Player Matchup

Chiron
Chiron
BadJanusPortal
Chiron
Level 158
God Stats
4W - 4L
1,540 SR
Queue Stats
290W - 266L
1,503 Elo+
Party 3
Ratatoskr
Ratatoskr
PandaCastro
Ratatoskr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 142L
1,524 Elo+
Party 3
Merlin
Merlin
PandaGuevara
Merlin
Level 65
God Stats
4W - 3L
1,110 SR
Queue Stats
389W - 357L
1,504 Elo+
Party 3
Hachiman
Hachiman
Pezcadito
Hachiman
Level 43
God Stats
4W - 2L
1,627 SR
Queue Stats
25W - 31L
1,429 Elo+
Party 1
Cabrakan
Cabrakan
Senpico
Cabrakan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,524 Elo+
Party 1
Team Averages
Level 84
1,455 SR
1,497 Elo+

VS

Team Averages
Level 86
1,467 SR
1,389 Elo+
Sun Wukong
Sun Wukong
Fuggggg
Sun Wukong
Level 117
God Stats
0W - 7L
1,215 SR
Queue Stats
237W - 296L
1,399 Elo+
Party 2
Nut
Nut
Giunta
Nut
Level 96
God Stats
6W - 8L
1,535 SR
Queue Stats
345W - 368L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
IshiddedIfarted
Zhong Kui
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
279W - 334L
1,391 Elo+
Party 2
Cabrakan
Cabrakan
SirDreameVo
Cabrakan
Level 62
God Stats
1W - 1L
1,541 SR
Queue Stats
10W - 9L
1,344 Elo+
Solo
Chaac
Chaac
WomansRightsLOL
Chaac
Level 38
God Stats
2W - 6L
1,543 SR
Queue Stats
121W - 152L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
10,087
593
10,220
12,118
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
PandaCastro
Ratatoskr
14
1 / 3 / 3
8,460
498
7,700
13,052
10,377
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
14
1 / 3 / 3
7,593
447
8,004
13,175
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Pezcadito
Hachiman
16
7 / 2 / 0
9,271
545
8,165
8,988
4,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Senpico
Cabrakan
14
1 / 2 / 8
8,469
498
5,934
14,050
14,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fuggggg
Sun Wukong
13
3 / 5 / 2
8,160
480
8,369
16,630
9,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nut
Giunta
Nut
13
1 / 5 / 0
7,735
455
11,271
11,454
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
IshiddedIfarted
Zhong Kui
16
3 / 2 / 0
9,010
530
9,001
10,649
8,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
SirDreameVo
Cabrakan
11
0 / 3 / 3
7,436
437
5,012
12,835
14,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 0
8,819
519
7,788
13,762
14,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
10
11
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Sun Wukong
Fuggggg
Sun Wukong
3
5
2
0.8
L
Nut
Giunta
Nut
1
5
0
0.2
L
Zhong Kui
IshiddedIfarted
Zhong Kui
3
2
0
1.5
W
Ratatoskr
PandaCastro
Ratatoskr
1
3
3
0.83
W
Merlin
1
3
3
0.83
W
Hachiman
Pezcadito
Hachiman
7
2
0
3.5
W
Cabrakan
Senpico
Cabrakan
1
2
8
2.5
L
Cabrakan
SirDreameVo
Cabrakan
0
3
3
0.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,023
Damage
41,441
61,383
Taken
65,330
39,122
Mitigated
52,723
20,025
Healing
18,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,220
4,285
219
3,453
12,118
5,269
740
5,734
6,384
0
81,046
L
Sun Wukong
Fuggggg
Sun Wukong
8,369
1,294
0
5,932
16,630
9,784
0
2,988
13,642
0
53,927
L
Nut
Giunta
Nut
11,271
6,902
0
2,730
11,454
5,324
760
3,229
8,225
0
81,225
L
Zhong Kui
IshiddedIfarted
Zhong Kui
9,001
639
0
2,519
10,649
8,364
0
926
9,723
66,910
1,290
W
Ratatoskr
PandaCastro
Ratatoskr
7,700
1,886
0
2,137
13,052
10,377
0
441
11,714
1,070
59,050
W
Merlin
8,004
538
0
4,599
13,175
5,192
0
2,189
10,889
64,087
0
W
Hachiman
Pezcadito
Hachiman
8,165
3,807
0
3,490
8,988
4,080
502
1,577
7,411
0
86,482
W
Cabrakan
Senpico
Cabrakan
5,934
1,275
1,556
4,571
14,050
14,204
104
3,776
10,274
24,283
0
L
Cabrakan
SirDreameVo
Cabrakan
5,012
1,572
0
1,743
12,835
14,859
216
4,085
8,750
14,989
0
L
7,788
1,690
0
5,710
13,762
14,392
144
3,348
10,414
0
59,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
41,160
513
Minions Killed
440
0
Camps Cleared
0
1,568,602
Distance Traveled
1,594,635
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,087
593
143
8
0
299,978
6
L
Sun Wukong
8,160
480
79
5
0
336,308
0
L
Nut
7,735
455
111
7
0
274,213
0
L
Zhong Kui
9,010
530
117
7
0
323,728
2
W
Ratatoskr
8,460
498
96
6
0
315,778
7
W
Merlin
7,593
447
97
6
0
341,549
1
W
Hachiman
9,271
545
137
8
0
324,129
1
W
Cabrakan
8,469
498
40
2
0
287,168
5
L
Cabrakan
7,436
437
20
1
0
322,976
0
L
Chaac
8,819
519
113
7
0
337,410
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role