Player Matchup

Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Bronze III
Alistor4
Ne Zha
Bronze III
Level 127
God Stats
3W - 4L
1,908 SR
Queue Stats
35W - 24L
1,498 MMR
Party 4
Ares
Ares
Silver III
KOLTUR
Ares
Silver III
Level 82
God Stats
1W - 2L
1,834 SR
Queue Stats
9W - 12L
1,496 MMR
Party 3
Thoth
Thoth
Bronze III
Luneanos
Thoth
Bronze III
Level 156
God Stats
5W - 2L
1,510 SR
Queue Stats
23W - 16L
1,544 MMR
Party 4
Arachne
Arachne
Gold III
YoutubeYoBobby
Arachne
Gold III
Level 109
God Stats
137W - 114L
1,571 SR
Queue Stats
245W - 249L
1,492 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,665 SR
1,506 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,573 SR
1,507 MMR
Ganesha
Ganesha
Silver I
ILEOMAN
Ganesha
Silver I
Level 157
God Stats
7W - 3L
1,740 SR
Queue Stats
21W - 21L
1,366 MMR
Party 2
Kukulkan
Kukulkan
Gold II
IMocrox
Kukulkan
Gold II
Level 124
God Stats
1W - 0L
1,582 SR
Queue Stats
37W - 31L
1,660 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
Lil Maryy xD
Cthulhu
Gold IV
Level 57
God Stats
20W - 10L
1,536 SR
Queue Stats
160W - 178L
1,524 MMR
Solo
Medusa
Medusa
Gold I
Murdurs
Medusa
Gold I
Level 155
God Stats
15W - 10L
1,500 SR
Queue Stats
378W - 375L
1,455 MMR
Party 1
Susano
Susano
Platinum IV
i jus cant win
Susano
Platinum IV
Level 153
God Stats
5W - 3L
1,506 SR
Queue Stats
171W - 168L
1,528 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
0 / 7 / 3
8,328
463
8,102
15,778
5,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Alistor4
Ne Zha
17
4 / 1 / 1
9,400
522
7,030
14,083
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
KOLTUR
Ares
10
0 / 5 / 1
7,086
394
4,701
15,227
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Luneanos
Thoth
16
0 / 2 / 0
9,636
535
9,241
7,917
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 6 / 1
9,220
512
5,885
19,540
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ao KuangKhepriAthenaThanatos

VS

Bans
AgniCerberusDanzaburouAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ILEOMAN
Ganesha
16
1 / 1 / 13
10,956
609
7,093
14,646
15,064
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
IMocrox
Kukulkan
19
5 / 0 / 3
11,321
629
7,637
7,694
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Lil Maryy xD
Cthulhu
16
1 / 4 / 7
10,322
573
9,926
13,546
13,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Murdurs
Medusa
17
9 / 1 / 4
11,062
615
15,836
15,117
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 2 / 6
9,662
537
6,438
15,621
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
20
21
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
7
3
0.21
L
Ne Zha
Alistor4
Ne Zha
4
1
1
4.5
W
Ganesha
ILEOMAN
Ganesha
1
1
13
7.5
W
Kukulkan
IMocrox
Kukulkan
5
0
3
6.5
L
Ares
KOLTUR
Ares
0
5
1
0.1
W
Cthulhu
Lil Maryy xD
Cthulhu
1
4
7
1.13
L
Thoth
Luneanos
Thoth
0
2
0
0
W
Medusa
Murdurs
Medusa
9
1
4
11
L
3
6
1
0.58
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,959
Damage
46,930
72,545
Taken
66,624
33,756
Mitigated
45,037
21,936
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
8,102
3,708
0
2,950
15,778
5,804
225
2,497
13,281
0
56,460
L
Ne Zha
Alistor4
Ne Zha
7,030
1,791
0
8,693
14,083
6,914
0
2,139
11,824
0
93,574
W
Ganesha
ILEOMAN
Ganesha
7,093
695
0
3,958
14,646
15,064
60
4,660
9,986
41,558
0
W
Kukulkan
IMocrox
Kukulkan
7,637
374
0
424
7,694
3,184
91
3,289
4,405
107,816
394
L
Ares
KOLTUR
Ares
4,701
524
490
2,007
15,227
11,404
71
6,487
8,654
25,936
0
W
Cthulhu
Lil Maryy xD
Cthulhu
9,926
301
0
3,063
13,546
13,664
35
3,205
10,341
69,233
1,006
L
Thoth
Luneanos
Thoth
9,241
86
0
1,271
7,917
2,868
0
3,201
4,676
85,743
586
W
Medusa
Murdurs
Medusa
15,836
6,674
0
3,943
15,117
6,611
1,082
3,487
11,630
0
93,461
L
5,885
3,278
0
6,525
19,540
6,766
1,026
8,668
9,902
0
53,731
W
6,438
1,019
0
6,890
15,621
6,514
150
1,584
14,037
0
73,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
53,323
519
Minions Killed
642
0
Camps Cleared
0
1,748,315
Distance Traveled
1,892,879
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,328
463
98
5
0
290,287
0
L
Ne Zha
9,400
522
140
8
0
451,263
4
W
Ganesha
10,956
609
13
1
0
388,131
2
W
Kukulkan
11,321
629
216
12
0
383,791
1
L
Ares
7,086
394
35
2
0
299,508
6
W
Cthulhu
10,322
573
157
9
0
353,493
5
L
Thoth
9,636
535
172
10
0
350,557
8
W
Medusa
11,062
615
155
9
0
337,289
0
L
Arachne
9,220
512
74
4
0
356,700
4
W
Susano
9,662
537
101
6
0
430,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role