Player Matchup

Hera
Hera
Kanjinti-_
Hera
Level 44
God Stats
1W - 1L
1,710 SR
Queue Stats
32W - 21L
1,660 Elo+
Party 3
Rama
Rama
Uhbsurd
Rama
Level 137
God Stats
6W - 1L
1,807 SR
Queue Stats
19W - 15L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
WallyPete
Kuzenbo
Level 125
God Stats
2W - 2L
1,689 SR
Queue Stats
10W - 7L
1,612 Elo+
Party 2
Fenrir
Fenrir
Zriyxx
Fenrir
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 110L
1,622 Elo+
Party 3
Gilgamesh
Gilgamesh
asdewtwefwef
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,533 Elo+
Party 2
Team Averages
Level 124
1,641 SR
1,598 Elo+

VS

Team Averages
Level 156
1,633 SR
1,514 Elo+
Vulcan
Vulcan
 
Vulcan
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
IHELLSINGI
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 40L
1,639 Elo+
Solo
Hou Yi
Hou Yi
Manolita
Hou Yi
Level 214
God Stats
8W - 7L
1,927 SR
Queue Stats
81W - 75L
1,412 Elo+
Party 1
Fafnir
Fafnir
SirMondragon308
Fafnir
Level 66
God Stats
5W - 6L
1,594 SR
Queue Stats
194W - 189L
1,449 Elo+
Party 1
Achilles
Achilles
ViejoBorracho
Achilles
Level 159
God Stats
18W - 16L
1,647 SR
Queue Stats
265W - 224L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
7,911
879
6,847
10,184
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Uhbsurd
Rama
15
3 / 2 / 1
8,348
928
5,889
8,051
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WallyPete
Kuzenbo
12
0 / 2 / 1
7,197
800
4,620
12,196
11,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Zriyxx
Fenrir
12
0 / 4 / 1
6,859
762
2,099
5,952
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
asdewtwefwef
Gilgamesh
13
0 / 2 / 1
7,383
820
5,880
10,346
6,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 3 / 8
8,391
932
10,703
7,098
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
IHELLSINGI
Mercury
15
1 / 0 / 12
8,191
910
6,858
6,422
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Manolita
Hou Yi
15
4 / 0 / 5
8,527
947
8,288
7,816
3,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 10
8,027
892
2,368
8,035
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
ViejoBorracho
Achilles
15
6 / 1 / 4
8,682
965
12,893
11,016
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
15
15
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
8
2.33
W
Mercury
IHELLSINGI
Mercury
1
0
12
7
L
1
5
1
0.3
W
Hou Yi
Manolita
Hou Yi
4
0
5
6.5
W
1
0
10
6
L
Rama
Uhbsurd
Rama
3
2
1
1.75
W
Achilles
ViejoBorracho
Achilles
6
1
4
8
L
Kuzenbo
WallyPete
Kuzenbo
0
2
1
0.25
L
Fenrir
Zriyxx
Fenrir
0
4
1
0.13
L
Gilgamesh
asdewtwefwef
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
41,110
46,729
Taken
40,387
26,494
Mitigated
29,296
7,004
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,703
3,144
0
625
7,098
3,479
44
1,334
5,764
39,283
0
W
Mercury
IHELLSINGI
Mercury
6,858
2,914
0
895
6,422
2,856
458
852
5,493
0
24,496
L
6,847
1,733
0
1,205
10,184
3,713
0
2,295
7,763
20,658
0
W
Hou Yi
Manolita
Hou Yi
8,288
4,666
0
2,161
7,816
3,815
657
1,902
5,829
0
25,336
W
2,368
197
0
2,117
8,035
9,552
357
2,620
5,109
7,995
2,256
L
Rama
Uhbsurd
Rama
5,889
3,857
0
1,446
8,051
2,908
185
3,697
4,136
0
24,689
W
Achilles
ViejoBorracho
Achilles
12,893
2,671
0
2,378
11,016
9,594
300
4,759
6,139
0
33,227
L
Kuzenbo
WallyPete
Kuzenbo
4,620
1,628
1,020
1,541
12,196
11,272
0
4,091
7,891
12,913
0
L
Fenrir
Zriyxx
Fenrir
2,099
604
0
908
5,952
1,946
0
1,125
4,710
0
9,313
L
Gilgamesh
asdewtwefwef
Gilgamesh
5,880
1,510
0
884
10,346
6,655
0
1,347
8,815
0
19,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,698
Gold Earned
41,818
178
Minions Killed
230
0
Camps Cleared
0
824,901
Distance Traveled
1,072,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,391
932
81
9
0
206,525
0
W
Mercury
8,191
910
39
4
0
254,332
0
L
Hera
7,911
879
45
5
0
162,304
0
W
Hou Yi
8,527
947
46
5
0
173,786
0
W
Fafnir
8,027
892
17
2
0
212,096
0
L
Rama
8,348
928
56
6
0
182,994
0
W
Achilles
8,682
965
47
5
0
225,675
0
L
Kuzenbo
7,197
800
13
1
0
194,744
0
L
Fenrir
6,859
762
18
2
0
89,365
0
L
Gilgamesh
7,383
820
46
5
0
195,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role