Player Matchup

Fafnir
Fafnir
BioHaVoC X1
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
BustaCap II
Hun Batz
Level 149
God Stats
9W - 2L
2,039 SR
Queue Stats
132W - 121L
1,530 Elo+
Solo
Osiris
Osiris
Holameng
Osiris
Level 126
God Stats
2W - 1L
1,726 SR
Queue Stats
156W - 144L
1,531 Elo+
Party 3
Freya
Freya
Jistu4conflict
Freya
Level 108
God Stats
3W - 0L
1,844 SR
Queue Stats
58W - 64L
1,466 Elo+
Party 1
Medusa
Medusa
vincepetti
Medusa
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 73L
1,487 Elo+
Party 3
Team Averages
Level 128
1,722 SR
1,499 Elo+

VS

Team Averages
Level 124
1,426 SR
1,547 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
DireSnowy
Thoth
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,715 Elo+
Party 2
Hercules
Hercules
GrumpyBIumpy
Hercules
Level 149
God Stats
2W - 4L
1,481 SR
Queue Stats
94W - 104L
1,505 Elo+
Solo
Ishtar
Ishtar
WarriorWithin17
Ishtar
Level 169
God Stats
0W - 1L
1,151 SR
Queue Stats
4W - 12L
1,428 Elo+
Party 2
Nut
Nut
Xotiic N00b
Nut
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 3 / 16
8,750
875
4,071
11,982
17,110
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
BustaCap II
Hun Batz
15
5 / 1 / 11
9,302
930
10,241
7,665
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Holameng
Osiris
15
6 / 1 / 8
9,173
917
12,401
11,435
15,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 10
8,924
892
7,068
5,748
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Medusa
vincepetti
Medusa
15
4 / 2 / 10
8,926
893
10,761
8,952
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 4 / 3
7,365
737
7,449
11,319
14,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thoth
DireSnowy
Thoth
16
3 / 2 / 5
8,531
853
9,544
6,539
3,050
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
GrumpyBIumpy
Hercules
12
2 / 5 / 5
7,281
728
6,877
15,750
12,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 6
6,691
669
4,505
7,883
3,847
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 4 / 4
6,411
641
3,264
7,248
3,264
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
19
Kills
8
8
Deaths
19
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
4
3
1.13
W
Fafnir
0
3
16
2.67
W
Hun Batz
BustaCap II
Hun Batz
5
1
11
10.5
L
Thoth
DireSnowy
Thoth
3
2
5
2.75
L
Hercules
GrumpyBIumpy
Hercules
2
5
5
0.9
W
Osiris
Holameng
Osiris
6
1
8
10
W
4
1
10
9
L
0
4
6
0.75
L
0
4
4
0.5
W
Medusa
vincepetti
Medusa
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
31,639
45,782
Taken
48,739
44,919
Mitigated
37,070
14,885
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,449
745
702
1,629
11,319
14,805
0
3,345
7,711
0
7,635
W
Fafnir
4,071
955
1,520
2,067
11,982
17,110
960
2,132
9,566
6,635
704
W
Hun Batz
BustaCap II
Hun Batz
10,241
589
1,687
1,212
7,665
5,065
915
1,477
6,092
0
26,073
L
Thoth
DireSnowy
Thoth
9,544
522
776
1,920
6,539
3,050
0
1,244
5,056
40,045
477
L
Hercules
GrumpyBIumpy
Hercules
6,877
852
275
3,775
15,750
12,104
14
4,903
10,375
0
7,102
W
Osiris
Holameng
Osiris
12,401
1,600
842
3,249
11,435
15,384
423
2,136
9,177
2,515
20,146
W
7,068
3,033
815
1,421
5,748
3,023
1,447
1,398
4,166
16,387
0
L
4,505
2,674
389
712
7,883
3,847
0
1,605
6,089
0
13,428
L
3,264
1,442
171
124
7,248
3,264
0
1,810
5,249
0
5,612
W
Medusa
vincepetti
Medusa
10,761
3,549
643
1,429
8,952
4,337
711
2,169
6,648
0
22,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
36,279
122
Minions Killed
96
0
Camps Cleared
0
964,613
Distance Traveled
847,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,365
737
4
0
0
185,899
0
W
Fafnir
8,750
875
11
1
0
176,313
0
W
Hun Batz
9,302
930
23
2
0
207,109
0
L
Thoth
8,531
853
55
6
0
175,715
0
L
Hercules
7,281
728
3
0
0
151,733
0
W
Osiris
9,173
917
22
2
0
204,953
0
W
Freya
8,924
892
31
3
0
183,451
0
L
Ishtar
6,691
669
25
3
0
161,000
0
L
Nut
6,411
641
9
1
0
173,002
0
W
Medusa
8,926
893
35
4
0
192,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role