Player Matchup

Achilles
Achilles
BoujeBobRoss
Achilles
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,459 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Chelseaa666
Maman Brigitte
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,551 Elo+
Solo
Merlin
Merlin
DionysusLO
Merlin
Level 143
God Stats
3W - 1L
1,630 SR
Queue Stats
145W - 149L
1,517 Elo+
Solo
Chang'e
Chang'e
MixedMartian_28
Chang'e
Level 154
God Stats
1W - 1L
1,306 SR
Queue Stats
72W - 71L
1,511 Elo+
Solo
Hades
Hades
iitsKillua
Hades
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,595 Elo+
Party 2
Team Averages
Level 132
1,487 SR
1,527 Elo+

VS

Team Averages
Level 102
1,721 SR
1,460 Elo+
He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AyoooCuhhh
Ullr
Level 41
God Stats
0W - 1L
1,767 SR
Queue Stats
1W - 4L
1,348 Elo+
Solo
King Arthur
King Arthur
DireSnowy
King Arthur
Level 158
God Stats
1W - 1L
1,733 SR
Queue Stats
30W - 16L
1,656 Elo+
Party 1
Guan Yu
Guan Yu
WarriorWithin17
Guan Yu
Level 169
God Stats
0W - 1L
1,893 SR
Queue Stats
4W - 10L
1,343 Elo+
Party 1
Hachiman
Hachiman
Xotiic N00b
Hachiman
Level 15
God Stats
0W - 1L
1,711 SR
Queue Stats
4W - 5L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BoujeBobRoss
Achilles
17
8 / 3 / 15
10,203
850
9,630
17,866
23,480
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Maman Brigitte
Chelseaa666
Maman Brigitte
14
3 / 7 / 11
9,187
766
7,145
14,625
6,211
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
DionysusLO
Merlin
16
2 / 2 / 14
9,440
787
12,322
9,249
3,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 13
9,834
820
10,381
12,949
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
18
7 / 2 / 15
11,259
938
18,569
18,520
12,277
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 4 / 7
8,750
729
8,317
9,779
5,210
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 6 / 5
7,541
628
13,821
13,396
6,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
DireSnowy
King Arthur
16
4 / 5 / 10
9,279
773
21,374
16,909
21,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 8
8,666
722
5,206
16,882
17,354
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Xotiic N00b
Hachiman
11
2 / 5 / 6
7,335
611
6,514
8,911
4,767
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
52
25
Kills
16
16
Deaths
26
68
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
4
7
2.13
L
2
6
5
0.75
W
Achilles
BoujeBobRoss
Achilles
8
3
15
5.17
W
Maman Brigitte
Chelseaa666
Maman Brigitte
3
7
11
1.21
W
Merlin
DionysusLO
Merlin
2
2
14
4.5
L
King Arthur
DireSnowy
King Arthur
4
5
10
1.8
W
5
2
13
5.75
L
3
6
8
1.17
L
Hachiman
Xotiic N00b
Hachiman
2
5
6
1
W
Hades
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,047
Damage
55,232
73,209
Taken
65,877
50,913
Mitigated
54,546
37,798
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,317
430
352
1,482
9,779
5,210
228
7,566
2,213
21,775
0
L
13,821
5,658
0
910
13,396
6,038
0
8,788
4,608
0
21,523
W
Achilles
BoujeBobRoss
Achilles
9,630
1,882
1,277
2,170
17,866
23,480
569
2,545
14,599
1,527
12,671
W
Maman Brigitte
Chelseaa666
Maman Brigitte
7,145
311
685
1,106
14,625
6,211
938
2,072
12,069
13,843
1,316
W
Merlin
DionysusLO
Merlin
12,322
866
1,269
518
9,249
3,796
1,641
643
8,427
28,925
1,009
L
King Arthur
DireSnowy
King Arthur
21,374
1,713
1,209
2,878
16,909
21,177
60
13,173
3,736
1,058
35,259
W
10,381
1,984
10,966
5,919
12,949
5,149
2,029
873
11,720
23,581
0
L
5,206
472
4,174
3,660
16,882
17,354
0
11,396
5,486
0
9,763
L
Hachiman
Xotiic N00b
Hachiman
6,514
3,898
136
578
8,911
4,767
0
6,682
2,229
0
8,511
W
Hades
18,569
2,887
5,026
8,862
18,520
12,277
1,897
2,870
15,222
38,562
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
41,571
125
Minions Killed
83
0
Camps Cleared
0
1,077,562
Distance Traveled
1,006,472
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,750
729
26
2
0
211,603
0
L
Ullr
7,541
628
19
2
0
194,409
0
W
Achilles
10,203
850
6
1
0
229,288
0
W
Maman Brigitte
9,187
766
15
1
0
212,958
4
W
Merlin
9,440
787
32
3
0
222,353
0
L
King Arthur
9,279
773
27
2
0
206,534
0
W
Chang'e
9,834
820
21
2
0
215,918
0
L
Guan Yu
8,666
722
4
0
0
228,357
0
L
Hachiman
7,335
611
7
1
0
165,569
0
W
Hades
11,259
938
51
4
0
197,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role