Player Matchup

Erlang Shen
Erlang Shen
BadCompany1497
Erlang Shen
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 195L
1,488 Elo+
Party 2
Sobek
Sobek
DeeAyy
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
1,103 Elo+
Party 3
Sol
Sol
Mastasupreme
Sol
Level 66
God Stats
4W - 4L
1,532 SR
Queue Stats
274W - 277L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
Shiverplague
Ne Zha
Level 33
God Stats
0W - 1L
1,282 SR
Queue Stats
14W - 31L
1,253 Elo+
Party 3
Hachiman
Hachiman
mainveinshane15
Hachiman
Level 62
God Stats
37W - 35L
1,551 SR
Queue Stats
207W - 224L
1,508 Elo+
Solo
Team Averages
Level 50
1,473 SR
1,370 Elo+

VS

Team Averages
Level 82
1,574 SR
1,641 Elo+
Mulan
Mulan
ExG Sugar
Mulan
Level 109
God Stats
60W - 17L
1,732 SR
Queue Stats
375W - 111L
1,758 Elo+
Party 1
Danzaburou
Danzaburou
MasterRody
Danzaburou
Level 124
God Stats
5W - 2L
1,796 SR
Queue Stats
293W - 103L
1,697 Elo+
Party 1
Fafnir
Fafnir
PXNDX2005
Fafnir
Level 97
God Stats
5W - 1L
1,567 SR
Queue Stats
336W - 102L
1,779 Elo+
Party 1
Baba Yaga
Baba Yaga
Slümper
Baba Yaga
Level 48
God Stats
2W - 3L
1,276 SR
Queue Stats
60W - 46L
1,492 Elo+
Solo
Loki
Loki
skunkhead100
Loki
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BadCompany1497
Erlang Shen
10
1 / 4 / 0
5,500
1,100
3,995
7,592
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
DeeAyy
Sobek
10
0 / 2 / 0
6,102
1,220
5,030
9,957
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 1
5,514
1,103
5,242
5,366
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
10
0 / 1 / 0
5,079
1,016
69
1,047
330
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hachiman
10
0 / 0 / 1
5,514
1,103
2,973
3,564
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

367

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ExG Sugar
Mulan
11
0 / 0 / 6
5,578
1,116
4,437
6,035
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
MasterRody
Danzaburou
11
0 / 0 / 6
5,972
1,194
8,403
4,262
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
PXNDX2005
Fafnir
11
0 / 1 / 5
6,268
1,254
2,343
5,704
6,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Slümper
Baba Yaga
11
2 / 0 / 6
6,379
1,276
3,892
792
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 0 / 2
7,214
1,443
6,786
4,615
1,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
8
8
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BadCompany1497
Erlang Shen
1
4
0
0.25
L
Sobek
DeeAyy
Sobek
0
2
0
0
W
Mulan
ExG Sugar
Mulan
0
0
6
3
L
0
1
1
0.5
W
Danzaburou
MasterRody
Danzaburou
0
0
6
3
W
Fafnir
PXNDX2005
Fafnir
0
1
5
2.5
L
Ne Zha
0
1
0
0
W
Baba Yaga
Slümper
Baba Yaga
2
0
6
5
L
Hachiman
0
0
1
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,309
Damage
25,861
27,526
Taken
21,408
17,649
Mitigated
16,149
3,850
Healing
2,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BadCompany1497
Erlang Shen
3,995
2,134
0
727
7,592
4,184
0
2,059
5,416
0
6,198
L
Sobek
DeeAyy
Sobek
5,030
254
0
1,472
9,957
10,343
0
2,563
7,183
9,443
1,570
W
Mulan
ExG Sugar
Mulan
4,437
434
0
383
6,035
5,821
0
2,225
3,760
0
5,212
L
5,242
1,895
0
1,181
5,366
1,658
0
895
4,388
12,552
1,706
W
Danzaburou
MasterRody
Danzaburou
8,403
3,705
0
344
4,262
1,768
0
1,889
2,308
0
23,908
W
Fafnir
PXNDX2005
Fafnir
2,343
876
0
1,238
5,704
6,315
0
2,531
3,131
4,370
0
L
Ne Zha
69
0
0
5
1,047
330
0
224
823
0
494
W
Baba Yaga
Slümper
Baba Yaga
3,892
130
0
460
792
353
0
286
506
10,846
292
L
Hachiman
2,973
1,612
0
465
3,564
1,134
0
405
3,121
0
17,216
W
6,786
1,308
0
0
4,615
1,892
0
1,680
2,935
0
15,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
31,411
92
Minions Killed
85
3
Camps Cleared
3
378,735
Distance Traveled
541,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,500
1,100
14
3
0
84,019
0
L
Sobek
6,102
1,220
24
5
0
88,857
0
W
Mulan
5,578
1,116
2
0
0
107,847
0
L
Sol
5,514
1,103
25
5
2
94,604
0
W
Danzaburou
5,972
1,194
40
8
0
105,598
0
W
Fafnir
6,268
1,254
3
1
1
101,103
0
L
Ne Zha
5,079
1,016
1
0
1
22,548
0
W
Baba Yaga
6,379
1,276
19
4
2
117,700
0
L
Hachiman
5,514
1,103
28
6
0
88,707
0
W
Loki
7,214
1,443
21
4
0
109,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role