Player Matchup

Medusa
Medusa
EnterTxt
Medusa
Level 114
God Stats
3W - 1L
1,806 SR
Queue Stats
66W - 47L
1,502 Elo+
Solo
Bellona
Bellona
Fullmetal4268
Bellona
Level 47
God Stats
5W - 3L
1,366 SR
Queue Stats
60W - 41L
1,521 Elo+
Party 3
Da Ji
Da Ji
hulkmanboy
Da Ji
Level 146
God Stats
2W - 1L
1,310 SR
Queue Stats
50W - 61L
1,413 Elo+
Solo
Scylla
Scylla
iGxhz
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,574 Elo+
Party 3
Geb
Geb
pimpamtraca
Geb
Level 129
God Stats
58W - 47L
1,576 SR
Queue Stats
599W - 594L
1,487 Elo+
Solo
Team Averages
Level 113
1,512 SR
1,499 Elo+

VS

Team Averages
Level 125
1,635 SR
1,456 Elo+
Sobek
Sobek
GOD OF MOBN
Sobek
Level 154
God Stats
7W - 10L
1,439 SR
Queue Stats
536W - 522L
1,474 Elo+
Party 2
Nut
Nut
Kravenhurst333
Nut
Level 146
God Stats
0W - 3L
1,798 SR
Queue Stats
14W - 21L
1,354 Elo+
Solo
The Morrigan
The Morrigan
MOBN VIPER
The Morrigan
Level 139
God Stats
6W - 8L
1,578 SR
Queue Stats
427W - 401L
1,470 Elo+
Party 2
Thor
Thor
Radiak4752
Thor
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 91L
1,489 Elo+
Party 1
Amaterasu
Amaterasu
cgpv1989
Amaterasu
Level 123
God Stats
3W - 1L
1,862 SR
Queue Stats
208W - 173L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EnterTxt
Medusa
14
4 / 1 / 3
8,333
556
11,912
8,184
3,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
3 / 2 / 1
8,567
571
11,765
17,041
17,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
13
1 / 6 / 5
7,431
495
4,590
16,685
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
iGxhz
Scylla
16
6 / 1 / 3
9,612
641
7,996
5,957
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 2 / 4
7,529
502
5,529
11,054
8,548
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,160
411
2,399
13,624
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,496
433
3,107
9,636
3,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
MOBN VIPER
The Morrigan
13
3 / 2 / 1
7,898
527
7,369
5,856
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 3
7,532
502
4,674
13,459
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
cgpv1989
Amaterasu
14
4 / 3 / 4
8,964
598
12,998
20,738
17,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
15
Kills
11
12
Deaths
15
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
EnterTxt
Medusa
4
1
3
5.5
W
Bellona
3
2
1
1.75
L
0
2
2
0.5
L
0
4
1
0.13
L
The Morrigan
MOBN VIPER
The Morrigan
3
2
1
1.75
L
4
4
3
1.38
L
Amaterasu
cgpv1989
Amaterasu
4
3
4
2
W
Da Ji
1
6
5
0.58
W
Scylla
iGxhz
Scylla
6
1
3
7.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,792
Damage
30,547
58,921
Taken
63,313
38,595
Mitigated
38,247
18,311
Healing
17,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EnterTxt
Medusa
11,912
5,187
0
2,478
8,184
3,268
1,438
2,192
5,856
0
63,018
W
Bellona
11,765
6,112
0
7,559
17,041
17,693
368
561
16,480
0
59,768
L
2,399
55
0
2,654
13,624
9,450
0
4,321
9,303
17,940
0
L
3,107
1,289
0
2,071
9,636
3,121
0
1,514
8,122
0
38,866
L
The Morrigan
MOBN VIPER
The Morrigan
7,369
1,514
0
1,028
5,856
2,186
0
2,911
2,945
52,406
2,787
L
4,674
1,190
0
681
13,459
6,089
71
2,329
11,130
0
53,062
L
Amaterasu
cgpv1989
Amaterasu
12,998
7,661
0
10,871
20,738
17,401
5
1,820
18,918
0
71,523
W
Da Ji
4,590
1,411
0
5,591
16,685
6,941
0
1,546
15,003
0
54,852
W
Scylla
iGxhz
Scylla
7,996
1,911
0
1,057
5,957
2,145
1,184
2,267
3,530
83,714
0
W
5,529
738
0
1,626
11,054
8,548
150
1,144
9,854
35,047
1,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
37,050
428
Minions Killed
376
0
Camps Cleared
0
1,450,551
Distance Traveled
1,352,120
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,333
556
89
6
0
276,379
5
W
Bellona
8,567
571
82
5
0
279,963
0
L
Sobek
6,160
411
12
1
0
283,439
3
L
Nut
6,496
433
64
4
0
247,660
1
L
The Morrigan
7,898
527
109
7
0
266,031
2
L
Thor
7,532
502
77
5
0
303,719
0
L
Amaterasu
8,964
598
114
8
0
251,271
0
W
Da Ji
7,431
495
79
5
0
323,440
0
W
Scylla
9,612
641
134
9
0
272,509
0
W
Geb
7,529
502
44
3
0
298,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role