Player Matchup

Kukulkan
Kukulkan
Death Bat Mafia
Kukulkan
Level 17
God Stats
6W - 14L
1,307 SR
Queue Stats
46W - 54L
1,511 Elo+
Party 1
Cthulhu
Cthulhu
Greedyboi456
Cthulhu
Level 23
God Stats
3W - 1L
1,792 SR
Queue Stats
12W - 18L
1,520 Elo+
Party 1
Lancelot
Lancelot
Hades6165
Lancelot
Level 172
God Stats
8W - 2L
1,479 SR
Queue Stats
136W - 108L
1,651 Elo+
Party 1
Ne Zha
Ne Zha
Nova Revived
Ne Zha
Level 145
God Stats
16W - 12L
1,573 SR
Queue Stats
53W - 58L
1,632 Elo+
Party 1
Neith
Neith
OG Jokr
Neith
Level 20
God Stats
2W - 3L
1,548 SR
Queue Stats
3W - 5L
1,662 Elo+
Party 1
Team Averages
Level 75
1,540 SR
1,595 Elo+

VS

Team Averages
Level 156
1,540 SR
1,551 Elo+
Serqet
Serqet
 
Serqet
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BROODINGDRAGON1
Neith
Level 156
God Stats
3W - 2L
1,472 SR
Queue Stats
47W - 39L
1,543 Elo+
Solo
Cthulhu
Cthulhu
JuniorReally
Cthulhu
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 101L
1,604 Elo+
Solo
Agni
Agni
Monwolf117
Agni
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 125L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
rosiep714
Baron Samedi
Level 159
God Stats
5W - 0L
1,727 SR
Queue Stats
170W - 158L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 3 / 2
7,274
485
2,434
8,097
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Greedyboi456
Cthulhu
10
0 / 2 / 1
6,431
429
3,936
15,365
7,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Hades6165
Lancelot
14
5 / 5 / 1
7,733
516
8,288
15,622
7,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
13
1 / 4 / 2
7,440
496
5,390
11,622
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
OG Jokr
Neith
11
0 / 3 / 0
6,361
424
2,003
8,162
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 2 / 6
7,771
518
5,427
10,898
4,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
4 / 1 / 1
8,340
556
11,642
8,945
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
JuniorReally
Cthulhu
14
3 / 1 / 4
8,962
597
7,089
8,077
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 2 / 4
8,857
590
8,990
10,261
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
rosiep714
Baron Samedi
13
1 / 0 / 5
8,139
543
5,072
6,928
5,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
17
17
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
6
3
W
4
1
1
4.5
L
Kukulkan
0
3
2
0.33
L
Cthulhu
Greedyboi456
Cthulhu
0
2
1
0.25
L
Lancelot
Hades6165
Lancelot
5
5
1
1.1
W
Cthulhu
JuniorReally
Cthulhu
3
1
4
5
W
6
2
4
4
L
Ne Zha
1
4
2
0.5
L
Neith
OG Jokr
Neith
0
3
0
0
W
Baron Samedi
rosiep714
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,051
Damage
38,220
58,868
Taken
45,109
27,921
Mitigated
25,823
10,469
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,427
1,767
0
3,209
10,898
4,732
0
1,216
9,638
0
46,222
W
11,642
4,241
0
2,448
8,945
3,635
365
1,783
7,162
0
74,216
L
Kukulkan
2,434
123
0
260
8,097
3,168
0
3,240
4,314
49,661
621
L
Cthulhu
Greedyboi456
Cthulhu
3,936
721
1,476
4,192
15,365
7,828
0
4,182
11,138
22,594
962
L
Lancelot
Hades6165
Lancelot
8,288
1,822
0
1,795
15,622
7,959
0
4,359
11,116
0
66,537
W
Cthulhu
JuniorReally
Cthulhu
7,089
814
59
2,610
8,077
8,004
174
55
7,495
51,655
3,605
W
8,990
850
0
1,894
10,261
3,848
461
1,470
8,707
54,689
2,838
L
Ne Zha
5,390
1,386
0
1,828
11,622
6,126
0
5,949
4,951
0
42,836
L
Neith
OG Jokr
Neith
2,003
169
0
918
8,162
2,840
0
1,683
6,479
0
35,238
W
Baron Samedi
rosiep714
Baron Samedi
5,072
571
1,931
2,392
6,928
5,604
0
1,712
5,216
42,618
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
42,069
378
Minions Killed
446
0
Camps Cleared
0
1,413,008
Distance Traveled
1,430,953
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,771
518
77
5
0
356,119
2
W
Neith
8,340
556
121
8
0
257,715
2
L
Kukulkan
7,274
485
103
7
0
284,277
0
L
Cthulhu
6,431
429
33
2
0
286,522
0
L
Lancelot
7,733
516
101
7
0
330,738
4
W
Cthulhu
8,962
597
109
7
0
270,646
0
W
Agni
8,857
590
86
6
0
291,129
0
L
Ne Zha
7,440
496
77
5
0
257,358
0
L
Neith
6,361
424
64
4
0
254,113
0
W
Baron Samedi
8,139
543
53
4
0
255,344
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role