Player Matchup

Nut
Nut
 
Nut
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BGPPISOUPCPT
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 77L
1,352 Elo+
Party 3
Thoth
Thoth
CLAlMED
Thoth
Level 136
God Stats
21W - 32L
1,448 SR
Queue Stats
143W - 144L
1,564 Elo+
Party 1
Fenrir
Fenrir
It does Burn
Fenrir
Level 81
God Stats
2W - 3L
1,199 SR
Queue Stats
169W - 166L
1,447 Elo+
Party 3
King Arthur
King Arthur
XANARCHY09
King Arthur
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,568 Elo+
Party 1
Team Averages
Level 104
1,429 SR
1,486 Elo+

VS

Team Averages
Level 111
1,386 SR
1,485 Elo+
Fenrir
Fenrir
Bdawg559
Fenrir
Level 124
God Stats
8W - 5L
1,637 SR
Queue Stats
126W - 112L
1,506 Elo+
Party 2
Nike
Nike
Excrta
Nike
Level 129
God Stats
5W - 2L
1,495 SR
Queue Stats
108W - 112L
1,460 Elo+
Solo
Sobek
Sobek
FoeverCIRE
Sobek
Level 122
God Stats
1W - 4L
1,309 SR
Queue Stats
82W - 79L
1,519 Elo+
Party 2
Chang'e
Chang'e
TV_ABUELO_PS
Chang'e
Level 69
God Stats
2W - 3L
1,275 SR
Queue Stats
128W - 135L
1,421 Elo+
Solo
Sylvanus
Sylvanus
cuhhhhhh
Sylvanus
Level 109
God Stats
1W - 2L
1,217 SR
Queue Stats
93W - 85L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
0 / 5 / 1
6,245
416
6,570
11,462
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 9 / 1
5,472
365
8,258
15,474
10,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
CLAlMED
Thoth
14
1 / 0 / 1
7,580
505
5,824
6,386
2,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
2 / 4 / 0
6,709
447
6,549
15,426
6,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
XANARCHY09
King Arthur
11
0 / 6 / 0
6,587
439
6,326
14,814
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bdawg559
Fenrir
14
6 / 1 / 4
8,338
556
8,081
12,587
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nike
Excrta
Nike
15
6 / 0 / 3
9,421
628
10,607
10,383
6,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
13
3 / 0 / 12
8,454
564
8,653
15,016
13,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
TV_ABUELO_PS
Chang'e
13
3 / 1 / 1
7,817
521
5,724
8,620
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
cuhhhhhh
Sylvanus
13
6 / 1 / 5
8,091
539
8,456
7,253
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
24
24
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
1
0.1
L
0
9
1
0.06
W
Fenrir
Bdawg559
Fenrir
6
1
4
8
L
Thoth
CLAlMED
Thoth
1
0
1
1.5
W
Nike
Excrta
Nike
6
0
3
7.5
W
Sobek
3
0
12
9
L
Fenrir
2
4
0
0.5
W
Chang'e
TV_ABUELO_PS
Chang'e
3
1
1
3.5
L
King Arthur
XANARCHY09
King Arthur
0
6
0
0
W
Sylvanus
cuhhhhhh
Sylvanus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,527
Damage
41,521
63,562
Taken
53,859
34,083
Mitigated
32,227
10,841
Healing
21,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,570
3,833
0
2,363
11,462
4,211
0
5,157
6,305
0
46,171
L
8,258
2,577
141
901
15,474
10,622
0
8,665
6,758
20,706
0
W
Fenrir
Bdawg559
Fenrir
8,081
3,100
0
3,559
12,587
5,694
53
2,172
10,126
0
61,380
L
Thoth
CLAlMED
Thoth
5,824
298
0
1,755
6,386
2,332
0
3,634
2,700
59,865
1,972
W
Nike
Excrta
Nike
10,607
1,114
0
3,799
10,383
6,992
0
316
9,313
0
68,033
W
Sobek
8,653
1,041
0
4,783
15,016
13,278
229
4,126
9,974
26,190
2,061
L
Fenrir
6,549
1,878
0
2,486
15,426
6,756
0
4,213
11,078
0
42,302
W
Chang'e
TV_ABUELO_PS
Chang'e
5,724
390
1,280
3,506
8,620
2,615
0
3,098
5,414
49,452
1,349
L
King Arthur
XANARCHY09
King Arthur
6,326
882
0
3,195
14,814
10,162
0
185
13,660
0
47,080
W
Sylvanus
cuhhhhhh
Sylvanus
8,456
3,525
1,534
3,132
7,253
3,648
419
2,378
4,445
45,050
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
42,121
359
Minions Killed
424
0
Camps Cleared
0
1,424,170
Distance Traveled
1,458,590
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,245
416
93
6
0
273,603
0
L
Atlas
5,472
365
20
1
0
270,217
0
W
Fenrir
8,338
556
80
5
0
320,389
2
L
Thoth
7,580
505
116
8
0
294,058
2
W
Nike
9,421
628
122
8
0
282,818
2
W
Sobek
8,454
564
27
2
0
328,726
3
L
Fenrir
6,709
447
52
3
0
301,264
2
W
Chang'e
7,817
521
94
6
0
277,724
6
L
King Arthur
6,587
439
78
5
0
285,028
0
W
Sylvanus
8,091
539
101
7
0
248,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role