Player Matchup

Baron Samedi
Baron Samedi
Slept0n
Baron Samedi
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 93L
1,496 Elo+
Party 3
Hera
Hera
StGentleman
Hera
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,223 Elo+
Party 3
Ah Puch
Ah Puch
Yagaa68
Ah Puch
Level 49
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 86L
1,507 Elo+
Party 3
Cu Chulainn
Cu Chulainn
phodatbih
Cu Chulainn
Level 50
God Stats
9W - 4L
1,501 SR
Queue Stats
90W - 80L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
tillernol
Heimdallr
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 49L
1,507 Elo+
Party 3
Team Averages
Level 51
1,500 SR
1,441 Elo+

VS

Team Averages
Level 81
1,596 SR
1,476 Elo+
Merlin
Merlin
Avyn
Merlin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 50L
1,437 Elo+
Party 2
Rama
Rama
Beans8267
Rama
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 171L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
GET0B0Yz-
Zhong Kui
Level 108
God Stats
12W - 15L
1,543 SR
Queue Stats
497W - 481L
1,485 Elo+
Party 1
He Bo
He Bo
Zësty
He Bo
Level 23
God Stats
1W - 1L
1,721 SR
Queue Stats
37W - 38L
1,437 Elo+
Party 2
Eset
Eset
edmon300
Eset
Level 85
God Stats
2W - 2L
1,714 SR
Queue Stats
325W - 297L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Slept0n
Baron Samedi
17
6 / 3 / 16
11,126
795
11,779
12,844
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 15
12,049
861
15,398
8,664
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Yagaa68
Ah Puch
18
11 / 2 / 11
11,706
836
19,422
10,468
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
phodatbih
Cu Chulainn
17
3 / 4 / 19
10,362
740
7,556
18,310
15,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
tillernol
Heimdallr
17
2 / 3 / 17
10,742
767
6,012
11,294
5,104
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avyn
Merlin
17
4 / 6 / 6
9,757
697
12,223
11,903
5,148
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rama
16
2 / 5 / 6
9,234
660
6,313
13,923
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
GET0B0Yz-
Zhong Kui
19
5 / 7 / 5
11,608
829
14,900
15,801
15,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Zësty
He Bo
11
0 / 8 / 5
7,569
541
7,685
10,744
3,752
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
13
2 / 6 / 1
8,637
617
5,747
11,247
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
32
Kills
13
14
Deaths
32
78
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Avyn
Merlin
4
6
6
1.17
L
Rama
2
5
6
1
L
Zhong Kui
GET0B0Yz-
Zhong Kui
5
7
5
1.07
W
Baron Samedi
Slept0n
Baron Samedi
6
3
16
4.67
W
10
2
15
8.75
W
Ah Puch
Yagaa68
Ah Puch
11
2
11
8.25
L
He Bo
Zësty
He Bo
0
8
5
0.31
L
Eset
2
6
1
0.42
W
Cu Chulainn
phodatbih
Cu Chulainn
3
4
19
3.13
W
Heimdallr
tillernol
Heimdallr
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,167
Damage
46,868
61,580
Taken
63,618
36,832
Mitigated
33,941
20,014
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Avyn
Merlin
12,223
421
452
1,046
11,903
5,148
0
7,682
4,221
28,873
389
L
Rama
6,313
2,947
1,100
3,015
13,923
5,731
0
11,159
2,764
0
21,769
L
Zhong Kui
GET0B0Yz-
Zhong Kui
14,900
1,225
237
3,166
15,801
15,024
0
10,026
5,775
31,866
1,226
W
Baron Samedi
Slept0n
Baron Samedi
11,779
877
2,640
3,474
12,844
7,711
376
8,040
4,804
28,023
0
W
15,398
2,702
298
1,420
8,664
3,763
1,721
6,262
2,402
44,323
0
W
Ah Puch
Yagaa68
Ah Puch
19,422
486
2,364
3,115
10,468
4,673
1,108
5,725
4,743
25,020
39
L
He Bo
Zësty
He Bo
7,685
0
503
351
10,744
3,752
0
8,544
2,200
10,671
363
L
Eset
5,747
143
209
612
11,247
4,286
0
9,544
1,703
16,559
0
W
Cu Chulainn
phodatbih
Cu Chulainn
7,556
554
1,118
1,296
18,310
15,581
267
12,106
6,204
1,129
18,377
W
Heimdallr
tillernol
Heimdallr
6,012
1,613
1,323
2,966
11,294
5,104
3,493
7,351
3,943
0
22,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,985
Gold Earned
46,805
162
Minions Killed
146
0
Camps Cleared
0
1,318,035
Distance Traveled
1,122,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,757
697
39
3
0
217,249
0
L
Rama
9,234
660
31
2
0
249,549
0
L
Zhong Kui
11,608
829
49
4
0
212,680
0
W
Baron Samedi
11,126
795
30
2
0
265,486
0
W
Hera
12,049
861
67
5
0
270,727
0
W
Ah Puch
11,706
836
18
1
0
276,920
0
L
He Bo
7,569
541
8
1
0
237,167
0
L
Eset
8,637
617
19
1
0
205,516
0
W
Cu Chulainn
10,362
740
24
2
0
258,652
0
W
Heimdallr
10,742
767
23
2
0
246,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role