Player Matchup

Erlang Shen
Erlang Shen
Daddyxox
Erlang Shen
Level 141
God Stats
3W - 7L
1,356 SR
Queue Stats
524W - 449L
1,528 Elo+
Party 1
Kali
Kali
FallenSpaceWolf
Kali
Level 62
God Stats
6W - 3L
1,500 SR
Queue Stats
86W - 63L
1,465 Elo+
Party 1
Olorun
Olorun
KKoong
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 1
Hachiman
Hachiman
XQfirst
Hachiman
Level 216
God Stats
19W - 14L
1,551 SR
Queue Stats
165W - 153L
1,518 Elo+
Party 1
Ymir
Ymir
oRellik30
Ymir
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 21L
1,185 Elo+
Party 1
Team Averages
Level 103
1,481 SR
1,393 Elo+

VS

Team Averages
Level 63
1,555 SR
1,486 Elo+
Charon
Charon
Coldbadgermilk
Charon
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,500 Elo+
Party 3
Arachne
Arachne
Hellhound616
Arachne
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 73L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
InfTsukyomi
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 2
Izanami
Izanami
M4DR1D
Izanami
Level 31
God Stats
2W - 5L
1,311 SR
Queue Stats
118W - 129L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
RoccBoy99
Baron Samedi
Level 106
God Stats
0W - 1L
1,962 SR
Queue Stats
5W - 8L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Daddyxox
Erlang Shen
17
2 / 1 / 4
10,548
620
20,787
28,601
29,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 2
9,550
562
9,813
17,620
9,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
KKoong
Olorun
16
3 / 2 / 3
10,396
612
8,096
12,144
6,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
XQfirst
Hachiman
16
7 / 2 / 6
10,050
591
13,231
11,325
4,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
15
1 / 1 / 10
9,471
557
5,056
12,762
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
8,967
527
7,357
14,038
11,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Arachne
Hellhound616
Arachne
13
1 / 4 / 1
7,708
453
7,856
16,658
7,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
InfTsukyomi
Gilgamesh
16
1 / 2 / 2
9,715
571
16,430
21,769
21,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
M4DR1D
Izanami
16
0 / 7 / 4
9,167
539
7,213
14,613
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Baron Samedi
RoccBoy99
Baron Samedi
15
2 / 5 / 0
8,813
518
9,614
13,959
7,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
23
Kills
7
7
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Erlang Shen
Daddyxox
Erlang Shen
2
1
4
4
W
10
1
2
11
L
Arachne
Hellhound616
Arachne
1
4
1
0.38
L
Gilgamesh
InfTsukyomi
Gilgamesh
1
2
2
1
W
Olorun
KKoong
Olorun
3
2
3
2.25
L
Izanami
M4DR1D
Izanami
0
7
4
0.29
L
Baron Samedi
RoccBoy99
Baron Samedi
2
5
0
0.4
W
Hachiman
XQfirst
Hachiman
7
2
6
5
W
Ymir
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,983
Damage
48,470
82,452
Taken
81,037
62,221
Mitigated
52,951
33,758
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,357
1,592
0
1,833
14,038
11,462
0
4,501
9,537
37,610
0
W
Erlang Shen
Daddyxox
Erlang Shen
20,787
13,920
0
17,889
28,601
29,222
0
2,165
26,436
0
104,005
W
9,813
5,780
0
4,503
17,620
9,066
0
2,792
14,828
0
57,020
L
Arachne
Hellhound616
Arachne
7,856
5,146
0
7,219
16,658
7,124
0
1,344
15,314
0
53,249
L
Gilgamesh
InfTsukyomi
Gilgamesh
16,430
6,023
0
9,850
21,769
21,445
776
200
21,569
0
95,891
W
Olorun
KKoong
Olorun
8,096
5,213
0
3,992
12,144
6,019
3,731
4,794
7,350
87,271
0
L
Izanami
M4DR1D
Izanami
7,213
4,379
0
1,771
14,613
5,527
923
1,674
12,939
0
83,975
L
Baron Samedi
RoccBoy99
Baron Samedi
9,614
363
249
3,717
13,959
7,393
0
5,400
8,559
59,751
1,402
W
Hachiman
XQfirst
Hachiman
13,231
8,499
0
5,260
11,325
4,554
1,974
1,646
9,679
0
86,923
W
Ymir
5,056
1,131
0
2,114
12,762
13,360
29
5,122
7,640
30,828
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,015
Gold Earned
44,370
586
Minions Killed
482
0
Camps Cleared
0
1,643,008
Distance Traveled
1,588,617
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,967
527
50
3
0
309,141
0
W
Erlang Shen
10,548
620
175
10
0
335,574
1
W
Kali
9,550
562
74
4
0
359,391
0
L
Arachne
7,708
453
75
4
0
379,351
2
L
Gilgamesh
9,715
571
138
8
0
335,722
2
W
Olorun
10,396
612
164
10
0
304,644
0
L
Izanami
9,167
539
137
8
0
276,412
0
L
Baron Samedi
8,813
518
82
5
0
287,991
2
W
Hachiman
10,050
591
141
8
0
299,112
3
W
Ymir
9,471
557
32
2
0
344,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role