Player Matchup

Susano
Susano
Bluegito
Susano
Level 154
God Stats
2W - 3L
1,240 SR
Queue Stats
377W - 330L
1,546 Elo+
Solo
Chernobog
Chernobog
StevenSpyder
Chernobog
Level 209
God Stats
4W - 3L
1,636 SR
Queue Stats
202W - 165L
1,583 Elo+
Party 1
Osiris
Osiris
Waifuology4278
Osiris
Level 61
God Stats
1W - 2L
1,282 SR
Queue Stats
144W - 137L
1,494 Elo+
Party 1
Nox
Nox
WeebBoiUchiha
Nox
Level 159
God Stats
3W - 1L
1,909 SR
Queue Stats
87W - 75L
1,605 Elo+
Party 1
Ix Chel
Ix Chel
WyaTTburp xc
Ix Chel
Level 158
God Stats
2W - 1L
1,496 SR
Queue Stats
229W - 213L
1,501 Elo+
Party 1
Team Averages
Level 148
1,512 SR
1,546 Elo+

VS

Team Averages
Level 127
1,572 SR
1,521 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BadJanusPortal
Tsukuyomi
Level 158
God Stats
2W - 2L
1,669 SR
Queue Stats
123W - 114L
1,511 Elo+
Party 2
Da Ji
Da Ji
Cupids Dumb311
Da Ji
Level 141
God Stats
1W - 2L
1,783 SR
Queue Stats
243W - 217L
1,552 Elo+
Solo
Nox
Nox
PandaCastro
Nox
Level 113
God Stats
0W - 3L
1,407 SR
Queue Stats
76W - 68L
1,531 Elo+
Party 2
Bakasura
Bakasura
PandaGuevara
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 159L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bluegito
Susano
13
2 / 2 / 1
6,983
499
6,369
9,629
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
StevenSpyder
Chernobog
12
2 / 0 / 2
6,989
499
8,198
6,051
2,387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 1
7,051
504
4,831
12,810
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 0 / 4
7,702
550
4,352
5,090
3,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
WyaTTburp xc
Ix Chel
14
1 / 1 / 0
7,641
546
4,795
9,239
3,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 2 / 0
8,375
598
11,063
11,472
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
BadJanusPortal
Tsukuyomi
13
1 / 1 / 1
7,874
562
6,944
8,655
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 1 / 1
7,299
521
3,920
12,768
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 0
6,014
430
2,458
6,966
4,529
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bakasura
PandaGuevara
Bakasura
11
0 / 1 / 0
6,378
456
2,333
10,189
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
2
0
1
L
Tsukuyomi
BadJanusPortal
Tsukuyomi
1
1
1
1.5
W
Susano
Bluegito
Susano
2
2
1
1.25
L
2
1
1
2.5
L
0
3
0
0
L
Bakasura
PandaGuevara
Bakasura
0
1
0
0
W
Chernobog
StevenSpyder
Chernobog
2
0
2
3
W
1
2
1
0.75
W
2
0
4
4
W
Ix Chel
WyaTTburp xc
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,545
Damage
26,718
42,819
Taken
50,050
23,001
Mitigated
25,719
16,638
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,063
1,869
0
3,036
11,472
8,412
0
796
9,962
0
71,393
L
Tsukuyomi
BadJanusPortal
Tsukuyomi
6,944
1,420
0
928
8,655
2,973
93
2,893
5,297
0
65,280
W
Susano
Bluegito
Susano
6,369
1,727
0
3,989
9,629
3,715
0
183
9,408
0
54,341
L
3,920
777
0
6,162
12,768
5,350
0
1,146
11,410
0
64,733
L
2,458
82
198
1,761
6,966
4,529
0
1,788
5,178
22,101
818
L
Bakasura
PandaGuevara
Bakasura
2,333
1,337
0
4,912
10,189
4,455
0
1,824
8,331
0
30,238
W
Chernobog
StevenSpyder
Chernobog
8,198
4,864
0
1,370
6,051
2,387
568
1,088
4,778
0
69,562
W
4,831
1,143
0
5,472
12,810
9,517
0
112
11,856
0
48,217
W
4,352
534
0
1,943
5,090
3,705
195
1,072
3,923
23,923
438
W
Ix Chel
WyaTTburp xc
Ix Chel
4,795
182
220
3,644
9,239
3,677
0
0
9,239
64,530
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,366
Gold Earned
35,940
456
Minions Killed
436
0
Camps Cleared
0
1,437,119
Distance Traveled
1,490,894
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,375
598
108
8
0
279,740
2
L
Tsukuyomi
7,874
562
109
8
0
297,344
8
W
Susano
6,983
499
87
6
0
323,990
0
L
Da Ji
7,299
521
103
7
0
331,346
0
L
Nox
6,014
430
31
2
0
281,373
5
L
Bakasura
6,378
456
85
6
0
301,091
1
W
Chernobog
6,989
499
113
8
0
314,911
0
W
Osiris
7,051
504
90
6
0
255,707
0
W
Nox
7,702
550
37
3
0
263,861
0
W
Ix Chel
7,641
546
129
9
0
278,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role