Player Matchup

Nike
Nike
 
Nike
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Cloncho
Ishtar
Level 178
God Stats
74W - 74L
1,546 SR
Queue Stats
208W - 187L
1,487 Elo+
Solo
Zeus
Zeus
K00LH4NDLUK3
Zeus
Level 159
God Stats
65W - 29L
1,733 SR
Queue Stats
207W - 188L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
chenlezhi
Kuzenbo
Level 249
God Stats
135W - 94L
1,629 SR
Queue Stats
442W - 430L
1,492 Elo+
Solo
Team Averages
Level 178
1,582 SR
1,498 Elo+

VS

Team Averages
Level 151
1,495 SR
1,500 Elo+
Osiris
Osiris
ArdRuinn
Osiris
Level 129
God Stats
5W - 7L
1,228 SR
Queue Stats
52W - 36L
1,580 Elo+
Solo
Olorun
Olorun
HeadofSwagg
Olorun
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 2
Ix Chel
Ix Chel
LIFT DZ NTZ
Ix Chel
Level 209
God Stats
9W - 6L
1,594 SR
Queue Stats
383W - 344L
1,550 Elo+
Solo
Athena
Athena
catmanx22
Athena
Level 106
God Stats
18W - 11L
1,629 SR
Queue Stats
34W - 32L
1,510 Elo+
Solo
Camazotz
Camazotz
hatchdaddy2
Camazotz
Level 147
God Stats
2W - 1L
1,522 SR
Queue Stats
43W - 51L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 1 / 0
5,489
549
3,252
8,764
7,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
 
Fenrir
8
0 / 2 / 0
4,645
465
1,507
8,256
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
Cloncho
Ishtar
9
0 / 4 / 0
5,089
509
4,753
7,046
2,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,663
566
4,457
3,592
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kuzenbo
chenlezhi
Kuzenbo
8
0 / 3 / 0
5,103
510
3,492
7,970
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArdRuinn
Osiris
12
2 / 0 / 1
7,197
720
6,394
7,709
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Olorun
12
5 / 0 / 1
7,023
702
5,884
5,581
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
LIFT DZ NTZ
Ix Chel
10
0 / 1 / 1
5,423
542
2,386
6,025
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
catmanx22
Athena
10
1 / 0 / 6
6,269
627
2,757
6,910
5,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Camazotz
hatchdaddy2
Camazotz
13
3 / 0 / 2
6,228
623
3,103
9,133
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
L
Fenrir
 
Fenrir
0
2
0
0
W
Osiris
ArdRuinn
Osiris
2
0
1
2.5
L
Ishtar
Cloncho
Ishtar
0
4
0
0
W
Olorun
5
0
1
5.5
L
1
1
0
1
W
Ix Chel
LIFT DZ NTZ
Ix Chel
0
1
1
0.5
W
Athena
catmanx22
Athena
1
0
6
4
L
Kuzenbo
chenlezhi
Kuzenbo
0
3
0
0
W
Camazotz
hatchdaddy2
Camazotz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,461
Damage
20,524
35,628
Taken
35,358
21,279
Mitigated
20,651
8,632
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,252
612
0
1,772
8,764
7,143
0
0
8,092
0
41,743
L
Fenrir
 
Fenrir
1,507
728
0
3,363
8,256
2,985
0
1,678
6,537
0
27,240
W
Osiris
ArdRuinn
Osiris
6,394
2,184
0
4,460
7,709
6,105
0
0
7,709
0
56,176
L
Ishtar
Cloncho
Ishtar
4,753
2,211
0
1,347
7,046
2,694
0
4,360
2,686
0
42,871
W
Olorun
5,884
3,740
305
2,479
5,581
2,415
0
260
5,321
50,586
4,259
L
4,457
224
0
982
3,592
1,050
0
775
2,817
46,493
0
W
Ix Chel
LIFT DZ NTZ
Ix Chel
2,386
249
454
2,544
6,025
2,327
0
3,683
2,342
43,493
751
W
Athena
catmanx22
Athena
2,757
1,039
0
2,523
6,910
5,740
0
2,710
4,200
18,452
2,953
L
Kuzenbo
chenlezhi
Kuzenbo
3,492
1,126
132
1,036
7,970
7,407
230
3,702
4,268
16,950
1,357
W
Camazotz
hatchdaddy2
Camazotz
3,103
1,234
0
2,850
9,133
4,064
0
1,205
7,928
0
54,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
32,140
306
Minions Killed
383
0
Camps Cleared
0
1,016,551
Distance Traveled
1,058,612
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,489
549
69
7
0
201,499
0
L
Fenrir
4,645
465
51
5
0
222,568
3
W
Osiris
7,197
720
108
11
0
207,553
0
L
Ishtar
5,089
509
62
6
0
194,379
1
W
Olorun
7,023
702
84
8
0
190,250
1
L
Zeus
5,663
566
104
10
0
197,261
4
W
Ix Chel
5,423
542
85
9
0
173,794
2
W
Athena
6,269
627
27
3
0
252,131
10
L
Kuzenbo
5,103
510
20
2
0
200,844
0
W
Camazotz
6,228
623
79
8
0
234,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role