Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Edsel36
Nike
Level 74
God Stats
13W - 6L
1,246 SR
Queue Stats
106W - 112L
1,344 Elo+
Party 1
Loki
Loki
Feruchiha
Loki
Level 157
God Stats
5W - 1L
1,525 SR
Queue Stats
141W - 139L
1,397 Elo+
Party 1
Geb
Geb
duomaxwhell
Geb
Level 105
God Stats
37W - 30L
1,469 SR
Queue Stats
126W - 124L
1,453 Elo+
Party 1
Rama
Rama
robot_jo
Rama
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
545W - 498L
1,464 Elo+
Solo
Team Averages
Level 122
1,448 SR
1,432 Elo+

VS

Team Averages
Level 70
1,496 SR
1,387 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FatPhallus
Janus
Level 129
God Stats
0W - 3L
1,239 SR
Queue Stats
112W - 115L
1,416 Elo+
Solo
Thanatos
Thanatos
MordecaiLune
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,320 Elo+
Party 2
Charybdis
Charybdis
Ricky01123
Charybdis
Level 6
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 5L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 3 / 3
8,918
637
9,193
8,500
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Edsel36
Nike
14
3 / 0 / 1
8,795
628
7,069
7,864
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
15
13 / 1 / 4
9,285
663
9,946
12,667
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 11
7,918
566
5,730
9,775
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rama
14
4 / 1 / 7
8,826
630
7,974
7,434
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 3 / 3
6,848
489
5,344
12,576
9,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
 
Chaac
11
0 / 2 / 1
6,669
476
5,682
11,923
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
13
3 / 4 / 1
7,826
559
7,609
9,603
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thanatos
MordecaiLune
Thanatos
11
2 / 6 / 1
6,529
466
3,347
14,033
5,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Ricky01123
Charybdis
8
0 / 9 / 1
5,410
386
3,089
12,050
4,917
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
24
Kills
7
7
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
3
3
1.5
L
Baron Samedi
 
Baron Samedi
2
3
3
1.17
L
Chaac
 
Chaac
0
2
1
0.25
W
Nike
Edsel36
Nike
3
0
1
3.5
L
Janus
3
4
1
0.88
W
Loki
13
1
4
15
L
Thanatos
MordecaiLune
Thanatos
2
6
1
0.42
L
Charybdis
Ricky01123
Charybdis
0
9
1
0.06
W
1
2
11
3.25
W
Rama
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,912
Damage
25,071
46,240
Taken
60,185
22,886
Mitigated
31,535
16,829
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,193
347
0
2,045
8,500
3,529
0
5,747
2,753
73,992
753
L
Baron Samedi
 
Baron Samedi
5,344
728
202
2,919
12,576
9,833
0
3,347
9,229
27,698
0
L
Chaac
 
Chaac
5,682
1,241
0
2,576
11,923
7,819
0
356
10,752
0
39,468
W
Nike
Edsel36
Nike
7,069
1,255
0
3,782
7,864
4,336
88
0
7,864
0
57,250
L
Janus
7,609
992
0
1,424
9,603
3,637
0
4,331
5,272
51,619
0
W
Loki
9,946
3,414
0
4,471
12,667
4,607
693
2,506
10,161
0
60,188
L
Thanatos
MordecaiLune
Thanatos
3,347
837
0
7,683
14,033
5,329
0
3,741
10,292
0
38,913
L
Charybdis
Ricky01123
Charybdis
3,089
1,418
0
1,186
12,050
4,917
0
2,496
9,554
0
20,546
W
5,730
346
0
2,865
9,775
7,524
389
3,687
6,088
24,018
2,651
W
Rama
7,974
6,617
0
3,666
7,434
2,890
0
1,426
6,008
0
70,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
33,282
424
Minions Killed
274
0
Camps Cleared
0
1,458,888
Distance Traveled
1,271,228
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,918
637
112
8
0
246,554
0
L
Baron Samedi
6,848
489
41
3
0
246,482
2
L
Chaac
6,669
476
69
5
0
257,764
6
W
Nike
8,795
628
91
7
0
292,220
4
L
Janus
7,826
559
77
6
0
260,566
0
W
Loki
9,285
663
89
6
0
329,026
3
L
Thanatos
6,529
466
60
4
0
283,026
0
L
Charybdis
5,410
386
27
2
0
223,390
0
W
Geb
7,918
566
30
2
0
321,366
3
W
Rama
8,826
630
102
7
0
269,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role