Player Matchup

Xing Tian
Xing Tian
Diamond III
JonTheBomb
Xing Tian
Diamond III
Level 142
God Stats
6W - 2L
1,764 SR
Queue Stats
111W - 71L
2,306 MMR
Party 1
Artemis
Artemis
Masters
LilGolemDude
Artemis
Masters
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
2,453 MMR
Solo
Scylla
Scylla
Masters
USAWK
Scylla
Masters
Level 161
God Stats
3W - 4L
1,500 SR
Queue Stats
296W - 97L
2,875 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,588 SR
2,545 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 192
1,755 SR
2,432 MMR
Thoth
Thoth
Platinum I
NoIIigé
Thoth
Platinum I
Level 146
God Stats
11W - 1L
1,840 SR
Queue Stats
22W - 4L
2,325 MMR
Party 2
King Arthur
King Arthur
Masters
Reré
King Arthur
Masters
Level 273
God Stats
9W - 8L
1,715 SR
Queue Stats
378W - 326L
2,727 MMR
Solo
Osiris
Osiris
Platinum II
Ryanj3
Osiris
Platinum II
Level 156
God Stats
2W - 1L
1,709 SR
Queue Stats
38W - 11L
2,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JonTheBomb
Xing Tian
16
0 / 1 / 9
10,084
672
11,236
19,904
20,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
LilGolemDude
Artemis
15
3 / 3 / 6
10,669
711
12,923
11,175
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
USAWK
Scylla
19
9 / 1 / 3
12,261
817
19,773
12,146
5,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CharonPersephoneCthulhuAresAchilles

VS

Bans
OdinKuzenboHorusBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NoIIigé
Thoth
15
2 / 4 / 1
9,803
654
12,065
11,415
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Reré
King Arthur
15
0 / 4 / 3
9,415
628
8,484
20,432
19,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
Ryanj3
Osiris
15
3 / 4 / 1
10,011
667
13,360
22,451
22,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
JonTheBomb
Xing Tian
0
1
9
4.5
W
Artemis
LilGolemDude
Artemis
3
3
6
2
L
Thoth
NoIIigé
Thoth
2
4
1
0.63
L
King Arthur
Reré
King Arthur
0
4
3
0.38
L
Osiris
Ryanj3
Osiris
3
4
1
0.88
W
Scylla
USAWK
Scylla
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
33,909
43,225
Taken
54,298
30,292
Mitigated
46,136
5,719
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
JonTheBomb
Xing Tian
11,236
771
0
3,265
19,904
20,239
334
5,246
13,959
22,863
1,039
W
Artemis
LilGolemDude
Artemis
12,923
4,228
0
434
11,175
4,839
1,258
4,428
6,501
0
37,982
L
Thoth
NoIIigé
Thoth
12,065
236
0
1,770
11,415
4,191
285
6,366
4,705
46,065
0
L
King Arthur
Reré
King Arthur
8,484
218
0
4,485
20,432
19,405
0
9,117
10,629
4,372
34,640
L
Osiris
Ryanj3
Osiris
13,360
3,617
0
4,408
22,451
22,540
226
13,378
8,440
0
46,963
W
Scylla
USAWK
Scylla
19,773
1,844
0
2,020
12,146
5,214
1,051
4,979
6,803
66,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
29,229
179
Minions Killed
188
0
Camps Cleared
0
859,062
Distance Traveled
806,519
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,084
672
25
2
0
303,596
2
W
Artemis
10,669
711
49
3
0
246,303
1
L
Thoth
9,803
654
67
4
0
248,078
0
L
King Arthur
9,415
628
60
4
0
266,360
11
L
Osiris
10,011
667
61
4
0
292,081
0
W
Scylla
12,261
817
105
7
0
309,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role