Player Matchup

Khepri
Khepri
TheChosenSenpai
Khepri
Level 102
God Stats
6W - 2L
1,566 SR
Queue Stats
287W - 297L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
barackngao
Tsukuyomi
Level 129
God Stats
5W - 2L
1,811 SR
Queue Stats
64W - 59L
1,438 Elo+
Party 2
Hachiman
Hachiman
ghostdogg98
Hachiman
Level 159
God Stats
6W - 4L
1,665 SR
Queue Stats
507W - 530L
1,455 Elo+
Party 2
Fenrir
Fenrir
impy faction
Fenrir
Level 86
God Stats
2W - 0L
1,734 SR
Queue Stats
132W - 184L
1,408 Elo+
Party 1
Da Ji
Da Ji
shizzysmith1
Da Ji
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,425 Elo+
Party 2
Team Averages
Level 124
1,655 SR
1,437 Elo+

VS

Team Averages
Level 129
1,488 SR
1,457 Elo+
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
AnnaBourshin
Chronos
Level 99
God Stats
1W - 4L
1,322 SR
Queue Stats
92W - 130L
1,417 Elo+
Solo
Vamana
Vamana
GeoChachi91
Vamana
Level 138
God Stats
3W - 2L
1,625 SR
Queue Stats
602W - 643L
1,467 Elo+
Solo
Ymir
Ymir
desperategold96
Ymir
Level 121
God Stats
1W - 1L
1,287 SR
Queue Stats
106W - 118L
1,462 Elo+
Solo
Atlas
Atlas
souless088
Atlas
Level 156
God Stats
2W - 1L
1,704 SR
Queue Stats
222W - 223L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 9
7,381
923
3,033
9,170
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
barackngao
Tsukuyomi
14
5 / 1 / 8
8,088
1,011
12,621
8,756
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ghostdogg98
Hachiman
14
5 / 2 / 8
8,148
1,019
9,978
5,876
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
12
1 / 2 / 9
7,074
884
2,412
8,064
7,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 7
7,582
948
7,694
7,001
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
2 / 4 / 3
6,665
833
7,837
8,026
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
AnnaBourshin
Chronos
5
0 / 0 / 0
5,020
628
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
11
3 / 4 / 3
6,543
818
3,876
8,986
9,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 4
7,153
894
5,319
8,060
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
12
1 / 3 / 5
6,884
861
7,948
16,905
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
14
Kills
7
8
Deaths
14
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
3
0.88
L
Chronos
AnnaBourshin
Chronos
0
0
0
0
L
Vamana
3
4
3
1.13
W
0
2
9
2.25
W
Tsukuyomi
barackngao
Tsukuyomi
5
1
8
9
L
1
3
4
1
W
Hachiman
ghostdogg98
Hachiman
5
2
8
4.5
W
Fenrir
1
2
9
2.75
W
3
1
7
6.5
L
Atlas
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,738
Damage
24,980
38,867
Taken
41,977
25,779
Mitigated
34,303
14,278
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,837
2,290
441
1,255
8,026
3,367
0
500
7,526
16,605
601
L
Chronos
AnnaBourshin
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
3,876
1,930
454
435
8,986
9,097
13
492
8,494
0
8,198
W
3,033
126
281
2,302
9,170
6,820
415
4,791
4,379
7,936
0
W
Tsukuyomi
barackngao
Tsukuyomi
12,621
2,384
909
2,368
8,756
4,497
1,166
4,789
3,967
0
20,216
L
5,319
505
1,091
1,259
8,060
6,586
0
577
7,483
11,120
0
W
Hachiman
ghostdogg98
Hachiman
9,978
5,453
820
789
5,876
3,069
537
2,719
3,157
0
25,022
W
Fenrir
2,412
874
213
2,329
8,064
7,413
392
4,403
3,661
1,836
5,043
W
7,694
867
2,762
1,505
7,001
3,980
770
4,101
2,900
0
11,013
L
Atlas
7,948
3,988
548
5,458
16,905
15,253
0
1,529
15,376
16,254
191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,273
Gold Earned
32,265
85
Minions Killed
51
0
Camps Cleared
0
747,321
Distance Traveled
547,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,665
833
20
3
0
138,774
0
L
Chronos
5,020
628
0
0
0
12,349
0
L
Vamana
6,543
818
5
1
0
129,924
0
W
Khepri
7,381
923
3
0
0
139,646
0
W
Tsukuyomi
8,088
1,011
22
3
0
184,717
0
L
Ymir
7,153
894
18
2
0
126,449
0
W
Hachiman
8,148
1,019
31
4
0
137,193
0
W
Fenrir
7,074
884
16
2
0
149,540
0
W
Da Ji
7,582
948
13
2
0
136,225
0
L
Atlas
6,884
861
8
1
0
139,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role