Player Matchup

Neith
Neith
Dslayer5611
Neith
Level 206
God Stats
2W - 4L
1,534 SR
Queue Stats
51W - 61L
1,556 Elo+
Party 1
Charybdis
Charybdis
LoliAJ
Charybdis
Level 158
God Stats
2W - 4L
1,402 SR
Queue Stats
98W - 113L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XHMexican
Cu Chulainn
Level 158
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 54L
1,509 Elo+
Party 1
Chronos
Chronos
XaipETiouaTa
Chronos
Level 155
God Stats
9W - 9L
1,533 SR
Queue Stats
226W - 190L
1,599 Elo+
Solo
Zhong Kui
Zhong Kui
rιver
Zhong Kui
Level 151
God Stats
0W - 2L
1,601 SR
Queue Stats
74W - 65L
1,690 Elo+
Solo
Team Averages
Level 166
1,561 SR
1,581 Elo+

VS

Team Averages
Level 169
1,600 SR
1,656 Elo+
Surtr
Surtr
Cryoninjar
Surtr
Level 158
God Stats
7W - 5L
1,616 SR
Queue Stats
245W - 214L
1,633 Elo+
Solo
Ne Zha
Ne Zha
Dansig
Ne Zha
Level 221
God Stats
3W - 1L
1,621 SR
Queue Stats
268W - 224L
1,695 Elo+
Solo
Apollo
Apollo
ImAdem1234
Apollo
Level 129
God Stats
4W - 5L
1,453 SR
Queue Stats
122W - 84L
1,618 Elo+
Solo
Sobek
Sobek
JakeTheDohg
Sobek
Level 162
God Stats
4W - 3L
1,621 SR
Queue Stats
108W - 74L
1,661 Elo+
Solo
Chang'e
Chang'e
spoinkycat14
Chang'e
Level 175
God Stats
9W - 3L
1,688 SR
Queue Stats
78W - 55L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,674
567
6,269
7,996
2,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
LoliAJ
Charybdis
11
0 / 3 / 0
5,839
584
4,435
8,973
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Cu Chulainn
XHMexican
Cu Chulainn
11
1 / 1 / 0
6,285
629
4,911
9,863
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chronos
XaipETiouaTa
Chronos
9
0 / 1 / 0
4,842
484
2,546
7,528
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
rιver
Zhong Kui
2
0 / 1 / 0
3,791
379
478
1,843
1,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
1 / 1 / 0
6,495
650
6,369
7,573
4,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Dansig
Ne Zha
13
4 / 0 / 2
6,463
646
4,485
8,499
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
ImAdem1234
Apollo
11
2 / 0 / 3
6,121
612
4,121
6,636
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 3
5,373
537
2,498
10,211
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Chang'e
spoinkycat14
Chang'e
12
2 / 0 / 2
6,654
665
5,983
5,820
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
1
0
1
W
Ne Zha
Dansig
Ne Zha
4
0
2
5
L
0
3
0
0
W
Apollo
ImAdem1234
Apollo
2
0
3
3.5
W
0
0
3
1.5
L
Charybdis
LoliAJ
Charybdis
0
3
0
0
L
Cu Chulainn
XHMexican
Cu Chulainn
1
1
0
1
L
Chronos
XaipETiouaTa
Chronos
0
1
0
0
L
Zhong Kui
rιver
Zhong Kui
0
1
0
0
W
Chang'e
spoinkycat14
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,639
Damage
23,456
36,203
Taken
38,739
13,927
Mitigated
20,201
9,930
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
6,369
2,422
0
3,653
7,573
4,494
0
0
7,573
1,105
49,167
W
Ne Zha
Dansig
Ne Zha
4,485
1,159
0
5,372
8,499
3,188
0
975
7,524
0
52,577
L
6,269
3,076
0
1,403
7,996
2,748
566
880
7,116
0
48,634
W
Apollo
ImAdem1234
Apollo
4,121
2,498
0
3,350
6,636
2,279
495
788
5,848
0
51,478
W
2,498
268
97
5,838
10,211
8,104
54
914
9,297
13,919
0
L
Charybdis
LoliAJ
Charybdis
4,435
2,191
0
1,980
8,973
3,156
0
4,867
3,616
0
48,340
L
Cu Chulainn
XHMexican
Cu Chulainn
4,911
544
0
2,945
9,863
4,616
0
791
8,417
0
52,172
L
Chronos
XaipETiouaTa
Chronos
2,546
1,029
0
3,048
7,528
2,343
0
1,487
5,909
29,858
0
L
Zhong Kui
rιver
Zhong Kui
478
295
0
554
1,843
1,064
1
236
1,607
3,597
279
W
Chang'e
spoinkycat14
Chang'e
5,983
457
824
3,046
5,820
2,136
0
505
5,315
50,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
31,106
345
Minions Killed
363
0
Camps Cleared
0
1,070,252
Distance Traveled
1,089,661
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,495
650
86
9
0
216,151
2
W
Ne Zha
6,463
646
78
8
0
252,650
3
L
Neith
5,674
567
78
8
0
212,427
0
W
Apollo
6,121
612
77
8
0
190,259
0
W
Sobek
5,373
537
15
2
0
219,413
0
L
Charybdis
5,839
584
98
10
0
197,983
0
L
Cu Chulainn
6,285
629
103
10
0
193,751
0
L
Chronos
4,842
484
55
6
0
228,052
0
L
Zhong Kui
3,791
379
11
1
0
238,039
0
W
Chang'e
6,654
665
107
11
0
211,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role