Player Matchup

Horus
Horus
Arg0Vista
Horus
Level 148
God Stats
5W - 1L
1,675 SR
Queue Stats
121W - 103L
1,578 Elo+
Party 1
Atlas
Atlas
SadisticLuster
Atlas
Level 182
God Stats
4W - 1L
1,619 SR
Queue Stats
131W - 121L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLJK
Gilgamesh
Level 118
God Stats
1W - 0L
1,560 SR
Queue Stats
49W - 24L
1,588 Elo+
Solo
Zhong Kui
Zhong Kui
WetStickyKitty
Zhong Kui
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 143L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
xXxEpiphanyxXx
Jing Wei
Level 94
God Stats
3W - 3L
1,432 SR
Queue Stats
153W - 118L
1,547 Elo+
Solo
Team Averages
Level 141
1,557 SR
1,552 Elo+

VS

Team Averages
Level 147
1,498 SR
1,579 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AcTivLyFe
Chang'e
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,893 Elo+
Solo
Camazotz
Camazotz
PrinceGreen420
Camazotz
Level 129
God Stats
4W - 5L
1,512 SR
Queue Stats
244W - 250L
1,491 Elo+
Solo
Anubis
Anubis
bouttaAFK-
Anubis
Level 156
God Stats
0W - 1L
1,479 SR
Queue Stats
17W - 24L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Arg0Vista
Horus
10
2 / 1 / 7
6,292
1,258
2,927
6,879
6,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 8
6,252
1,250
4,461
6,730
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
TheLJK
Gilgamesh
10
1 / 1 / 7
5,667
1,133
4,142
6,822
6,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
WetStickyKitty
Zhong Kui
11
5 / 1 / 5
6,649
1,330
6,376
5,407
5,578
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
10
1 / 0 / 6
5,912
1,182
3,035
2,758
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 2 / 1
5,562
1,112
3,006
4,772
2,000
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
 
Ah Puch
7
0 / 1 / 0
4,803
961
3,407
1,885
671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
AcTivLyFe
Chang'e
11
2 / 2 / 0
5,810
1,162
6,038
5,364
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
7
0 / 3 / 1
4,620
924
1,684
6,087
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
bouttaAFK-
Anubis
9
0 / 2 / 2
5,153
1,031
6,056
3,812
1,854
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
10
Kills
2
4
Deaths
10
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
1
0.25
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Chang'e
AcTivLyFe
Chang'e
2
2
0
1
W
Horus
Arg0Vista
Horus
2
1
7
5.5
L
Camazotz
0
3
1
0.17
W
1
1
8
5
W
Gilgamesh
TheLJK
Gilgamesh
1
1
7
4.5
W
Zhong Kui
WetStickyKitty
Zhong Kui
5
1
5
7.5
L
Anubis
bouttaAFK-
Anubis
0
2
2
0.5
W
Jing Wei
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,941
Damage
20,191
28,596
Taken
21,920
24,616
Mitigated
9,941
12,382
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,006
2,045
198
553
4,772
2,000
0
2,331
2,441
0
10,243
L
Ah Puch
 
Ah Puch
3,407
0
135
118
1,885
671
0
1,446
439
7,085
0
L
Chang'e
AcTivLyFe
Chang'e
6,038
265
789
1,407
5,364
1,909
0
2,247
3,117
7,264
0
W
Horus
Arg0Vista
Horus
2,927
1,551
2,767
3,386
6,879
6,140
120
3,215
3,664
0
5,089
L
Camazotz
1,684
388
19
763
6,087
3,507
0
3,105
2,982
0
1,910
W
4,461
1,289
863
1,862
6,730
5,564
197
3,578
3,152
7,825
517
W
Gilgamesh
TheLJK
Gilgamesh
4,142
1,226
830
1,378
6,822
6,039
8
4,127
2,695
0
8,220
W
Zhong Kui
WetStickyKitty
Zhong Kui
6,376
919
0
668
5,407
5,578
385
2,610
2,797
16,295
0
L
Anubis
bouttaAFK-
Anubis
6,056
285
553
1,023
3,812
1,854
0
1,524
2,288
13,060
244
W
Jing Wei
3,035
2,302
201
427
2,758
1,295
1,358
1,855
903
0
9,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
25,948
65
Minions Killed
47
0
Camps Cleared
0
523,282
Distance Traveled
358,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,562
1,112
16
3
0
81,712
0
L
Ah Puch
4,803
961
10
2
0
35,041
0
L
Chang'e
5,810
1,162
3
1
0
103,855
0
W
Horus
6,292
1,258
2
0
0
115,209
0
L
Camazotz
4,620
924
1
0
0
79,871
0
W
Atlas
6,252
1,250
10
2
0
105,440
0
W
Gilgamesh
5,667
1,133
6
1
0
113,096
0
W
Zhong Kui
6,649
1,330
29
6
0
93,174
0
L
Anubis
5,153
1,031
17
3
0
57,759
0
W
Jing Wei
5,912
1,182
18
4
0
96,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role