu Chulainn
epsilonga
Cu Chulainn
8,010
2,394
0
853
11,728
7,909
0
207
10,806
0
42,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,773
Gold Earned
27,900
378
Minions Killed
312
0
Camps Cleared
0
1,128,333
Distance Traveled
1,044,801
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,929
630
93
8
0
209,461
0
L
Arachne
5,098
463
66
6
0
248,923
0
L
Hades
5,333
485
22
2
0
207,008
2
W
Anhur
5,844
531
82
7
0
181,503
0
W
Horus
5,633
512
17
2
0
231,894
4
W
Ah Puch
6,606
601
94
9
0
222,988
2
L
Charybdis
5,486
499
76
7
0
200,167
2
W
Mercury
6,761
615
92
8
0
282,487
0
L
Zeus
6,118
556
73
7
0
191,940
0
L
Cu Chulainn
5,865
533
75
7
0
196,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role